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Searched refs:rsrBindFrameBufferObjectDepthTarget (Results 1 – 3 of 3) sorted by relevance

/frameworks/rs/
DrsScriptC_LibGL.cpp95 void rsrBindFrameBufferObjectDepthTarget(Context *rsc, Allocation *a) { in rsrBindFrameBufferObjectDepthTarget() function
DrsRuntime.h42 void rsrBindFrameBufferObjectDepthTarget(Context *, Allocation *);
/frameworks/rs/driver/
DrsdRuntimeStubs.cpp1122 rsrBindFrameBufferObjectDepthTarget(rsc, (Allocation *)a.p);