1 /* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_AUDIO_NBAIO_H 18 #define ANDROID_AUDIO_NBAIO_H 19 20 // Non-blocking audio I/O interface 21 // 22 // This header file has the abstract interfaces only. Concrete implementation classes are declared 23 // elsewhere. Implementations _should_ be non-blocking for all methods, especially read() and 24 // write(), but this is not enforced. In general, implementations do not need to be multi-thread 25 // safe, and any exceptions are noted in the particular implementation. 26 27 #include <limits.h> 28 #include <stdlib.h> 29 #include <utils/Errors.h> 30 #include <utils/RefBase.h> 31 #include <media/AudioTimestamp.h> 32 #include <system/audio.h> 33 34 namespace android { 35 36 // In addition to the usual status_t 37 enum { 38 NEGOTIATE = (UNKNOWN_ERROR + 0x100), // Must (re-)negotiate format. For negotiate() only, 39 // the offeree doesn't accept offers, and proposes 40 // counter-offers 41 OVERRUN = (UNKNOWN_ERROR + 0x101), // availableToRead(), read(), or readVia() detected 42 // lost input due to overrun; an event is counted and 43 // the caller should re-try 44 UNDERRUN = (UNKNOWN_ERROR + 0x102), // availableToWrite(), write(), or writeVia() detected 45 // a gap in output due to underrun (not being called 46 // often enough, or with enough data); an event is 47 // counted and the caller should re-try 48 }; 49 50 // Negotiation of format is based on the data provider and data sink, or the data consumer and 51 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is 52 // mutually agreed upon. Each offer is an NBAIO_Format. For simplicity and performance, 53 // NBAIO_Format is a typedef that ties together the most important combinations of the various 54 // attributes, rather than a struct with separate fields for format, sample rate, channel count, 55 // interleave, packing, alignment, etc. The reason is that NBAIO_Format tries to abstract out only 56 // the combinations that are actually needed within AudioFlinger. If the list of combinations grows 57 // too large, then this decision should be re-visited. 58 // Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed. 59 struct NBAIO_Format { 60 // FIXME make this a class, and change Format_... global methods to class methods 61 //private: 62 unsigned mSampleRate; 63 unsigned mChannelCount; 64 audio_format_t mFormat; 65 size_t mFrameSize; 66 }; 67 68 extern const NBAIO_Format Format_Invalid; 69 70 // Return the frame size of an NBAIO_Format in bytes 71 size_t Format_frameSize(const NBAIO_Format& format); 72 73 // Convert a sample rate in Hz and channel count to an NBAIO_Format 74 // FIXME rename 75 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount, audio_format_t format); 76 77 // Return the sample rate in Hz of an NBAIO_Format 78 unsigned Format_sampleRate(const NBAIO_Format& format); 79 80 // Return the channel count of an NBAIO_Format 81 unsigned Format_channelCount(const NBAIO_Format& format); 82 83 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below. 84 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count); 85 typedef ssize_t (*readVia_t)(void *user, const void *buffer, size_t count); 86 87 // Check whether an NBAIO_Format is valid 88 bool Format_isValid(const NBAIO_Format& format); 89 90 // Compare two NBAIO_Format values 91 bool Format_isEqual(const NBAIO_Format& format1, const NBAIO_Format& format2); 92 93 // Abstract class (interface) representing a data port. 94 class NBAIO_Port : public RefBase { 95 96 public: 97 98 // negotiate() must called first. The purpose of negotiate() is to check compatibility of 99 // formats, not to automatically adapt if they are incompatible. It's the responsibility of 100 // whoever sets up the graph connections to make sure formats are compatible, and this method 101 // just verifies that. The edges are "dumb" and don't attempt to adapt to bad connections. 102 // How it works: offerer proposes an array of formats, in descending order of preference from 103 // offers[0] to offers[numOffers - 1]. If offeree accepts one of these formats, it returns 104 // the index of that offer. Otherwise, offeree sets numCounterOffers to the number of 105 // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the 106 // provided array counterOffers[] with its counter-offers, in descending order of preference 107 // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE. 108 // Note that since the offerer allocates space for counter-offers, but only the offeree knows 109 // how many counter-offers it has, there may be insufficient space for all counter-offers. 110 // In that case, the offeree sets numCounterOffers to the requested number of counter-offers 111 // (which is greater than the entry value of numCounterOffers), fills in as many of the most 112 // important counterOffers as will fit, and returns NEGOTIATE. As this implies a re-allocation, 113 // it should be used as a last resort. It is preferable for the offerer to simply allocate a 114 // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired. 115 // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for 116 // numOffers. This indicates that it has not allocated space for any counter-offers yet. 117 // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE. 118 // Then the offerer will allocate the correct amount of memory and retry. 119 // Format_Invalid is not allowed as either an offer or counter-offer. 