/frameworks/rs/driver/ |
D | rsdFrameBufferObj.cpp | 77 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, in setDepthAttachment() 86 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, 0, 0); in setDepthAttachment() 95 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment() 105 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, in setColorAttachment()
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/frameworks/native/libs/gui/tests/ |
D | SurfaceTextureFBO.h | 42 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, in SetUp()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | gl_frame.cpp | 409 glFramebufferTexture2D(GL_FRAMEBUFFER, in AttachTextureToFbo() 435 glFramebufferTexture2D(GL_FRAMEBUFFER, in DetachTextureFromFbo()
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | GLToolbox.java | 95 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, in attachTextureToFbo()
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D | RenderTarget.java | 109 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, in forTexture()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | VkInteropFunctorDrawable.cpp | 141 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, in onDraw()
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/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 80 glFramebufferTexture2D;
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D | libGLESv3.map.txt | 129 glFramebufferTexture2D;
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/frameworks/native/opengl/tests/gl2_copyTexImage/ |
D | gl2_copyTexImage.cpp | 206 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, gTexture, 0); in setupGraphics()
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 49 void glFramebufferTexture2D ( GLenum target, GLenum attachment, GLenum textarget, GLuint texture, G…
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 730 public static native void glFramebufferTexture2D( in glFramebufferTexture2D() method in GLES20
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/frameworks/libs/native_bridge_support/libGLESv3/ |
D | stubs_arm.cc | 256 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glFramebufferTexture2D); 1104 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glFramebufferTexture2D); in init_stub_library()
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D | stubs_arm64.cc | 256 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glFramebufferTexture2D); 1104 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glFramebufferTexture2D); in init_stub_library()
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/frameworks/libs/native_bridge_support/libGLESv2/ |
D | stubs_arm64.cc | 256 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glFramebufferTexture2D); 1104 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glFramebufferTexture2D); in init_stub_library()
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D | stubs_arm.cc | 256 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glFramebufferTexture2D); 1104 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glFramebufferTexture2D); in init_stub_library()
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/frameworks/base/libs/hwui/debug/ |
D | gles_redefine.h | 281 #define glFramebufferTexture2D wrap_glFramebufferTexture2D macro
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D | gles_undefine.h | 280 #undef glFramebufferTexture2D
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D | gles_stubs.in | 142 void API_ENTRY(glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint t… 143 CALL_GL_API(glFramebufferTexture2D, target, attachment, textarget, texture, level);
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D | gles_decls.in | 48 GL_ENTRY(void, glFramebufferTexture2D, GLenum target, GLenum attachment, GLenum textarget, GLuint t…
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/frameworks/base/packages/WallpaperCropper/src/com/android/gallery3d/glrenderer/ |
D | GLES20Canvas.java | 873 GLES20.glFramebufferTexture2D(GLES20.GL_FRAMEBUFFER, GLES20.GL_COLOR_ATTACHMENT0, in setRenderTarget()
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 142 void API_ENTRY(glFramebufferTexture2D)(GLenum target, GLenum attachment, GLenum textarget, GLuint t… 143 CALL_GL_API(glFramebufferTexture2D, target, attachment, textarget, texture, level);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 573 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 856 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, textureName, 0); in bindFrameBuffer()
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 573 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
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D | gl31.h | 575 GL_APICALL void GL_APIENTRY glFramebufferTexture2D (GLenum target, GLenum attachment, GLenum textar…
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