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Searched refs:glCheckFramebufferStatus (Results 1 – 25 of 28) sorted by relevance

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/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/
Ddebug.h20 GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER); \
/frameworks/base/libs/hwui/utils/
DGLUtils.cpp63 switch (glCheckFramebufferStatus(GL_FRAMEBUFFER)) { in getGLFramebufferError()
/frameworks/rs/driver/
DrsdFrameBufferObj.cpp50 status = glCheckFramebufferStatus(GL_FRAMEBUFFER); in checkError()
/frameworks/base/libs/hwui/pipeline/skia/
DVkInteropFunctorDrawable.cpp143 if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { in onDraw()
/frameworks/native/opengl/libs/
DlibGLESv2.map.txt19 glCheckFramebufferStatus;
DlibGLESv3.map.txt42 glCheckFramebufferStatus;
Dentries.in67 GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES20.spec15 GLenum glCheckFramebufferStatus ( GLenum target )
/frameworks/base/opengl/java/android/opengl/
DGLES20.java445 public static native int glCheckFramebufferStatus( in glCheckFramebufferStatus() method in GLES20
/frameworks/libs/native_bridge_support/libGLESv3/
Dstubs_arm.cc78 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glCheckFramebufferStatus);
926 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glCheckFramebufferStatus); in init_stub_library()
Dstubs_arm64.cc78 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glCheckFramebufferStatus);
926 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glCheckFramebufferStatus); in init_stub_library()
/frameworks/libs/native_bridge_support/libGLESv2/
Dstubs_arm64.cc78 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glCheckFramebufferStatus);
926 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glCheckFramebufferStatus); in init_stub_library()
Dstubs_arm.cc78 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glCheckFramebufferStatus);
926 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glCheckFramebufferStatus); in init_stub_library()
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h81 #define glCheckFramebufferStatus wrap_glCheckFramebufferStatus macro
Dgles_undefine.h81 #undef glCheckFramebufferStatus
Dgles_stubs.in43 GLenum API_ENTRY(glCheckFramebufferStatus)(GLenum target) {
44 CALL_GL_API_RETURN(glCheckFramebufferStatus, target);
Dgles_decls.in15 GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)
/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/
DGLES20Canvas.java882 int status = GLES20.glCheckFramebufferStatus(GLES20.GL_FRAMEBUFFER); in checkFramebufferStatus()
/frameworks/native/opengl/libs/GLES2/
Dgl2_api.in43 GLenum API_ENTRY(glCheckFramebufferStatus)(GLenum target) {
44 CALL_GL_API_RETURN(glCheckFramebufferStatus, target);
/frameworks/native/opengl/include/GLES2/
Dgl2.h540 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
/frameworks/native/libs/renderengine/gl/
DGLESRenderEngine.cpp858 uint32_t glStatus = glCheckFramebufferStatus(GL_FRAMEBUFFER); in bindFrameBuffer()
/frameworks/native/opengl/include/GLES3/
Dgl3.h540 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
Dgl31.h542 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
Dgl32.h542 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
/frameworks/base/core/jni/
Dandroid_opengl_GLES20.cpp659 _returnValue = glCheckFramebufferStatus( in android_glCheckFramebufferStatus__I()

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