120 // Returns: 121 // >= 0 Offer accepted. 122 // NEGOTIATE No offer accepted, and counter-offer(s) optionally made. See above for details. 123 virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers, 124 NBAIO_Format counterOffers[], size_t& numCounterOffers); 125 126 // Return the current negotiated format, or Format_Invalid if negotiation has not been done, 127 // or if re-negotiation is required. format()128 virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; } 129 130 protected: NBAIO_Port(const NBAIO_Format & format)131 NBAIO_Port(const NBAIO_Format& format) : mNegotiated(false), mFormat(format), 132 mFrameSize(Format_frameSize(format)) { } ~NBAIO_Port()133 virtual ~NBAIO_Port() { } 134 135 // Implementations are free to ignore these if they don't need them 136 137 bool mNegotiated; // mNegotiated implies (mFormat != Format_Invalid) 138 NBAIO_Format mFormat; // (mFormat != Format_Invalid) does not imply mNegotiated 139 size_t mFrameSize; // assign in parallel with any assignment to mFormat 140 }; 141 142 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider. 143 class NBAIO_Sink : public NBAIO_Port { 144 145 public: 146 147 // For the next two APIs: 148 // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. 149 150 // Return the number of frames written successfully since construction. framesWritten()151 virtual int64_t framesWritten() const { return mFramesWritten; } 152 153 // Number of frames lost due to underrun since construction. framesUnderrun()154 virtual int64_t framesUnderrun() const { return 0; } 155 156 // Number of underruns since construction, where a set of contiguous lost frames is one event. underruns()157 virtual int64_t underruns() const { return 0; } 158 159 // Estimate of number of frames that could be written successfully now without blocking. 160 // When a write() is actually attempted, the implementation is permitted to return a smaller or 161 // larger transfer count, however it will make a good faith effort to give an accurate estimate. 162 // Errors: 163 // NEGOTIATE (Re-)negotiation is needed. 164 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 165 // An underrun event is counted, and the caller should re-try this operation. 166 // WOULD_BLOCK Determining how many frames can be written without blocking would itself block. availableToWrite()167 virtual ssize_t availableToWrite() { 168 if (!mNegotiated) { 169 return NEGOTIATE; 170 } 171 return SSIZE_MAX; 172 } 173 174 // Transfer data to sink from single input buffer. Implies a copy. 175 // Inputs: 176 // buffer Non-NULL buffer owned by provider. 177 // count Maximum number of frames to transfer. 178 // Return value: 179 // > 0 Number of frames successfully transferred prior to first error. 180 // = 0 Count was zero. 181 // < 0 status_t error occurred prior to the first frame transfer. 182 // Errors: 183 // NEGOTIATE (Re-)negotiation is needed. 184 // WOULD_BLOCK No frames can be transferred without blocking. 185 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 186 // An underrun event is counted, and the caller should re-try this operation. 187 virtual ssize_t write(const void *buffer, size_t count) = 0; 188 189 // Transfer data to sink using a series of callbacks. More suitable for zero-fill, synthesis, 190 // and non-contiguous transfers (e.g. circular buffer or writev). 191 // Inputs: 192 // via Callback function that the sink will call as many times as needed to consume data. 193 // total Estimate of the number of frames the provider has available. This is an estimate, 194 // and it can provide a different number of frames during the series of callbacks. 195 // user Arbitrary void * reserved for data provider. 196 // block Number of frames per block, that is a suggested value for 'count' in each callback. 197 // Zero means no preference. This parameter is a hint only, and may be ignored. 198 // Return value: 199 // > 0 Total number of frames successfully transferred prior to first error. 200 // = 0 Count was zero. 201 // < 0 status_t error occurred prior to the first frame transfer. 202 // Errors: 203 // NEGOTIATE (Re-)negotiation is needed. 204 // WOULD_BLOCK No frames can be transferred without blocking. 205 // UNDERRUN write() has not been called frequently enough, or with enough frames to keep up. 206 // An underrun event is counted, and the caller should re-try this operation. 207 // 208 // The 'via' callback is called by the data sink as follows: 209 // Inputs: 210 // user Arbitrary void * reserved for data provider. 211 // buffer Non-NULL buffer owned by sink that callback should fill in with data, 212 // up to a maximum of 'count' frames. 213 // count Maximum number of frames to transfer during this callback. 214 // Return value: 215 // > 0 Number of frames successfully transferred during this callback prior to first error. 216 // = 0 Count was zero. 217 // < 0 status_t error occurred prior to the first frame transfer during this callback. 