1 #include "acquired_buffer.h"
2
3 #include <log/log.h>
4 #include <sync/sync.h>
5
6 using android::pdx::LocalHandle;
7
8 namespace android {
9 namespace dvr {
10
AcquiredBuffer(const std::shared_ptr<ConsumerBuffer> & buffer,LocalHandle acquire_fence,std::size_t slot)11 AcquiredBuffer::AcquiredBuffer(const std::shared_ptr<ConsumerBuffer>& buffer,
12 LocalHandle acquire_fence, std::size_t slot)
13 : buffer_(buffer), acquire_fence_(std::move(acquire_fence)), slot_(slot) {}
14
AcquiredBuffer(const std::shared_ptr<ConsumerBuffer> & buffer,int * error)15 AcquiredBuffer::AcquiredBuffer(const std::shared_ptr<ConsumerBuffer>& buffer,
16 int* error) {
17 LocalHandle fence;
18 const int ret = buffer->Acquire(&fence);
19
20 if (error)
21 *error = ret;
22
23 if (ret < 0) {
24 ALOGW("AcquiredBuffer::AcquiredBuffer: Failed to acquire buffer: %s",
25 strerror(-ret));
26 buffer_ = nullptr;
27 // Default construct sets acquire_fence_ to empty.
28 } else {
29 buffer_ = buffer;
30 acquire_fence_ = std::move(fence);
31 }
32 }
33
AcquiredBuffer(AcquiredBuffer && other)34 AcquiredBuffer::AcquiredBuffer(AcquiredBuffer&& other) noexcept {
35 *this = std::move(other);
36 }
37
~AcquiredBuffer()38 AcquiredBuffer::~AcquiredBuffer() { Release(LocalHandle(kEmptyFence)); }
39
operator =(AcquiredBuffer && other)40 AcquiredBuffer& AcquiredBuffer::operator=(AcquiredBuffer&& other) noexcept {
41 if (this != &other) {
42 Release();
43
44 using std::swap;
45 swap(buffer_, other.buffer_);
46 swap(acquire_fence_, other.acquire_fence_);
47 swap(slot_, other.slot_);
48 }
49 return *this;
50 }
51
IsAvailable() const52 bool AcquiredBuffer::IsAvailable() const {
53 if (IsEmpty())
54 return false;
55
56 // Only check the fence if the acquire fence is not empty.
57 if (acquire_fence_) {
58 const int ret = sync_wait(acquire_fence_.Get(), 0);
59 ALOGD_IF(TRACE || (ret < 0 && errno != ETIME),
60 "AcquiredBuffer::IsAvailable: buffer_id=%d acquire_fence=%d "
61 "sync_wait()=%d errno=%d.",
62 buffer_->id(), acquire_fence_.Get(), ret, ret < 0 ? errno : 0);
63 if (ret == 0) {
64 // The fence is completed, so to avoid further calls to sync_wait we close
65 // it here.
66 acquire_fence_.Close();
67 }
68 return ret == 0;
69 } else {
70 return true;
71 }
72 }
73
ClaimAcquireFence()74 LocalHandle AcquiredBuffer::ClaimAcquireFence() {
75 return std::move(acquire_fence_);
76 }
77
ClaimBuffer()78 std::shared_ptr<ConsumerBuffer> AcquiredBuffer::ClaimBuffer() {
79 return std::move(buffer_);
80 }
81
Release(LocalHandle release_fence)82 int AcquiredBuffer::Release(LocalHandle release_fence) {
83 ALOGD_IF(TRACE, "AcquiredBuffer::Release: buffer_id=%d release_fence=%d",
84 buffer_ ? buffer_->id() : -1, release_fence.Get());
85 if (buffer_) {
86 const int ret = buffer_->ReleaseAsync();
87 if (ret < 0) {
88 ALOGE("AcquiredBuffer::Release: Failed to release buffer %d: %s",
89 buffer_->id(), strerror(-ret));
90 if (ret != -ESHUTDOWN)
91 return ret;
92 }
93
94 buffer_ = nullptr;
95 }
96
97 acquire_fence_.Close();
98 slot_ = 0;
99 return 0;
100 }
101
102 } // namespace dvr
103 } // namespace android
104