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Searched refs:significant (Results 1 – 9 of 9) sorted by relevance

/frameworks/wilhelm/src/itf/
DIPlay.cpp313 bool significant = false; in IPlay_SetMarkerPosition() local
318 significant = true; in IPlay_SetMarkerPosition()
321 if (significant) { in IPlay_SetMarkerPosition()
338 bool significant = false; in IPlay_ClearMarkerPosition() local
344 significant = true; in IPlay_ClearMarkerPosition()
347 if (significant) { in IPlay_ClearMarkerPosition()
389 bool significant = false; in IPlay_SetPositionUpdatePeriod() local
407 significant = true; in IPlay_SetPositionUpdatePeriod()
410 if (significant) { in IPlay_SetPositionUpdatePeriod()
DIRecord.cpp187 bool significant = false; in IRecord_SetMarkerPosition() local
192 significant = true; in IRecord_SetMarkerPosition()
195 if (significant) { in IRecord_SetMarkerPosition()
212 bool significant = false; in IRecord_ClearMarkerPosition() local
218 significant = true; in IRecord_ClearMarkerPosition()
221 if (significant) { in IRecord_ClearMarkerPosition()
/frameworks/minikin/doc/
Dhyb_file_format.md8 * Usable when mmap'ed, so it doesn't take significant physical RAM
/frameworks/base/packages/SystemUI/
DREADME.md116 It also contains a significant amount of other UI that interacts with these
/frameworks/native/services/surfaceflinger/sysprop/
DSurfaceFlingerProperties.sysprop29 # app --> display latency, and unless significant testing is performed to avoid
/frameworks/native/opengl/tests/angeles/
Dlicense-LGPL.txt255 Whether this is true is especially significant if the work can be
/frameworks/wilhelm/doc/
DDoxyfile282 # causing a significant performance penality.
/frameworks/native/docs/
DDoxyfile348 # causing a significant performance penalty.
/frameworks/base/cmds/statsd/src/
Datoms.proto3150 * Logs the wall-clock time when a significant wall-clock time shift occurs.