/frameworks/base/libs/hwui/tests/common/ |
D | BitmapAllocationTestUtils.h | 39 static sk_sp<Bitmap> allocateHardwareBitmap(int width, int height, SkColorType colorType, in allocateHardwareBitmap() function 46 return Bitmap::allocateHardwareBitmap(skBitmap); in allocateHardwareBitmap() 63 createBitmapAllocationScene<BaseScene, &allocateHardwareBitmap>}); in registerBitmapAllocationScene()
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/frameworks/base/libs/hwui/ |
D | HardwareBitmapUploader.h | 28 static sk_sp<Bitmap> allocateHardwareBitmap(const SkBitmap& sourceBitmap);
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D | HardwareBitmapUploader.cpp | 376 sk_sp<Bitmap> HardwareBitmapUploader::allocateHardwareBitmap(const SkBitmap& sourceBitmap) { in allocateHardwareBitmap() function in android::uirenderer::HardwareBitmapUploader
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/frameworks/base/libs/hwui/tests/common/scenes/ |
D | HwBitmap565.cpp | 33 sk_sp<Bitmap> hardwareBitmap = BitmapAllocationTestUtils::allocateHardwareBitmap( in createContent()
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D | ReadbackFromHardwareBitmap.cpp | 38 return Bitmap::allocateHardwareBitmap(skBitmap); in createHardwareBitmap()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | SkiaVulkanPipeline.h | 52 static sk_sp<Bitmap> allocateHardwareBitmap(renderthread::RenderThread& thread,
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D | SkiaVulkanPipeline.cpp | 148 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread, in allocateHardwareBitmap() function in android::uirenderer::skiapipeline::SkiaVulkanPipeline
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/frameworks/base/libs/hwui/renderthread/ |
D | RenderThread.cpp | 409 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) { in allocateHardwareBitmap() function in android::uirenderer::renderthread::RenderThread 413 return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap); in allocateHardwareBitmap()
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D | RenderThread.h | 111 sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& skBitmap);
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/frameworks/base/libs/hwui/hwui/ |
D | Bitmap.h | 67 static sk_sp<Bitmap> allocateHardwareBitmap(const SkBitmap& bitmap);
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D | Bitmap.cpp | 99 sk_sp<Bitmap> Bitmap::allocateHardwareBitmap(const SkBitmap& bitmap) { in allocateHardwareBitmap() function in android::Bitmap 100 return uirenderer::HardwareBitmapUploader::allocateHardwareBitmap(bitmap); in allocateHardwareBitmap()
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/frameworks/base/core/jni/android/graphics/ |
D | BitmapRegionDecoder.cpp | 234 sk_sp<Bitmap> hardwareBitmap = Bitmap::allocateHardwareBitmap(bitmap); in nativeDecodeRegion()
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D | BitmapFactory.cpp | 505 sk_sp<Bitmap> hardwareBitmap = Bitmap::allocateHardwareBitmap(outputBitmap); in doDecode()
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D | ImageDecoder.cpp | 469 sk_sp<Bitmap> hwBitmap = Bitmap::allocateHardwareBitmap(bm); in ImageDecoder_nDecodeBitmap()
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D | Bitmap.cpp | 420 sk_sp<Bitmap> bitmap(Bitmap::allocateHardwareBitmap(src)); in Bitmap_copy()
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