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Searched refs:rsc_Matrix (Results 1 – 6 of 6) sorted by relevance

/frameworks/rs/
DrsProgramVertex.h37 void setProjectionMatrix(Context *, const rsc_Matrix *) const;
38 void getProjectionMatrix(Context *, rsc_Matrix *) const;
39 void setModelviewMatrix(Context *, const rsc_Matrix *) const;
40 void setTextureMatrix(Context *, const rsc_Matrix *) const;
DrsProgramVertex.cpp66 void ProgramVertex::setProjectionMatrix(Context *rsc, const rsc_Matrix *m) const { in setProjectionMatrix()
79 memcpy(&f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], m, sizeof(rsc_Matrix)); in setProjectionMatrix()
84 void ProgramVertex::setModelviewMatrix(Context *rsc, const rsc_Matrix *m) const { in setModelviewMatrix()
97 memcpy(&f[RS_PROGRAM_VERTEX_MODELVIEW_OFFSET], m, sizeof(rsc_Matrix)); in setModelviewMatrix()
102 void ProgramVertex::setTextureMatrix(Context *rsc, const rsc_Matrix *m) const { in setTextureMatrix()
115 memcpy(&f[RS_PROGRAM_VERTEX_TEXTURE_OFFSET], m, sizeof(rsc_Matrix)); in setTextureMatrix()
120 void ProgramVertex::getProjectionMatrix(Context *rsc, rsc_Matrix *m) const { in getProjectionMatrix()
133 memcpy(m, &f[RS_PROGRAM_VERTEX_PROJECTION_OFFSET], sizeof(rsc_Matrix)); in getProjectionMatrix()
DrsScriptC_LibGL.cpp120 void rsrVpLoadProjectionMatrix(Context *rsc, const rsc_Matrix *m) { in rsrVpLoadProjectionMatrix()
124 void rsrVpLoadModelMatrix(Context *rsc, const rsc_Matrix *m) { in rsrVpLoadModelMatrix()
128 void rsrVpLoadTextureMatrix(Context *rsc, const rsc_Matrix *m) { in rsrVpLoadTextureMatrix()
138 void rsrVpGetProjectionMatrix(Context *rsc, rsc_Matrix *m) { in rsrVpGetProjectionMatrix()
DrsRuntime.h51 void rsrVpLoadProjectionMatrix(Context *, const rsc_Matrix *m);
52 void rsrVpLoadModelMatrix(Context *, const rsc_Matrix *m);
53 void rsrVpLoadTextureMatrix(Context *, const rsc_Matrix *m);
55 void rsrVpGetProjectionMatrix(Context *, rsc_Matrix *m);
DrsEnv.h17 } rsc_Matrix; typedef
/frameworks/rs/driver/
DrsdRuntimeStubs.cpp984 rsrVpLoadProjectionMatrix(rsc, (const rsc_Matrix *)m);
989 rsrVpLoadModelMatrix(rsc, (const rsc_Matrix *)m);
994 rsrVpLoadTextureMatrix(rsc, (const rsc_Matrix *)m);
999 rsrVpGetProjectionMatrix(rsc, (rsc_Matrix *)m);