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Searched refs:IgnoreBadDisplayErrorsOnDestroy (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/libs/vr/libvrflinger/
Dhardware_composer.h154 void IgnoreBadDisplayErrorsOnDestroy(bool ignore) { in IgnoreBadDisplayErrorsOnDestroy() function
Dhardware_composer.cpp960 layer.IgnoreBadDisplayErrorsOnDestroy(true); in UpdateTargetDisplay()