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Searched refs:setFrameCallback (Results 1 – 7 of 7) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DDrawFrameTask.h77 void setFrameCallback(std::function<void(int64_t)>&& callback) { in setFrameCallback() function
DRenderProxy.h119 ANDROID_API void setFrameCallback(std::function<void(int64_t)>&& callback);
DRenderProxy.cpp292 void RenderProxy::setFrameCallback(std::function<void(int64_t)>&& callback) { in setFrameCallback() function in android::uirenderer::renderthread::RenderProxy
293 mDrawFrameTask.setFrameCallback(std::move(callback)); in setFrameCallback()
/frameworks/base/core/java/android/view/
DThreadedRenderer.java595 setFrameCallback(frame -> { in updateRootDisplayList()
746 setFrameCallback(callback); in draw()
/frameworks/base/graphics/java/android/graphics/
DHardwareRenderer.java711 public void setFrameCallback(FrameDrawingCallback callback) { in setFrameCallback() method in HardwareRenderer
/frameworks/base/core/jni/
Dandroid_view_ThreadedRenderer.cpp885 proxy->setFrameCallback(nullptr); in android_view_ThreadedRenderer_setFrameCallback()
891 proxy->setFrameCallback([globalCallbackRef](int64_t frameNr) { in android_view_ThreadedRenderer_setFrameCallback()
/frameworks/base/config/
Dboot-image-profile.txt41667 HSPLandroid/graphics/HardwareRenderer;->setFrameCallback(Landroid/graphics/HardwareRenderer$FrameDr…