218 virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0); 219 220 // Returns NO_ERROR if a timestamp is available. The timestamp includes the total number 221 // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC 222 // as of this presentation count. The timestamp parameter is undefined if error is returned. getTimestamp(ExtendedTimestamp &)223 virtual status_t getTimestamp(ExtendedTimestamp& /*timestamp*/) { return INVALID_OPERATION; } 224 225 protected: NBAIO_Port(format)226 NBAIO_Sink(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) 227 { } ~NBAIO_Sink()228 virtual ~NBAIO_Sink() { } 229 230 // Implementations are free to ignore these if they don't need them 231 int64_t mFramesWritten; 232 }; 233 234 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer. 235 class NBAIO_Source : public NBAIO_Port { 236 237 public: 238 239 // For the next two APIs: 240 // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically. 241 242 // Number of frames read successfully since construction. framesRead()243 virtual int64_t framesRead() const { return mFramesRead; } 244 245 // Number of frames lost due to overrun since construction. 246 // Not const because implementations may need to do I/O. framesOverrun()247 virtual int64_t framesOverrun() /*const*/ { return 0; } 248 249 // Number of overruns since construction, where a set of contiguous lost frames is one event. 250 // Not const because implementations may need to do I/O. overruns()251 virtual int64_t overruns() /*const*/ { return 0; } 252 253 // Estimate of number of frames that could be read successfully now. 254 // When a read() is actually attempted, the implementation is permitted to return a smaller or 255 // larger transfer count, however it will make a good faith effort to give an accurate estimate. 256 // Errors: 257 // NEGOTIATE (Re-)negotiation is needed. 258 // OVERRUN One or more frames were lost due to overrun, try again to read more recent data. 259 // WOULD_BLOCK Determining how many frames can be read without blocking would itself block. availableToRead()260 virtual ssize_t availableToRead() { return SSIZE_MAX; } 261 262 // Transfer data from source into single destination buffer. Implies a copy. 263 // Inputs: 264 // buffer Non-NULL destination buffer owned by consumer. 265 // count Maximum number of frames to transfer. 266 // Return value: 267 // > 0 Number of frames successfully transferred prior to first error. 268 // = 0 Count was zero. 269 // < 0 status_t error occurred prior to the first frame transfer. 270 // Errors: 271 // NEGOTIATE (Re-)negotiation is needed. 272 // WOULD_BLOCK No frames can be transferred without blocking. 273 // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. 274 // One or more frames were lost due to overrun, try again to read more recent data. 275 virtual ssize_t read(void *buffer, size_t count) = 0; 276 277 // Flush data from buffer. There is no notion of overrun as all data is dropped. 278 // Flushed frames also count towards frames read. 279 // 280 // Return value: 281 // >= 0 Number of frames successfully flushed 282 // < 0 status_t error occurred 283 // Errors: 284 // NEGOTIATE (Re-)negotiation is needed. 285 // INVALID_OPERATION Not implemented flush()286 virtual ssize_t flush() { return INVALID_OPERATION; } 287 288 // Transfer data from source using a series of callbacks. More suitable for zero-fill, 289 // synthesis, and non-contiguous transfers (e.g. circular buffer or readv). 290 // Inputs: 291 // via Callback function that the source will call as many times as needed to provide data. 292 // total Estimate of the number of frames the consumer desires. This is an estimate, 293 // and it can consume a different number of frames during the series of callbacks. 294 // user Arbitrary void * reserved for data consumer. 295 // block Number of frames per block, that is a suggested value for 'count' in each callback. 296 // Zero means no preference. This parameter is a hint only, and may be ignored. 297 // Return value: 298 // > 0 Total number of frames successfully transferred prior to first error. 299 // = 0 Count was zero. 300 // < 0 status_t error occurred prior to the first frame transfer. 301 // Errors: 302 // NEGOTIATE (Re-)negotiation is needed. 303 // WOULD_BLOCK No frames can be transferred without blocking. 304 // OVERRUN read() has not been called frequently enough, or with enough frames to keep up. 305 // One or more frames were lost due to overrun, try again to read more recent data. 306 // 307 // The 'via' callback is called by the data source as follows: 308 // Inputs: 309 // user Arbitrary void * reserved for data consumer. 310 // dest Non-NULL buffer owned by source that callback should consume data from, 311 // up to a maximum of 'count' frames. 312 // count Maximum number of frames to transfer during this callback. 313 // Return value: 314 // > 0 Number of frames successfully transferred during this callback prior to first error. 315 // = 0 Count was zero. 316 // < 0 status_t error occurred prior to the first frame transfer during this callback. 317 virtual ssize_t readVia(readVia_t via, size_t total, void *user, size_t block = 0); 318 319 // Invoked asynchronously by corresponding sink when a new timestamp is available. 320 // Default implementation ignores the timestamp. onTimestamp(const ExtendedTimestamp &)321 virtual void onTimestamp(const ExtendedTimestamp& /*timestamp*/) { } 322 323 protected: NBAIO_Port(format)324 NBAIO_Source(const NBAIO_Format& format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) 325 { } ~NBAIO_Source()326 virtual ~NBAIO_Source() { } 327 328 // Implementations are free to ignore these if they don't need them 329 int64_t mFramesRead; 330 }; 331 332 } // namespace android 333 334 #endif // ANDROID_AUDIO_NBAIO_H 335