1 //===- NamePool.cpp -------------------------------------------------------===//
2 //
3 //                     The MCLinker Project
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 #include "mcld/LD/NamePool.h"
10 
11 #include "mcld/LD/StaticResolver.h"
12 
13 #include <llvm/Support/raw_ostream.h>
14 
15 namespace mcld {
16 
17 //===----------------------------------------------------------------------===//
18 // NamePool
19 //===----------------------------------------------------------------------===//
NamePool(NamePool::size_type pSize)20 NamePool::NamePool(NamePool::size_type pSize)
21     : m_pResolver(new StaticResolver()), m_Table(pSize) {
22 }
23 
~NamePool()24 NamePool::~NamePool() {
25   delete m_pResolver;
26 
27   FreeInfoSet::iterator info, iEnd = m_FreeInfoSet.end();
28   for (info = m_FreeInfoSet.begin(); info != iEnd; ++info) {
29     ResolveInfo::Destroy(*info);
30   }
31 }
32 
33 /// createSymbol - create a symbol
createSymbol(const llvm::StringRef & pName,bool pIsDyn,ResolveInfo::Type pType,ResolveInfo::Desc pDesc,ResolveInfo::Binding pBinding,ResolveInfo::SizeType pSize,ResolveInfo::Visibility pVisibility)34 ResolveInfo* NamePool::createSymbol(const llvm::StringRef& pName,
35                                     bool pIsDyn,
36                                     ResolveInfo::Type pType,
37                                     ResolveInfo::Desc pDesc,
38                                     ResolveInfo::Binding pBinding,
39                                     ResolveInfo::SizeType pSize,
40                                     ResolveInfo::Visibility pVisibility) {
41   ResolveInfo** result = m_FreeInfoSet.allocate();
42   (*result) = ResolveInfo::Create(pName);
43   (*result)->setIsSymbol(true);
44   (*result)->setSource(pIsDyn);
45   (*result)->setType(pType);
46   (*result)->setDesc(pDesc);
47   (*result)->setBinding(pBinding);
48   (*result)->setVisibility(pVisibility);
49   (*result)->setSize(pSize);
50   return *result;
51 }
52 
53 /// insertSymbol - insert a symbol and resolve it immediately
54 /// @return the pointer of resolved ResolveInfo
55 /// @return is the symbol existent?
insertSymbol(const llvm::StringRef & pName,bool pIsDyn,ResolveInfo::Type pType,ResolveInfo::Desc pDesc,ResolveInfo::Binding pBinding,ResolveInfo::SizeType pSize,LDSymbol::ValueType pValue,ResolveInfo::Visibility pVisibility,ResolveInfo * pOldInfo,Resolver::Result & pResult)56 void NamePool::insertSymbol(const llvm::StringRef& pName,
57                             bool pIsDyn,
58                             ResolveInfo::Type pType,
59                             ResolveInfo::Desc pDesc,
60                             ResolveInfo::Binding pBinding,
61                             ResolveInfo::SizeType pSize,
62                             LDSymbol::ValueType pValue,
63                             ResolveInfo::Visibility pVisibility,
64                             ResolveInfo* pOldInfo,
65                             Resolver::Result& pResult) {
66   // We should check if there is any symbol with the same name existed.
67   // If it already exists, we should use resolver to decide which symbol
68   // should be reserved. Otherwise, we insert the symbol and set up its
69   // attributes.
70   bool exist = false;
71   ResolveInfo* old_symbol = m_Table.insert(pName, exist);
72   ResolveInfo* new_symbol = NULL;
73   if (exist && old_symbol->isSymbol()) {
74     new_symbol = m_Table.getEntryFactory().produce(pName);
75   } else {
76     exist = false;
77     new_symbol = old_symbol;
78   }
79 
80   new_symbol->setIsSymbol(true);
81   new_symbol->setSource(pIsDyn);
82   new_symbol->setType(pType);
83   new_symbol->setDesc(pDesc);
84   new_symbol->setBinding(pBinding);
85   new_symbol->setVisibility(pVisibility);
86   new_symbol->setSize(pSize);
87 
88   if (!exist) {
89     // old_symbol is neither existed nor a symbol.
90     pResult.info = new_symbol;
91     pResult.existent = false;
92     pResult.overriden = true;
93     return;
94   } else if (pOldInfo != NULL) {
95     // existent, remember its attribute
96     pOldInfo->override(*old_symbol);
97   }
98 
99   // exist and is a symbol
100   // symbol resolution
101   bool override = false;
102   unsigned int action = Resolver::LastAction;
103   if (m_pResolver->resolve(*old_symbol, *new_symbol, override, pValue)) {
104     pResult.info = old_symbol;
105     pResult.existent = true;
106     pResult.overriden = override;
107   } else {
108     m_pResolver->resolveAgain(*this, action, *old_symbol, *new_symbol, pResult);
109   }
110 
111   m_Table.getEntryFactory().destroy(new_symbol);
112   return;
113 }
114 
insertString(const llvm::StringRef & pString)115 llvm::StringRef NamePool::insertString(const llvm::StringRef& pString) {
116   bool exist = false;
117   ResolveInfo* resolve_info = m_Table.insert(pString, exist);
118   return llvm::StringRef(resolve_info->name(), resolve_info->nameSize());
119 }
120 
reserve(NamePool::size_type pSize)121 void NamePool::reserve(NamePool::size_type pSize) {
122   m_Table.rehash(pSize);
123 }
124 
capacity() const125 NamePool::size_type NamePool::capacity() const {
126   return (m_Table.numOfBuckets() - m_Table.numOfEntries());
127 }
128 
129 /// findInfo - find the resolved ResolveInfo
findInfo(const llvm::StringRef & pName)130 ResolveInfo* NamePool::findInfo(const llvm::StringRef& pName) {
131   Table::iterator iter = m_Table.find(pName);
132   return iter.getEntry();
133 }
134 
135 /// findInfo - find the resolved ResolveInfo
findInfo(const llvm::StringRef & pName) const136 const ResolveInfo* NamePool::findInfo(const llvm::StringRef& pName) const {
137   Table::const_iterator iter = m_Table.find(pName);
138   return iter.getEntry();
139 }
140 
141 /// findSymbol - find the resolved output LDSymbol
findSymbol(const llvm::StringRef & pName)142 LDSymbol* NamePool::findSymbol(const llvm::StringRef& pName) {
143   ResolveInfo* info = findInfo(pName);
144   if (info == NULL)
145     return NULL;
146   return info->outSymbol();
147 }
148 
149 /// findSymbol - find the resolved output LDSymbol
findSymbol(const llvm::StringRef & pName) const150 const LDSymbol* NamePool::findSymbol(const llvm::StringRef& pName) const {
151   const ResolveInfo* info = findInfo(pName);
152   if (info == NULL)
153     return NULL;
154   return info->outSymbol();
155 }
156 
157 }  // namespace mcld
158