Searched refs:shaderLength (Results 1 – 8 of 8) sorted by relevance
/frameworks/rs/ |
D | rsProgramFragment.cpp | 25 ProgramFragment::ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength, in ProgramFragment() argument 28 : Program(rsc, shaderText, shaderLength, params, paramLength) { in ProgramFragment() 134 size_t shaderLength, in rsi_ProgramFragmentCreate() argument 139 ProgramFragment *pf = new ProgramFragment(rsc, shaderText, shaderLength, in rsi_ProgramFragmentCreate()
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D | rsProgram.cpp | 25 Program::Program(Context *rsc, const char * shaderText, size_t shaderLength, in Program() argument 76 if (shaderLength > internalTokenLen && in Program() 80 shaderLength -= internalTokenLen; in Program() 83 mUserShader = rsuCopyString(shaderText, shaderLength); in Program() 84 mUserShaderLen = shaderLength; in Program()
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D | rsProgramVertex.cpp | 24 ProgramVertex::ProgramVertex(Context *rsc, const char * shaderText, size_t shaderLength, in ProgramVertex() argument 28 : Program(rsc, shaderText, shaderLength, params, paramLength) { in ProgramVertex() 243 RsProgramVertex rsi_ProgramVertexCreate(Context *rsc, const char * shaderText, size_t shaderLength, in rsi_ProgramVertexCreate() argument 247 ProgramVertex *pv = new ProgramVertex(rsc, shaderText, shaderLength, in rsi_ProgramVertexCreate()
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D | rsProgramFragment.h | 30 ProgramFragment(Context *rsc, const char * shaderText, size_t shaderLength,
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D | rsProgram.h | 61 Program(Context *, const char * shaderText, size_t shaderLength,
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D | rsProgramVertex.h | 30 ProgramVertex(Context *,const char * shaderText, size_t shaderLength,
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/frameworks/rs/driver/ |
D | rsdShader.h | 43 const char * shaderText, size_t shaderLength,
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D | rsdShader.cpp | 37 const char * shaderText, size_t shaderLength, in RsdShader() argument 40 mUserShader.replace(0, shaderLength, shaderText); in RsdShader()
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