1 /*
2  * Copyright (C) 2008 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "signal_catcher.h"
18 
19 #include <csignal>
20 #include <cstdlib>
21 #include <fcntl.h>
22 #include <pthread.h>
23 #include <sys/stat.h>
24 #include <sys/time.h>
25 #include <sys/types.h>
26 #include <unistd.h>
27 
28 #include <sstream>
29 
30 #include <android-base/file.h>
31 #include <android-base/stringprintf.h>
32 
33 #include "arch/instruction_set.h"
34 #include "base/logging.h"  // For GetCmdLine.
35 #include "base/os.h"
36 #include "base/time_utils.h"
37 #include "base/utils.h"
38 #include "class_linker.h"
39 #include "gc/heap.h"
40 #include "jit/profile_saver.h"
41 #include "palette/palette.h"
42 #include "runtime.h"
43 #include "scoped_thread_state_change-inl.h"
44 #include "signal_set.h"
45 #include "thread.h"
46 #include "thread_list.h"
47 
48 namespace art {
49 
DumpCmdLine(std::ostream & os)50 static void DumpCmdLine(std::ostream& os) {
51 #if defined(__linux__)
52   // Show the original command line, and the current command line too if it's changed.
53   // On Android, /proc/self/cmdline will have been rewritten to something like "system_server".
54   // Note: The string "Cmd line:" is chosen to match the format used by debuggerd.
55   std::string current_cmd_line;
56   if (android::base::ReadFileToString("/proc/self/cmdline", &current_cmd_line)) {
57     current_cmd_line.resize(current_cmd_line.find_last_not_of('\0') + 1);  // trim trailing '\0's
58     std::replace(current_cmd_line.begin(), current_cmd_line.end(), '\0', ' ');
59 
60     os << "Cmd line: " << current_cmd_line << "\n";
61     const char* stashed_cmd_line = GetCmdLine();
62     if (stashed_cmd_line != nullptr && current_cmd_line != stashed_cmd_line
63             && strcmp(stashed_cmd_line, "<unset>") != 0) {
64       os << "Original command line: " << stashed_cmd_line << "\n";
65     }
66   }
67 #else
68   os << "Cmd line: " << GetCmdLine() << "\n";
69 #endif
70 }
71 
SignalCatcher()72 SignalCatcher::SignalCatcher()
73     : lock_("SignalCatcher lock"),
74       cond_("SignalCatcher::cond_", lock_),
75       thread_(nullptr) {
76   SetHaltFlag(false);
77 
78   // Create a raw pthread; its start routine will attach to the runtime.
79   CHECK_PTHREAD_CALL(pthread_create, (&pthread_, nullptr, &Run, this), "signal catcher thread");
80 
81   Thread* self = Thread::Current();
82   MutexLock mu(self, lock_);
83   while (thread_ == nullptr) {
84     cond_.Wait(self);
85   }
86 }
87 
~SignalCatcher()88 SignalCatcher::~SignalCatcher() {
89   // Since we know the thread is just sitting around waiting for signals
90   // to arrive, send it one.
91   SetHaltFlag(true);
92   CHECK_PTHREAD_CALL(pthread_kill, (pthread_, SIGQUIT), "signal catcher shutdown");
93   CHECK_PTHREAD_CALL(pthread_join, (pthread_, nullptr), "signal catcher shutdown");
94 }
95 
SetHaltFlag(bool new_value)96 void SignalCatcher::SetHaltFlag(bool new_value) {
97   MutexLock mu(Thread::Current(), lock_);
98   halt_ = new_value;
99 }
100 
ShouldHalt()101 bool SignalCatcher::ShouldHalt() {
102   MutexLock mu(Thread::Current(), lock_);
103   return halt_;
104 }
105 
Output(const std::string & s)106 void SignalCatcher::Output(const std::string& s) {
107   ScopedThreadStateChange tsc(Thread::Current(), kWaitingForSignalCatcherOutput);
108   PaletteStatus status = PaletteWriteCrashThreadStacks(s.data(), s.size());
109   if (status == PaletteStatus::kOkay) {
110     LOG(INFO) << "Wrote stack traces to tombstoned";
111   } else {
112     CHECK(status == PaletteStatus::kFailedCheckLog);
113     LOG(ERROR) << "Failed to write stack traces to tombstoned";
114   }
115 }
116 
HandleSigQuit()117 void SignalCatcher::HandleSigQuit() {
118   Runtime* runtime = Runtime::Current();
119   std::ostringstream os;
120   os << "\n"
121       << "----- pid " << getpid() << " at " << GetIsoDate() << " -----\n";
122 
123   DumpCmdLine(os);
124 
125   // Note: The strings "Build fingerprint:" and "ABI:" are chosen to match the format used by
126   // debuggerd. This allows, for example, the stack tool to work.
