/frameworks/base/libs/hwui/surfacetexture/ |
D | EGLConsumer.cpp | 85 EGLConsumer::EGLConsumer() : mEglDisplay(EGL_NO_DISPLAY), mEglContext(EGL_NO_CONTEXT) {} in EGLConsumer() 323 if (mEglDisplay == EGL_NO_DISPLAY) { in bindTextureImageLocked() 377 if (mEglDisplay == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked() 385 if (mEglDisplay != dpy || dpy == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked() 404 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) { in detachFromContext() 414 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) { in detachFromContext() 423 mEglDisplay = EGL_NO_DISPLAY; in detachFromContext() 442 if (dpy == EGL_NO_DISPLAY) { in attachToContext() 547 if (mEglDisplay != dpy || mEglDisplay == EGL_NO_DISPLAY) { in doGLFenceWaitLocked() 605 : mGraphicBuffer(graphicBuffer), mEglImage(EGL_NO_IMAGE_KHR), mEglDisplay(EGL_NO_DISPLAY) {} in EglImage() [all …]
|
D | ImageConsumer.cpp | 231 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, in dequeueImage() 242 EGLDisplay display = EGL_NO_DISPLAY; in dequeueImage() 254 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, in dequeueImage() 264 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, EGL_NO_DISPLAY, in dequeueImage()
|
/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 121 mEglDisplay(EGL_NO_DISPLAY), in GLConsumer() 150 mEglDisplay(EGL_NO_DISPLAY), in GLConsumer() 458 if (mEglDisplay == EGL_NO_DISPLAY) { in bindTextureImageLocked() 513 if (mEglDisplay == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked() 521 if (mEglDisplay != dpy || dpy == EGL_NO_DISPLAY) { in checkAndUpdateEglStateLocked() 567 if (mEglDisplay != dpy && mEglDisplay != EGL_NO_DISPLAY) { in detachFromContext() 577 if (dpy != EGL_NO_DISPLAY && ctx != EGL_NO_CONTEXT) { in detachFromContext() 586 mEglDisplay = EGL_NO_DISPLAY; in detachFromContext() 612 if (dpy == EGL_NO_DISPLAY) { in attachToContext() 850 if (mEglDisplay != dpy || mEglDisplay == EGL_NO_DISPLAY) { in doGLFenceWaitLocked() [all …]
|
/frameworks/av/cmds/screenrecord/ |
D | EglWindow.cpp | 103 if (mEglDisplay == EGL_NO_DISPLAY) { in eglSetupContext() 160 if (mEglDisplay != EGL_NO_DISPLAY) { in eglRelease() 173 mEglDisplay = EGL_NO_DISPLAY; in eglRelease()
|
D | EglWindow.h | 35 mEglDisplay(EGL_NO_DISPLAY), in EglWindow()
|
/frameworks/native/opengl/libs/EGL/ |
D | egl_display.cpp | 177 EGLDisplay dpy = EGL_NO_DISPLAY; in getPlatformDisplayAngle() 192 return EGL_NO_DISPLAY; in getPlatformDisplayAngle() 199 if (dpy == EGL_NO_DISPLAY) { in getPlatformDisplayAngle() 224 EGLDisplay dpy = EGL_NO_DISPLAY; in getPlatformDisplay() 233 if (dpy == EGL_NO_DISPLAY) { in getPlatformDisplay() 244 if(dpy == EGL_NO_DISPLAY) { in getPlatformDisplay() 253 if (dpy == EGL_NO_DISPLAY) { in getPlatformDisplay()
|
/frameworks/native/opengl/tests/tritex/ |
D | tritex.cpp | 128 if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY ) in init_gl_surface() 167 if (eglDisplay != EGL_NO_DISPLAY) in free_gl_surface() 169 eglMakeCurrent( EGL_NO_DISPLAY, EGL_NO_SURFACE, in free_gl_surface() 174 eglDisplay = EGL_NO_DISPLAY; in free_gl_surface()
|
/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.cpp | 87 : mEglDisplay(EGL_NO_DISPLAY) in EglManager() 107 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, "Failed to get EGL_DEFAULT_DISPLAY! err=%s", in initialize() 234 return mEglDisplay != EGL_NO_DISPLAY; in hasEglContext() 286 LOG_ALWAYS_FATAL_IF(mEglDisplay == EGL_NO_DISPLAY, in createPBufferSurface() 371 if (mEglDisplay == EGL_NO_DISPLAY) return; in destroy() 381 mEglDisplay = EGL_NO_DISPLAY; in destroy()
|
