1 /* 2 * Copyright (C) 2006 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef ANDROID_UI_RECT 18 #define ANDROID_UI_RECT 19 20 #include <utils/Flattenable.h> 21 #include <utils/Log.h> 22 #include <utils/TypeHelpers.h> 23 #include <log/log.h> 24 25 #include <ui/FloatRect.h> 26 #include <ui/Point.h> 27 #include <ui/Size.h> 28 29 #include <android/rect.h> 30 31 namespace android { 32 33 class Rect : public ARect, public LightFlattenablePod<Rect> 34 { 35 public: 36 typedef ARect::value_type value_type; 37 38 static const Rect INVALID_RECT; 39 static const Rect EMPTY_RECT; 40 41 // we don't provide copy-ctor and operator= on purpose 42 // because we want the compiler generated versions 43 Rect()44 inline Rect() : Rect(INVALID_RECT) {} 45 46 template <typename T> Rect(T w,T h)47 inline Rect(T w, T h) { 48 if (w > INT32_MAX) { 49 w = INT32_MAX; 50 } 51 if (h > INT32_MAX) { 52 h = INT32_MAX; 53 } 54 left = top = 0; 55 right = static_cast<int32_t>(w); 56 bottom = static_cast<int32_t>(h); 57 } 58 Rect(int32_t l,int32_t t,int32_t r,int32_t b)59 inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) { 60 left = l; 61 top = t; 62 right = r; 63 bottom = b; 64 } 65 Rect(const Point & lt,const Point & rb)66 inline Rect(const Point& lt, const Point& rb) { 67 left = lt.x; 68 top = lt.y; 69 right = rb.x; 70 bottom = rb.y; 71 } 72 Rect(const FloatRect & floatRect)73 inline explicit Rect(const FloatRect& floatRect) { 74 // Ideally we would use std::round, but we don't want to add an STL 75 // dependency here, so we use an approximation 76 left = static_cast<int32_t>(floatRect.left + 0.5f); 77 top = static_cast<int32_t>(floatRect.top + 0.5f); 78 right = static_cast<int32_t>(floatRect.right + 0.5f); 79 bottom = static_cast<int32_t>(floatRect.bottom + 0.5f); 80 } 81 Rect(const ui::Size & size)82 inline explicit Rect(const ui::Size& size) { 83 left = 0; 84 top = 0; 85 right = size.width; 86 bottom = size.height; 87 } 88 89 void makeInvalid(); 90 clear()91 inline void clear() { 92 left = top = right = bottom = 0; 93 } 94 95 // a valid rectangle has a non negative width and height isValid()96 inline bool isValid() const { 97 return (getWidth() >= 0) && (getHeight() >= 0); 98 } 99 100 // an empty rect has a zero width or height, or is invalid isEmpty()101 inline bool isEmpty() const { 102 return (getWidth() <= 0) || (getHeight() <= 0); 103 } 104 105 // rectangle's width 106 __attribute__((no_sanitize("signed-integer-overflow"))) getWidth()107 inline int32_t getWidth() const { 108 return right - left; 109 } 110 111 // rectangle's height 112 __attribute__((no_sanitize("signed-integer-overflow"))) getHeight()113 inline int32_t getHeight() const { 114 return bottom - top; 115 } 116 getSize()117 ui::Size getSize() const { return ui::Size(getWidth(), getHeight()); } 118 119 __attribute__((no_sanitize("signed-integer-overflow"))) getBounds()120 inline Rect getBounds() const { 121 return Rect(right - left, bottom - top); 122 } 123 setLeftTop(const Point & lt)124 void setLeftTop(const Point& lt) { 125 left = lt.x; 126 top = lt.y; 127 } 128 setRightBottom(const Point & rb)129 void setRightBottom(const Point& rb) { 130 right = rb.x; 131 bottom = rb.y; 132 } 133 134 // the following 4 functions return the 4 corners of the rect as Point leftTop()135 Point leftTop() const { 136 return Point(left, top); 137 } rightBottom()138 Point rightBottom() const { 139 return Point(right, bottom); 140 } rightTop()141 Point rightTop() const { 142 return Point(right, top); 143 } leftBottom()144 Point leftBottom() const { 145 return Point(left, bottom); 146 } 147 148 // comparisons 149 inline bool operator == (const Rect& rhs) const { 150 return (left == rhs.left) && (top == rhs.top) && 151 (right == rhs.right) && (bottom == rhs.bottom); 152 } 153 154 inline bool operator != (const Rect& rhs) const { 155 return !operator == (rhs); 156 } 157 158 // operator < defines an order which allows to use rectangles in sorted 159 // vectors. 160 bool operator < (const Rect& rhs) const; 161 162 const Rect operator + (const Point& rhs) const; 163 const Rect operator - (const Point& rhs) const; 164 165 Rect& operator += (const Point& rhs) { 166 return offsetBy(rhs.x, rhs.y); 167 } 168 Rect& operator -= (const Point& rhs) { 169 return offsetBy(-rhs.x, -rhs.y); 170 } 171 offsetToOrigin()172 Rect& offsetToOrigin() { 173 right -= left; 174 bottom -= top; 175 left = top = 0; 176 return *this; 177 } offsetTo(const Point & p)178 Rect& offsetTo(const Point& p) { 179 return offsetTo(p.x, p.y); 180 } offsetBy(const Point & dp)181 Rect& offsetBy(const Point& dp) { 182 return offsetBy(dp.x, dp.y); 183 } 184 185 Rect& offsetTo(int32_t x, int32_t y); 186 Rect& offsetBy(int32_t x, int32_t y); 187 188 /** 189 * Insets the rectangle on all sides specified by the insets. 190 */ 191 Rect& inset(int32_t _left, int32_t _top, int32_t _right, int32_t _bottom); 192 193 bool intersect(const Rect& with, Rect* result) const; 194 195 // Create a new Rect by transforming this one using a graphics HAL 196 // transform. This rectangle is defined in a coordinate space starting at 197 // the origin and extending to (width, height). If the transform includes 198 // a ROT90 then the output rectangle is defined in a space extending to 199 // (height, width). Otherwise the output rectangle is in the same space as 200 // the input. 201 Rect transform(uint32_t xform, int32_t width, int32_t height) const; 202 203 // this calculates (Region(*this) - exclude).bounds() efficiently 204 Rect reduce(const Rect& exclude) const; 205 206 // for backward compatibility width()207 inline int32_t width() const { return getWidth(); } height()208 inline int32_t height() const { return getHeight(); } set(const Rect & rhs)209 inline void set(const Rect& rhs) { operator = (rhs); } 210 toFloatRect()211 FloatRect toFloatRect() const { 212 return {static_cast<float>(left), static_cast<float>(top), 213 static_cast<float>(right), static_cast<float>(bottom)}; 214 } 215 }; 216 217 ANDROID_BASIC_TYPES_TRAITS(Rect) 218 219 }; // namespace android 220 221 #endif // ANDROID_UI_RECT 222