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Searched refs:inputElements (Results 1 – 3 of 3) sorted by relevance

/frameworks/rs/
DrsProgram.cpp51 mHal.state.inputElements = new Element*[mHal.state.inputElementsCount]; in Program()
64 mHal.state.inputElements[input++] = reinterpret_cast<Element *>(params[ct+1]); in Program()
99 delete[] mHal.state.inputElements; in ~Program()
132 mHal.state.inputElements = nullptr; in initMemberVars()
DrsProgram.h54 Element **inputElements; member
/frameworks/rs/driver/
DrsdShader.cpp126 initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames, in init()
146 const Element *e = mRSProgram->mHal.state.inputElements[ct]; in getGLSLInputString()
170 const Element *e = mRSProgram->mHal.state.inputElements[ct]; in appendAttributes()
582 const Element *elem = mRSProgram->mHal.state.inputElements[ct]; in initAttribAndUniformArray()