127   std::string fingerprint = runtime->GetFingerprint();
128   os << "Build fingerprint: '" << (fingerprint.empty() ? "unknown" : fingerprint) << "'\n";
129   os << "ABI: '" << GetInstructionSetString(runtime->GetInstructionSet()) << "'\n";
130 
131   os << "Build type: " << (kIsDebugBuild ? "debug" : "optimized") << "\n";
132 
133   runtime->DumpForSigQuit(os);
134 
135   if ((false)) {
136     std::string maps;
137     if (android::base::ReadFileToString("/proc/self/maps", &maps)) {
138       os << "/proc/self/maps:\n" << maps;
139     }
140   }
141   os << "----- end " << getpid() << " -----\n";
142   Output(os.str());
143 }
144 
HandleSigUsr1()145 void SignalCatcher::HandleSigUsr1() {
146   LOG(INFO) << "SIGUSR1 forcing GC (no HPROF) and profile save";
147   Runtime::Current()->GetHeap()->CollectGarbage(/* clear_soft_references= */ false);
148   ProfileSaver::ForceProcessProfiles();
149 }
150 
WaitForSignal(Thread * self,SignalSet & signals)151 int SignalCatcher::WaitForSignal(Thread* self, SignalSet& signals) {
152   ScopedThreadStateChange tsc(self, kWaitingInMainSignalCatcherLoop);
153 
154   // Signals for sigwait() must be blocked but not ignored.  We
155   // block signals like SIGQUIT for all threads, so the condition
156   // is met.  When the signal hits, we wake up, without any signal
157   // handlers being invoked.
158   int signal_number = signals.Wait();
159   if (!ShouldHalt()) {
160     // Let the user know we got the signal, just in case the system's too screwed for us to
161     // actually do what they want us to do...
162     LOG(INFO) << *self << ": reacting to signal " << signal_number;
163 
164     // If anyone's holding locks (which might prevent us from getting back into state Runnable), say so...
165     Runtime::Current()->DumpLockHolders(LOG_STREAM(INFO));
166   }
167 
168   return signal_number;
169 }
170 
Run(void * arg)171 void* SignalCatcher::Run(void* arg) {
172   SignalCatcher* signal_catcher = reinterpret_cast<SignalCatcher*>(arg);
173   CHECK(signal_catcher != nullptr);
174 
175   Runtime* runtime = Runtime::Current();
176   CHECK(runtime->AttachCurrentThread("Signal Catcher", true, runtime->GetSystemThreadGroup(),
177                                      !runtime->IsAotCompiler()));
178 
179   Thread* self = Thread::Current();
180   DCHECK_NE(self->GetState(), kRunnable);
181   {
182     MutexLock mu(self, signal_catcher->lock_);
183     signal_catcher->thread_ = self;
184     signal_catcher->cond_.Broadcast(self);
185   }
186 
187   // Set up mask with signals we want to handle.
188   SignalSet signals;
189   signals.Add(SIGQUIT);
190   signals.Add(SIGUSR1);
191 
192   while (true) {
193     int signal_number = signal_catcher->WaitForSignal(self, signals);
194     if (signal_catcher->ShouldHalt()) {
195       runtime->DetachCurrentThread();
196       return nullptr;
197     }
198 
199     switch (signal_number) {
200     case SIGQUIT:
201       signal_catcher->HandleSigQuit();
202       break;
203     case SIGUSR1:
204       signal_catcher->HandleSigUsr1();
205       break;
206     default:
207       LOG(ERROR) << "Unexpected signal %d" << signal_number;
208       break;
209     }
210   }
211 }
212 
213 }  // namespace art
214