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Searched refs:RGB (Results 1 – 14 of 14) sorted by relevance

/frameworks/native/cmds/surfacereplayer/replayer/
DColor.h28 struct RGB { struct
29 RGB(uint8_t rIn, uint8_t gIn, uint8_t bIn) : r(rIn), g(gIn), b(bIn) {} in RGB() function
44 RGB getRGB() const; argument
63 inline RGB HSV::getRGB() const { in getRGB()
121 return RGB(round(r * 255), round(g * 255), round(b * 255)); in getRGB()
/frameworks/base/rs/java/android/renderscript/
DProgramFragmentFixedFunction.java145 RGB (3), enumConstant
198 case RGB: in buildShaderString()
214 case RGB: in buildShaderString()
/frameworks/native/opengl/specs/
DEGL_ANDROID_recordable.txt124 config to render normal window contents would result in an RGB -> YUV color
125 space conversion when rendering the frame as well as a YUV -> RGB
130 correspond to an RGB HAL pixel format from which the video encoder can
/frameworks/base/graphics/java/android/graphics/
DColorSpace.java832 RGB(3), enumConstant
1223 if (source.getModel() == Model.RGB && destination.getModel() == Model.RGB) { in connect()
1275 if (source.getModel() == Model.RGB) { in connect()
1333 if (colorSpace.getModel() == Model.RGB) { in adapt()
1426 if (colorSpace.getModel() == Model.RGB) { in match()
2743 super(name, Model.RGB, id); in Rgb()
3651 source.getModel() == Model.RGB ? adapt(source, ILLUMINANT_D50_XYZ) : source, in Connector()
3652 destination.getModel() == Model.RGB ? in Connector()
3684 boolean srcRGB = source.getModel() == Model.RGB; in computeTransform()
3685 boolean dstRGB = destination.getModel() == Model.RGB; in computeTransform()
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DColor.java628 if (mColorSpace.getModel() != ColorSpace.Model.RGB) { in luminance()
1218 if (colorSpace.getModel() != ColorSpace.Model.RGB) { in luminance()
/frameworks/av/media/libstagefright/filters/
DsaturationARGB.rscript29 // get RGB, scale 0-255 uchar to 0-1.0 float
/frameworks/av/cmds/stagefright/filters/
Dsaturation.rscript29 // get RGB, scale 0-255 uchar to 0-1.0 float
Dnightvision.rscript28 // get RGB, scale 0-255 uchar to 0-1.0 float
/frameworks/native/services/surfaceflinger/sysprop/
DSurfaceFlingerProperties.sysprop125 # Some hardware can do RGB->YUV conversion more efficiently in hardware
202 # channel has as many bits as the RGB color channel.
/frameworks/av/media/codec2/core/include/
DC2Config.h1329 RGB, ///< RGB
/frameworks/rs/tests/java_api/CannyLive/src/com/android/example/cannylive/
Dcanny.rscript22 rs_allocation gCurrentRGBFrame; // RGB
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/exif/
DExifInterface.java419 public static final short RGB = 2; field
/frameworks/base/non-updatable-api/
Dcurrent.txt14067 enum_constant public static final android.graphics.ColorSpace.Model RGB;
/frameworks/base/api/
Dcurrent.txt14067 enum_constant public static final android.graphics.ColorSpace.Model RGB;