/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 419 ASSERT_EQ(OK, mConsumer->releaseBuffer(newSlot, 0, EGL_NO_DISPLAY, in TEST_F() 600 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 643 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 672 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 720 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 851 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 904 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 919 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 928 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 932 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() [all …]
|
D | GLTest.h | 39 mEglDisplay(EGL_NO_DISPLAY), in GLTest()
|
D | StreamSplitter_test.cpp | 114 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 187 item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, in TEST_F()
|
/frameworks/native/opengl/tools/glgen/stubs/egl/ |
D | EGL14cHeader.cpp | 86 …= _env->NewObject(egldisplayClass, egldisplayConstructor, reinterpret_cast<jlong>(EGL_NO_DISPLAY)); in nativeClassInit() 123 (EGLDisplay)handle == EGL_NO_DISPLAY) { in toEGLHandle()
|
/frameworks/native/opengl/tests/gl_basic/ |
D | gl_basic.cpp | 222 if ( (eglDisplay = eglGetDisplay(EGL_DEFAULT_DISPLAY)) == EGL_NO_DISPLAY ) in init_gl_surface() 280 if (eglDisplay != EGL_NO_DISPLAY) in free_gl_surface() 282 eglMakeCurrent( EGL_NO_DISPLAY, EGL_NO_SURFACE, in free_gl_surface() 287 eglDisplay = EGL_NO_DISPLAY; in free_gl_surface()
|
/frameworks/native/cmds/flatland/ |
D | GLHelper.cpp | 28 mDisplay(EGL_NO_DISPLAY), in GLHelper() 43 if (mDisplay == EGL_NO_DISPLAY) { in setUp() 114 if (mDisplay != EGL_NO_DISPLAY) { in tearDown() 127 mDisplay = EGL_NO_DISPLAY; in tearDown()
|
/frameworks/native/opengl/tests/angeles/include/GLES/ |
D | egltypes.h | 19 #define EGL_NO_DISPLAY ((EGLDisplay)0) macro
|
/frameworks/base/media/mca/filterfw/native/core/ |
D | gl_env.cpp | 38 : display_(EGL_NO_DISPLAY), in GLEnv() 85 display_ != EGL_NO_DISPLAY); in IsInitialized() 125 (display() != EGL_NO_DISPLAY) && in InitWithCurrentContext()
|
/frameworks/base/libs/hwui/pipeline/skia/ |
D | VkInteropFunctorDrawable.cpp | 58 if (display != EGL_NO_DISPLAY) { in vkInvokeFunctor() 105 LOG_ALWAYS_FATAL_IF(display == EGL_NO_DISPLAY, "Failed to get EGL_DEFAULT_DISPLAY! err=%s", in onDraw()
|
/frameworks/base/services/core/java/com/android/server/wallpaper/ |
D | GLHelper.java | 29 import static android.opengl.EGL14.EGL_NO_DISPLAY; 75 if (eglDisplay == null || eglDisplay == EGL_NO_DISPLAY) { in retrieveTextureSizeFromGL()
|
/frameworks/native/services/surfaceflinger/tests/ |
D | BufferGenerator.cpp | 95 : mEglDisplay(EGL_NO_DISPLAY), mEglSurface(EGL_NO_SURFACE), mEglContext(EGL_NO_CONTEXT) {} in EglManager() 103 if (mEglDisplay == EGL_NO_DISPLAY) return false; in initialize() 193 if (mEglDisplay == EGL_NO_DISPLAY) return; in cleanup()
|
/frameworks/base/opengl/java/com/google/android/gles_jni/ |
D | EGLImpl.java | 120 return EGL10.EGL_NO_DISPLAY; in eglGetDisplay() 140 return EGL10.EGL_NO_DISPLAY; in eglGetCurrentDisplay()
|
/frameworks/base/libs/hwui/utils/ |
D | GLUtils.h | 72 EGLDisplay mDisplay = EGL_NO_DISPLAY;
|
/frameworks/native/libs/gui/include/gui/ |
D | BufferSlot.h | 178 mEglDisplay(EGL_NO_DISPLAY), in BufferSlot()
|
/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/ |
D | EglHelper.java | 29 import static android.opengl.EGL14.EGL_NO_DISPLAY; 85 if (mEglDisplay == EGL_NO_DISPLAY) { in init()
|
/frameworks/base/opengl/java/android/opengl/ |
D | EGL15.java | 72 public static final EGLDisplay EGL_NO_DISPLAY = null; field in EGL15
|
/frameworks/native/opengl/tests/gl_perf/ |
D | gl2_perf.cpp | 70 if (dpy == EGL_NO_DISPLAY) { in main()
|