1 /* 2 * Copyright (C) 2016 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #include <benchmark/benchmark.h> 18 19 #include "RenderNode.h" 20 21 using namespace android; 22 using namespace android::uirenderer; 23 BM_RenderNode_create(benchmark::State & state)24void BM_RenderNode_create(benchmark::State& state) { 25 while (state.KeepRunning()) { 26 auto node = new RenderNode(); 27 node->incStrong(0); 28 benchmark::DoNotOptimize(node); 29 node->decStrong(0); 30 } 31 } 32 BENCHMARK(BM_RenderNode_create); 33