Searched refs:fv (Results 1 – 9 of 9) sorted by relevance
159 std::vector<std::string> fv; in ConfigCompiler() local160 fv.push_back("+vfp3"); in ConfigCompiler()161 fv.push_back("+d16"); in ConfigCompiler()162 fv.push_back("-neon"); in ConfigCompiler()163 fv.push_back("-neonfp"); in ConfigCompiler()164 config->setFeatureString(fv); in ConfigCompiler()170 std::vector<std::string> fv; in ConfigCompiler() local171 fv.push_back("+sse3"); in ConfigCompiler()172 config->setFeatureString(fv); in ConfigCompiler()
32 float2 fv = 0;66 fv -= vec * f;72 //fv /= ball->size * ball->size * ball->size;73 fv -= gGravityVector * 4.f * gScale;74 fv *= gDT;83 fv -= pfv;87 ball->delta = (ball->delta * (1.f - 0.008f)) + fv;
22 float fv;31 gf_u.fv = (d); \41 (d) = sf_u.fv; \
172 float4 fv(1, 2, 3, 4); in TEST_F() local173 v1 += fv; in TEST_F()
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100 float[] fv = new float[dim]; in randvec_float() local102 fv[i] = rand.nextFloat(); in randvec_float()103 return fv; in randvec_float()
127 float[] fv = new float[dim]; in randvec_float() local129 fv[i] = rand.nextFloat(); in randvec_float()130 return fv; in randvec_float()
125 float[] fv = new float[dim]; in randvec_float() local127 fv[i] = rand.nextFloat(); in randvec_float()128 return fv; in randvec_float()
1239 float fv; member1248 gf_u.fv = (d); \1258 (d) = sf_u.fv; \