Home
last modified time | relevance | path

Searched refs:animations (Results 1 – 8 of 8) sorted by relevance

/frameworks/base/core/java/android/view/animation/
DAnimationSet.java132 final ArrayList<Animation> animations = mAnimations; in clone() local
135 animation.mAnimations.add(animations.get(i).clone()); in clone()
186 final ArrayList<Animation> animations = mAnimations; in hasAlpha() local
189 if (animations.get(i).hasAlpha()) { in hasAlpha()
258 final ArrayList<Animation> animations = mAnimations; in setStartTime() local
261 Animation a = animations.get(i); in setStartTime()
271 final ArrayList<Animation> animations = mAnimations; in getStartTime() local
274 Animation a = animations.get(i); in getStartTime()
285 final ArrayList<Animation> animations = mAnimations; in restrictDuration() local
286 int count = animations.size(); in restrictDuration()
[all …]
/frameworks/base/packages/SystemUI/docs/
Dphysics-animation-layout.md4animations for each of its child views. During the initial construction of the animations, the lay…
6 Once the animations are built, the controller can access **PhysicsPropertyAnimator** instances to r…
10animations to be chained (for the ‘following’ drag effect), and has methods such as ```moveStack(x…
13 … the layout while constructing the animations, and animation control methods, which are called to …
16 ![Diagram of how animations are configured using the controller's configuration methods.](physics-a…
20 … such as TRANSLATION_X and TRANSLATION_Y, for which the layout should construct physics animations.
23 … of the other animation. Otherwise, return NONE. This is used to chain animations together, so tha…
26 Value to add every time chained animations update the subsequent animation in the chain. For exampl…
29 … use for animations of the given property. This allows the controller to configure stiffness and b…
32 …er’s configuration properties to build the animations, the controller can use them to actually run…
[all …]
Dphysics-animation-testing.md2 Physics animations are notoriously difficult to test, since they’re essentially small simulations. …
4animations. Manual testing should be sufficient to reveal flaws in the en-route animation visuals.…
7animations need to run on the main thread, and they’re asynchronous - the test has to wait for the…
11animations on a given property to complete before continuing the test. This works since the test i…
/frameworks/opt/setupwizard/library/test/instrumentation/src/com/android/setupwizardlib/test/
DReflectionInflaterTest.java47 final List<Animation> animations = set.getAnimations(); in testInflateXml() local
48 assertEquals(1, animations.size()); in testInflateXml()
49 assertTrue(animations.get(0) instanceof ScaleAnimation); in testInflateXml()
61 final List<Animation> animations = set.getAnimations(); in testDefaultPackage() local
62 assertEquals(1, animations.size()); in testDefaultPackage()
63 assertTrue(animations.get(0) instanceof ScaleAnimation); in testDefaultPackage()
/frameworks/base/services/core/java/com/android/server/wm/
DRemoteAnimationController.java113 final RemoteAnimationTarget[] animations = createAnimations(); in goodToGo() local
114 if (animations.length == 0) { in goodToGo()
122 mRemoteAnimationAdapter.getRunner().onAnimationStart(animations, mFinishedCallback); in goodToGo()
/frameworks/base/cmds/bootanimation/
DFORMAT.md117 Some animations benefit from being reduced to 256 colors:
/frameworks/native/opengl/specs/
DEGL_ANDROID_blob_cache.txt42 animations.
/frameworks/base/services/core/java/com/android/server/policy/
DPhoneWindowManager.java2541 final List<Animation> animations = set.getAnimations(); in createHiddenByKeyguardExit() local
2542 for (int i = animations.size() - 1; i >= 0; --i) { in createHiddenByKeyguardExit()
2543 animations.get(i).setInterpolator(mLogDecelerateInterpolator); in createHiddenByKeyguardExit()