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Searched refs:EGL_NO_DISPLAY (Results 1 – 25 of 79) sorted by relevance

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/frameworks/base/libs/hwui/surfacetexture/
DEGLConsumer.cpp85 EGLConsumer::EGLConsumer() : mEglDisplay(EGL_NO_DISPLAY), mEglContext(EGL_NO_CONTEXT) {} in EGLConsumer()
323 if (mEglDisplay == EGL_NO_DISPLAY) { in bindTextureImageLocked()
377 if (mEglDisplay == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked()
385 if (mEglDisplay != dpy || dpy == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked()
404 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) { in detachFromContext()
414 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) { in detachFromContext()
423 mEglDisplay = EGL_NO_DISPLAY; in detachFromContext()
442 if (dpy == EGL_NO_DISPLAY) { in attachToContext()
547 if (mEglDisplay != dpy || mEglDisplay == EGL_NO_DISPLAY) { in doGLFenceWaitLocked()
605 : mGraphicBuffer(graphicBuffer), mEglImage(EGL_NO_IMAGE_KHR), mEglDisplay(EGL_NO_DISPLAY) {} in EglImage()
[all …]
DImageConsumer.cpp231 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, in dequeueImage()
242 EGLDisplay display = EGL_NO_DISPLAY; in dequeueImage()
254 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, in dequeueImage()
264 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, in dequeueImage()
/frameworks/native/libs/gui/
DGLConsumer.cpp121 mEglDisplay(EGL_NO_DISPLAY), in GLConsumer()
150 mEglDisplay(EGL_NO_DISPLAY), in GLConsumer()
458 if (mEglDisplay == EGL_NO_DISPLAY) { in bindTextureImageLocked()
513 if (mEglDisplay == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked()
521 if (mEglDisplay != dpy || dpy == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked()
567 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) { in detachFromContext()
577 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) { in detachFromContext()
586 mEglDisplay = EGL_NO_DISPLAY; in detachFromContext()
612 if (dpy == EGL_NO_DISPLAY) { in attachToContext()
850 if (mEglDisplay != dpy || mEglDisplay == EGL_NO_DISPLAY) { in doGLFenceWaitLocked()
[all …]
/frameworks/av/cmds/screenrecord/
DEglWindow.cpp103 if (mEglDisplay == EGL_NO_DISPLAY) { in eglSetupContext()
160 if (mEglDisplay != EGL_NO_DISPLAY) { in eglRelease()
173 mEglDisplay = EGL_NO_DISPLAY; in eglRelease()
DEglWindow.h35 mEglDisplay(EGL_NO_DISPLAY), in EglWindow()
/frameworks/native/opengl/libs/EGL/
Degl_display.cpp177 EGLDisplay dpy = EGL_NO_DISPLAY; in getPlatformDisplayAngle()
192 return EGL_NO_DISPLAY; in getPlatformDisplayAngle()
199 if (dpy == EGL_NO_DISPLAY) { in getPlatformDisplayAngle()
224 EGLDisplay dpy = EGL_NO_DISPLAY; in getPlatformDisplay()
233 if (dpy == EGL_NO_DISPLAY) { in getPlatformDisplay()
244 if(dpy == EGL_NO_DISPLAY) { in getPlatformDisplay()
253 if (dpy == EGL_NO_DISPLAY) { in getPlatformDisplay()
/frameworks/native/opengl/tests/tritex/
Dtritex.cpp128 if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY ) in init_gl_surface()
167 if (eglDisplay != EGL_NO_DISPLAY) in free_gl_surface()
169 eglMakeCurrent( EGL_NO_DISPLAY, EGL_NO_SURFACE, in free_gl_surface()
174 eglDisplay = EGL_NO_DISPLAY; in free_gl_surface()
/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp87 : mEglDisplay(EGL_NO_DISPLAY) in EglManager()
107 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "Failed to get EGL_DEFAULT_DISPLAY! err=%s", in initialize()
234 return mEglDisplay != EGL_NO_DISPLAY; in hasEglContext()
286 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, in createPBufferSurface()
371 if (mEglDisplay == EGL_NO_DISPLAY) return; in destroy()
