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Searched refs:z_order_ (Results 1 – 6 of 6) sorted by relevance

/frameworks/native/libs/vr/libdisplay/include/private/dvr/
Ddisplay_client.h31 int z_order() const { return z_order_; } in z_order()
58 int z_order_ = 0; variable
/frameworks/native/libs/vr/libdisplay/
Ddisplay_client.cpp37 z_order_ = status.get().z_order;
55 z_order_ = status.get().z_order;
91 invalid_value = !IfAnyOf<int32_t>::Get(variant, &z_order_); in SetAttributes()
/frameworks/native/libs/vr/libvrflinger/
Ddisplay_surface.h43 int z_order() const { return z_order_; } in z_order()
112 int z_order_ = 0; variable
Dhardware_composer.cpp1302 z_order_ = 0; in Reset()
1320 z_order_{z_order}, in Layer()
1332 z_order_{z_order}, in Layer()
1350 swap(z_order_, other.z_order_); in operator =()
1379 if (z_order_ != z_order) { in SetZOrder()
1380 z_order_ = z_order; in SetZOrder()
1408 hardware_composer_layer_, z_order_); in UpdateVisibilitySettings()
Ddisplay_surface.cpp79 if (z_order_ != value) { in OnSetAttributes()
81 z_order_ = value; in OnSetAttributes()
Dhardware_composer.h186 size_t z_order_ = 0; variable