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Searched refs:originX (Results 1 – 5 of 5) sorted by relevance

/frameworks/native/libs/input/
DInput.cpp396 float originX, float originY) { in transformAngle() argument
402 x -= originX; in transformAngle()
431 float originX, originY; in transform() local
432 transformPoint(matrix, 0, 0, &originX, &originY); in transform()
446 transformAngle(matrix, orientation, originX, originY)); in transform()
/frameworks/rs/driver/runtime/
Drs_structs.h54 uint32_t originX; member
/frameworks/rs/
DrsAllocation.h75 uint32_t originX; member
DrsAllocation.cpp128 mHal.state.originX = offsets[0]; in adapterOffset()
/frameworks/rs/driver/
DrsdAllocation.cpp517 … alloc->mHal.state.originX, alloc->mHal.state.originY, alloc->mHal.state.originZ, in rsdAllocationAdapterOffset()