1 /* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_HWUI_VECTOR_H 18 #define ANDROID_HWUI_VECTOR_H 19 20 #include <math.h> 21 #include <utils/Log.h> 22 23 namespace android { 24 namespace uirenderer { 25 26 /////////////////////////////////////////////////////////////////////////////// 27 // Classes 28 /////////////////////////////////////////////////////////////////////////////// 29 30 // MUST BE A POD - this means no ctor or dtor! 31 struct Vector2 { 32 float x; 33 float y; 34 lengthSquaredVector235 float lengthSquared() const { return x * x + y * y; } 36 lengthVector237 float length() const { return sqrt(x * x + y * y); } 38 39 void operator+=(const Vector2& v) { 40 x += v.x; 41 y += v.y; 42 } 43 44 void operator-=(const Vector2& v) { 45 x -= v.x; 46 y -= v.y; 47 } 48 49 void operator+=(const float v) { 50 x += v; 51 y += v; 52 } 53 54 void operator-=(const float v) { 55 x -= v; 56 y -= v; 57 } 58 59 void operator/=(float s) { 60 x /= s; 61 y /= s; 62 } 63 64 void operator*=(float s) { 65 x *= s; 66 y *= s; 67 } 68 69 Vector2 operator+(const Vector2& v) const { return (Vector2){x + v.x, y + v.y}; } 70 71 Vector2 operator-(const Vector2& v) const { return (Vector2){x - v.x, y - v.y}; } 72 73 Vector2 operator/(float s) const { return (Vector2){x / s, y / s}; } 74 75 Vector2 operator*(float s) const { return (Vector2){x * s, y * s}; } 76 normalizeVector277 void normalize() { 78 float s = 1.0f / length(); 79 x *= s; 80 y *= s; 81 } 82 copyNormalizedVector283 Vector2 copyNormalized() const { 84 Vector2 v = {x, y}; 85 v.normalize(); 86 return v; 87 } 88 dotVector289 float dot(const Vector2& v) const { return x * v.x + y * v.y; } 90 crossVector291 float cross(const Vector2& v) const { return x * v.y - y * v.x; } 92 dumpVector293 void dump() { ALOGD("Vector2[%.2f, %.2f]", x, y); } 94 }; // class Vector2 95 96 // MUST BE A POD - this means no ctor or dtor! 97 class Vector3 { 98 public: 99 float x; 100 float y; 101 float z; 102 103 Vector3 operator+(const Vector3& v) const { return (Vector3){x + v.x, y + v.y, z + v.z}; } 104 105 Vector3 operator-(const Vector3& v) const { return (Vector3){x - v.x, y - v.y, z - v.z}; } 106 107 Vector3 operator/(float s) const { return (Vector3){x / s, y / s, z / s}; } 108 109 Vector3 operator*(float s) const { return (Vector3){x * s, y * s, z * s}; } 110 111 void dump(const char* label = "Vector3") const { 112 ALOGD("%s[%.2f, %.2f, %.2f]", label, x, y, z); 113 } 114 }; 115 116 } // namespace uirenderer 117 } // namespace android 118 119 #endif // ANDROID_HWUI_VECTOR_H 120