/frameworks/native/opengl/libs/ |
D | libGLESv2.map.txt | 192 glUniformMatrix3fv;
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D | libGLESv3.map.txt | 388 glUniformMatrix3fv;
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D | entries.in | 964 GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloa…
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/frameworks/base/opengl/java/android/opengl/ |
D | GLES20.java | 1737 public static native void glUniformMatrix3fv( in glUniformMatrix3fv() method in GLES20 1747 public static native void glUniformMatrix3fv( in glUniformMatrix3fv() method in GLES20
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/frameworks/native/opengl/tools/glgen/specs/gles11/ |
D | GLES20.spec | 130 void glUniformMatrix3fv ( GLint location, GLsizei count, GLboolean transpose, const GLfloat *value )
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/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/ |
D | ImageShader.java | 387 GLES20.glUniformMatrix3fv(uniform.getLocation(), len / 9, false, values, 0); in setUniformValue()
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/frameworks/rs/driver/ |
D | rsdShader.cpp | 367 RSD_CALL_GL(glUniformMatrix3fv, slot, arraySize, GL_FALSE, fd); in setUniform()
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/frameworks/base/media/mca/filterfw/native/core/ |
D | shader_program.cpp | 794 glUniformMatrix3fv(var, n, GL_FALSE, values); in SetUniformValue()
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/frameworks/libs/native_bridge_support/libGLESv3/ |
D | stubs_arm.cc | 811 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix3fv); 1659 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glUniformMatrix3fv); in init_stub_library()
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D | stubs_arm64.cc | 811 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix3fv); 1659 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv3.so", glUniformMatrix3fv); in init_stub_library()
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/frameworks/libs/native_bridge_support/libGLESv2/ |
D | stubs_arm64.cc | 811 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix3fv); 1659 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glUniformMatrix3fv); in init_stub_library()
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D | stubs_arm.cc | 811 DEFINE_INTERCEPTABLE_STUB_FUNCTION(glUniformMatrix3fv); 1659 INIT_INTERCEPTABLE_STUB_FUNCTION("libGLESv2.so", glUniformMatrix3fv); in init_stub_library()
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/frameworks/base/libs/hwui/debug/ |
D | gles_redefine.h | 866 #define glUniformMatrix3fv wrap_glUniformMatrix3fv macro
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D | gles_undefine.h | 865 #undef glUniformMatrix3fv
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D | gles_stubs.in | 385 void API_ENTRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloa… 386 CALL_GL_API(glUniformMatrix3fv, location, count, transpose, value);
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D | gles_decls.in | 129 GL_ENTRY(void, glUniformMatrix3fv, GLint location, GLsizei count, GLboolean transpose, const GLfloa…
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/frameworks/native/opengl/libs/GLES2/ |
D | gl2_api.in | 385 void API_ENTRY(glUniformMatrix3fv)(GLint location, GLsizei count, GLboolean transpose, const GLfloa… 386 CALL_GL_API(glUniformMatrix3fv, location, count, transpose, value);
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/frameworks/native/opengl/include/GLES2/ |
D | gl2.h | 654 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose,…
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/frameworks/native/opengl/include/GLES3/ |
D | gl3.h | 654 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose,…
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D | gl31.h | 656 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose,…
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D | gl32.h | 656 GL_APICALL void GL_APIENTRY glUniformMatrix3fv (GLint location, GLsizei count, GLboolean transpose,…
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/frameworks/base/core/jni/ |
D | android_opengl_GLES20.cpp | 5800 glUniformMatrix3fv( in android_glUniformMatrix3fv__IIZ_3FI() 5846 glUniformMatrix3fv( in android_glUniformMatrix3fv__IIZLjava_nio_FloatBuffer_2()
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/frameworks/opt/setupwizard/tools/docs/ |
D | android-22.txt | 19848 method public static void glUniformMatrix3fv(int, int, boolean, float[], int); 19849 method public static void glUniformMatrix3fv(int, int, boolean, java.nio.FloatBuffer);
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/frameworks/base/non-updatable-api/ |
D | current.txt | 32525 method public static void glUniformMatrix3fv(int, int, boolean, float[], int); 32526 method public static void glUniformMatrix3fv(int, int, boolean, java.nio.FloatBuffer);
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/frameworks/base/api/ |
D | current.txt | 32669 method public static void glUniformMatrix3fv(int, int, boolean, float[], int); 32670 method public static void glUniformMatrix3fv(int, int, boolean, java.nio.FloatBuffer);
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