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Searched refs:monitors (Results 1 – 7 of 7) sorted by relevance

/frameworks/native/services/inputflinger/dispatcher/
DTouchState.h51 void addGestureMonitors(const std::vector<TouchedMonitor>& monitors);
DInputDispatcher.cpp537 std::vector<Monitor> monitors = getValueByKey(mGestureMonitorsByDisplay, displayId); in findTouchedGestureMonitorsLocked() local
538 addGestureMonitors(monitors, touchedMonitors); in findTouchedGestureMonitorsLocked()
541 monitors = getValueByKey(mGestureMonitorsByDisplay, windowInfo->portalToDisplayId); in findTouchedGestureMonitorsLocked()
542 addGestureMonitors(monitors, touchedMonitors, -windowInfo->frameLeft, in findTouchedGestureMonitorsLocked()
548 void InputDispatcher::addGestureMonitors(const std::vector<Monitor>& monitors, in addGestureMonitors() argument
551 if (monitors.empty()) { in addGestureMonitors()
554 outTouchedMonitors.reserve(monitors.size() + outTouchedMonitors.size()); in addGestureMonitors()
555 for (const Monitor& monitor : monitors) { in addGestureMonitors()
1708 const std::vector<Monitor>& monitors = it->second; in addGlobalMonitoringTargetsLocked() local
1709 for (const Monitor& monitor : monitors) { in addGlobalMonitoringTargetsLocked()
[all …]
DInputDispatcher.h337 void addGestureMonitors(const std::vector<Monitor>& monitors,
411 void dumpMonitors(std::string& dump, const std::vector<Monitor>& monitors);
/frameworks/base/tests/FlickerTests/
DREADME.md106 …s completed. Each iteration will produce a new test artifact. The following monitors are available:
/frameworks/native/opengl/libs/GLES2/
Dgl2ext_api.in235 void API_ENTRY(glGenPerfMonitorsAMD)(GLsizei n, GLuint *monitors) {
236 CALL_GL_API(glGenPerfMonitorsAMD, n, monitors);
238 void API_ENTRY(glDeletePerfMonitorsAMD)(GLsizei n, GLuint *monitors) {
239 CALL_GL_API(glDeletePerfMonitorsAMD, n, monitors);
/frameworks/native/opengl/include/GLES2/
Dgl2ext.h818 typedef void (GL_APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
819 typedef void (GL_APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
830 GL_APICALL void GL_APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
831 GL_APICALL void GL_APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
/frameworks/native/opengl/libs/
Dentries.in151 GL_ENTRY(void, glDeletePerfMonitorsAMD, GLsizei n, GLuint *monitors)
308 GL_ENTRY(void, glGenPerfMonitorsAMD, GLsizei n, GLuint *monitors)