381 mEglDisplay = EGL_NO_DISPLAY; in destroy()
/frameworks/native/libs/gui/tests/
DBufferQueue_test.cpp419 ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, EGL_NO_DISPLAY, in TEST_F()
600 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
643 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
672 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
720 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
851 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
904 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
919 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
928 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
932 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
[all …]
DGLTest.h39 mEglDisplay(EGL_NO_DISPLAY), in GLTest()
DStreamSplitter_test.cpp114 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F()
187 item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, in TEST_F()
/frameworks/native/opengl/tools/glgen/stubs/egl/
DEGL14cHeader.cpp86 …= _env->NewObject(egldisplayClass, egldisplayConstructor, reinterpret_cast<jlong>(EGL_NO_DISPLAY)); in nativeClassInit()
123 (EGLDisplay)handle == EGL_NO_DISPLAY) { in toEGLHandle()
/frameworks/native/opengl/tests/gl_basic/
Dgl_basic.cpp222 if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY ) in init_gl_surface()
280 if (eglDisplay != EGL_NO_DISPLAY) in free_gl_surface()
282 eglMakeCurrent( EGL_NO_DISPLAY, EGL_NO_SURFACE, in free_gl_surface()
287 eglDisplay = EGL_NO_DISPLAY; in free_gl_surface()
/frameworks/native/cmds/flatland/
DGLHelper.cpp28 mDisplay(EGL_NO_DISPLAY), in GLHelper()
43 if (mDisplay == EGL_NO_DISPLAY) { in setUp()
114 if (mDisplay != EGL_NO_DISPLAY) { in tearDown()
127 mDisplay = EGL_NO_DISPLAY; in tearDown()
/frameworks/native/opengl/tests/angeles/include/GLES/
Degltypes.h19 #define EGL_NO_DISPLAY ((EGLDisplay)0) macro
/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp38 : display_(EGL_NO_DISPLAY), in GLEnv()
85 display_ != EGL_NO_DISPLAY); in IsInitialized()
125 (display() != EGL_NO_DISPLAY) && in InitWithCurrentContext()
/frameworks/base/libs/hwui/pipeline/skia/
DVkInteropFunctorDrawable.cpp58 if (display != EGL_NO_DISPLAY) { in vkInvokeFunctor()
105 LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY, "Failed to get EGL_DEFAULT_DISPLAY! err=%s", in onDraw()
/frameworks/base/services/core/java/com/android/server/wallpaper/
DGLHelper.java29 import static android.opengl.EGL14.EGL_NO_DISPLAY;
75 if (eglDisplay == null || eglDisplay == EGL_NO_DISPLAY) { in retrieveTextureSizeFromGL()
/frameworks/native/services/surfaceflinger/tests/
DBufferGenerator.cpp95 : mEglDisplay(EGL_NO_DISPLAY), mEglSurface(EGL_NO_SURFACE), mEglContext(EGL_NO_CONTEXT) {} in EglManager()
103 if (mEglDisplay == EGL_NO_DISPLAY) return false; in initialize()
193 if (mEglDisplay == EGL_NO_DISPLAY) return; in cleanup()
/frameworks/base/opengl/java/com/google/android/gles_jni/
DEGLImpl.java120 return EGL10.EGL_NO_DISPLAY; in eglGetDisplay()
140 return EGL10.EGL_NO_DISPLAY; in eglGetCurrentDisplay()
/frameworks/base/libs/hwui/utils/
DGLUtils.h72 EGLDisplay mDisplay = EGL_NO_DISPLAY;
/frameworks/native/libs/gui/include/gui/
DBufferSlot.h178 mEglDisplay(EGL_NO_DISPLAY), in BufferSlot()
/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/
DEglHelper.java29 import static android.opengl.EGL14.EGL_NO_DISPLAY;
85 if (mEglDisplay == EGL_NO_DISPLAY) { in init()
/frameworks/base/opengl/java/android/opengl/
DEGL15.java72 public static final EGLDisplay EGL_NO_DISPLAY = null; field in EGL15
/frameworks/native/opengl/tests/gl_perf/
Dgl2_perf.cpp70 if (dpy == EGL_NO_DISPLAY) { in main()

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