1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <benchmark/benchmark.h>
18 
19 #include "RenderNode.h"
20 
21 using namespace android;
22 using namespace android::uirenderer;
23 
BM_RenderNode_create(benchmark::State & state)24 void BM_RenderNode_create(benchmark::State& state) {
25     while (state.KeepRunning()) {
26         auto node = new RenderNode();
27         node->incStrong(0);
28         benchmark::DoNotOptimize(node);
29         node->decStrong(0);
30     }
31 }
32 BENCHMARK(BM_RenderNode_create);
33