1 /*
2  * Copyright (C) 2006 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_UI_RECT
18 #define ANDROID_UI_RECT
19 
20 #include <utils/Flattenable.h>
21 #include <utils/Log.h>
22 #include <utils/TypeHelpers.h>
23 #include <log/log.h>
24 
25 #include <ui/FloatRect.h>
26 #include <ui/Point.h>
27 #include <ui/Size.h>
28 
29 #include <android/rect.h>
30 
31 namespace android {
32 
33 class Rect : public ARect, public LightFlattenablePod<Rect>
34 {
35 public:
36     typedef ARect::value_type value_type;
37 
38     static const Rect INVALID_RECT;
39     static const Rect EMPTY_RECT;
40 
41     // we don't provide copy-ctor and operator= on purpose
42     // because we want the compiler generated versions
43 
Rect()44     inline Rect() : Rect(INVALID_RECT) {}
45 
46     template <typename T>
Rect(T w,T h)47     inline Rect(T w, T h) {
48         if (w > INT32_MAX) {
49             w = INT32_MAX;
50         }
51         if (h > INT32_MAX) {
52             h = INT32_MAX;
53         }
54         left = top = 0;
55         right = static_cast<int32_t>(w);
56         bottom = static_cast<int32_t>(h);
57     }
58 
Rect(int32_t l,int32_t t,int32_t r,int32_t b)59     inline Rect(int32_t l, int32_t t, int32_t r, int32_t b) {
60         left = l;
61         top = t;
62         right = r;
63         bottom = b;
64     }
65 
Rect(const Point & lt,const Point & rb)66     inline Rect(const Point& lt, const Point& rb) {
67         left = lt.x;
68         top = lt.y;
69         right = rb.x;
70         bottom = rb.y;
71     }
72 
Rect(const FloatRect & floatRect)73     inline explicit Rect(const FloatRect& floatRect) {
74         // Ideally we would use std::round, but we don't want to add an STL
75         // dependency here, so we use an approximation
76         left = static_cast<int32_t>(floatRect.left + 0.5f);
77         top = static_cast<int32_t>(floatRect.top + 0.5f);
78         right = static_cast<int32_t>(floatRect.right + 0.5f);
79         bottom = static_cast<int32_t>(floatRect.bottom + 0.5f);
80     }
81 
Rect(const ui::Size & size)82     inline explicit Rect(const ui::Size& size) {
83         left = 0;
84         top = 0;
85         right = size.width;
86         bottom = size.height;
87     }
88 
89     void makeInvalid();
90 
clear()91     inline void clear() {
92         left = top = right = bottom = 0;
93     }
94 
95     // a valid rectangle has a non negative width and height
isValid()96     inline bool isValid() const {
97         return (getWidth() >= 0) && (getHeight() >= 0);
98     }
99 
100     // an empty rect has a zero width or height, or is invalid
isEmpty()101     inline bool isEmpty() const {
102         return (getWidth() <= 0) || (getHeight() <= 0);
103     }
104 
105     // rectangle's width
106     __attribute__((no_sanitize("signed-integer-overflow")))
getWidth()107     inline int32_t getWidth() const {
108         return right - left;
109     }
110 
111     // rectangle's height
112     __attribute__((no_sanitize("signed-integer-overflow")))
getHeight()113     inline int32_t getHeight() const {
114         return bottom - top;
115     }
116 
getSize()117     ui::Size getSize() const { return ui::Size(getWidth(), getHeight()); }
118 
119     __attribute__((no_sanitize("signed-integer-overflow")))
getBounds()120     inline Rect getBounds() const {
121         return Rect(right - left, bottom - top);
122     }
123 
setLeftTop(const Point & lt)124     void setLeftTop(const Point& lt) {
125         left = lt.x;
126         top = lt.y;
127     }
128 
setRightBottom(const Point & rb)129     void setRightBottom(const Point& rb) {
130         right = rb.x;
131         bottom = rb.y;
132     }
133 
134     // the following 4 functions return the 4 corners of the rect as Point
leftTop()135     Point leftTop() const {
136         return Point(left, top);
137     }
rightBottom()138     Point rightBottom() const {
139         return Point(right, bottom);
140     }
rightTop()141     Point rightTop() const {
142         return Point(right, top);
143     }
leftBottom()144     Point leftBottom() const {
145         return Point(left, bottom);
146     }
147 
148     // comparisons
149     inline bool operator == (const Rect& rhs) const {
150         return (left == rhs.left) && (top == rhs.top) &&
151                (right == rhs.right) && (bottom == rhs.bottom);
152     }
153 
154     inline bool operator != (const Rect& rhs) const {
155         return !operator == (rhs);
156     }
157 
158     // operator < defines an order which allows to use rectangles in sorted
159     // vectors.
160     bool operator < (const Rect& rhs) const;
161 
162     const Rect operator + (const Point& rhs) const;
163     const Rect operator - (const Point& rhs) const;
164 
165     Rect& operator += (const Point& rhs) {
166         return offsetBy(rhs.x, rhs.y);
167     }
168     Rect& operator -= (const Point& rhs) {
169         return offsetBy(-rhs.x, -rhs.y);
170     }
171 
offsetToOrigin()172     Rect& offsetToOrigin() {
173         right -= left;
174         bottom -= top;
175         left = top = 0;
176         return *this;
177     }
offsetTo(const Point & p)178     Rect& offsetTo(const Point& p) {
179         return offsetTo(p.x, p.y);
180     }
offsetBy(const Point & dp)181     Rect& offsetBy(const Point& dp) {
182         return offsetBy(dp.x, dp.y);
183     }
184 
185     Rect& offsetTo(int32_t x, int32_t y);
186     Rect& offsetBy(int32_t x, int32_t y);
187 
188     /**
189      * Insets the rectangle on all sides specified by the insets.
190      */
191     Rect& inset(int32_t _left, int32_t _top, int32_t _right, int32_t _bottom);
192 
193     bool intersect(const Rect& with, Rect* result) const;
194 
195     // Create a new Rect by transforming this one using a graphics HAL
196     // transform.  This rectangle is defined in a coordinate space starting at
197     // the origin and extending to (width, height).  If the transform includes
198     // a ROT90 then the output rectangle is defined in a space extending to
199     // (height, width).  Otherwise the output rectangle is in the same space as
200     // the input.
201     Rect transform(uint32_t xform, int32_t width, int32_t height) const;
202 
203     // this calculates (Region(*this) - exclude).bounds() efficiently
204     Rect reduce(const Rect& exclude) const;
205 
206     // for backward compatibility
width()207     inline int32_t width() const { return getWidth(); }
height()208     inline int32_t height() const { return getHeight(); }
set(const Rect & rhs)209     inline void set(const Rect& rhs) { operator = (rhs); }
210 
toFloatRect()211     FloatRect toFloatRect() const {
212         return {static_cast<float>(left), static_cast<float>(top),
213                 static_cast<float>(right), static_cast<float>(bottom)};
214     }
215 };
216 
217 ANDROID_BASIC_TYPES_TRAITS(Rect)
218 
219 }; // namespace android
220 
221 #endif // ANDROID_UI_RECT
222