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Searched refs:glUniform1i (Results 1 – 25 of 38) sorted by relevance

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/frameworks/base/packages/SystemUI/src/com/android/systemui/glwallpaper/
DImageGLWallpaper.java32 import static android.opengl.GLES20.glUniform1i;
200 glUniform1i(mUniTexture, 0); in useTexture()
/frameworks/native/opengl/tests/gl_perf/
Dfill_common.cpp275 if (loc >= 0) glUniform1i(loc, 0); in doSingleTest()
277 if (loc >= 0) glUniform1i(loc, 1); in doSingleTest()
/frameworks/native/libs/gui/tests/
DTextureRenderer.cpp87 glUniform1i(mTexSamplerHandle, 0); in drawTexture()
/frameworks/native/cmds/flatland/
DRenderers.cpp127 glUniform1i(mDitherKernelSamplerLoc, 0); in drawGradient()
DComposers.cpp88 glUniform1i(mBlitSrcSamplerLoc, 0); in modBlit()
/frameworks/base/tests/UiBench/src/com/android/test/uibench/opengl/
DImageFlipRenderThread.java79 import static android.opengl.GLES20.glUniform1i;
165 glUniform1i(uniformTexture, 0); in run()
/frameworks/native/libs/renderengine/gl/
DProgram.cpp121 glUniform1i(mSamplerLoc, 0); in setUniforms()
/frameworks/native/opengl/libs/
DlibGLESv2.map.txt177 glUniform1i;
DlibGLESv3.map.txt362 glUniform1i;
/frameworks/av/cmds/screenrecord/
DProgram.cpp283 glUniform1i(muTextureLoc, 0); in beforeDraw()
/frameworks/rs/tests/java_api/GenImages/src/com/android/rs/genimage/
DGenImage.java245 GLES20.glUniform1i(sampUni, 0); in draw()
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
DImageShader.java320 GLES20.glUniform1i(uniformHandle, value); in setUniformValue()
621 GLES20.glUniform1i(texUniform, i); in bindInputTextures()
/frameworks/native/opengl/tests/gl2_yuvtex/
Dgl2_yuvtex.cpp274 glUniform1i(gYuvTexSamplerHandle, 0); in renderFrame()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGLTextureViewActivity.java212 glUniform1i(uniformTexture, 0); in run()
/frameworks/base/media/mca/filterfw/native/core/
Dshader_program.cpp436 glUniform1i(tex_var, i); in BindInputTextures()
677 glUniform1i(var, value); in SetUniformValue()
/frameworks/native/opengl/tools/glgen/specs/gles11/
DGLES20.spec115 void glUniform1i ( GLint location, GLint x )
/frameworks/base/services/core/java/com/android/server/display/
DColorFade.java258 GLES20.glUniform1i(mTexUnitLoc, 0); in initGLShaders()
/frameworks/base/opengl/java/android/opengl/
DGLES20.java1538 public static native void glUniform1i( in glUniform1i() method in GLES20
/frameworks/rs/driver/
DrsdShader.cpp485 RSD_CALL_GL(glUniform1i, sc->fragUniformSlot(mTextureUniformIndexStart + ct), ct); in setupTextures()
/frameworks/libs/native_bridge_support/libGLESv3/
Dstubs_arm.cc763 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniform1i);
1611 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glUniform1i); in init_stub_library()
Dstubs_arm64.cc763 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniform1i);
1611 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glUniform1i); in init_stub_library()
/frameworks/libs/native_bridge_support/libGLESv2/
Dstubs_arm64.cc763 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniform1i);
1611 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glUniform1i); in init_stub_library()
Dstubs_arm.cc763 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniform1i);
1611 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glUniform1i); in init_stub_library()
/frameworks/base/libs/hwui/debug/
Dgles_redefine.h836 #define glUniform1i wrap_glUniform1i macro
Dgles_undefine.h835 #undef glUniform1i

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