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Searched refs:eglErr (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp535 EGLint eglErr = eglGetError(); in fenceWait() local
537 if (eglErr != EGL_SUCCESS) { in fenceWait()
538 ALOGE("EglManager::fenceWait: error waiting for EGL fence: %#x", eglErr); in fenceWait()
/frameworks/base/libs/hwui/surfacetexture/
DEGLConsumer.cpp578 EGLint eglErr = eglGetError(); in doGLFenceWaitLocked() local
580 if (eglErr != EGL_SUCCESS) { in doGLFenceWaitLocked()
581 EGC_LOGE("doGLFenceWait: error waiting for EGL fence: %#x", eglErr); in doGLFenceWaitLocked()
/frameworks/native/libs/gui/
DGLConsumer.cpp886 EGLint eglErr = eglGetError(); in doGLFenceWaitLocked() local
888 if (eglErr != EGL_SUCCESS) { in doGLFenceWaitLocked()
890 eglErr); in doGLFenceWaitLocked()