Home
last modified time | relevance | path

Searched refs:returnKey (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/driver/
DrsdShader.cpp80 RsdShader::StateBasedKey *returnKey = nullptr; in getExistingState() local
83 returnKey = mStateBasedShaders.at(i); in getExistingState()
97 if (texType != returnKey->mTextureTargets[ct]) { in getExistingState()
98 returnKey = nullptr; in getExistingState()
103 return returnKey; in getExistingState()