1/* 2 * Copyright 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17// This source file is automatically generated 18 19package android.opengl; 20 21public class GLES31Ext { 22 23 // GL_KHR_blend_equation_advanced 24 public static final int GL_BLEND_ADVANCED_COHERENT_KHR = 0x9285; 25 public static final int GL_MULTIPLY_KHR = 0x9294; 26 public static final int GL_SCREEN_KHR = 0x9295; 27 public static final int GL_OVERLAY_KHR = 0x9296; 28 public static final int GL_DARKEN_KHR = 0x9297; 29 public static final int GL_LIGHTEN_KHR = 0x9298; 30 public static final int GL_COLORDODGE_KHR = 0x9299; 31 public static final int GL_COLORBURN_KHR = 0x929A; 32 public static final int GL_HARDLIGHT_KHR = 0x929B; 33 public static final int GL_SOFTLIGHT_KHR = 0x929C; 34 public static final int GL_DIFFERENCE_KHR = 0x929E; 35 public static final int GL_EXCLUSION_KHR = 0x92A0; 36 public static final int GL_HSL_HUE_KHR = 0x92AD; 37 public static final int GL_HSL_SATURATION_KHR = 0x92AE; 38 public static final int GL_HSL_COLOR_KHR = 0x92AF; 39 public static final int GL_HSL_LUMINOSITY_KHR = 0x92B0; 40 41 // GL_KHR_debug 42 public static final int GL_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242; 43 public static final int GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243; 44 public static final int GL_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244; 45 public static final int GL_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245; 46 public static final int GL_DEBUG_SOURCE_API_KHR = 0x8246; 47 public static final int GL_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247; 48 public static final int GL_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248; 49 public static final int GL_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249; 50 public static final int GL_DEBUG_SOURCE_APPLICATION_KHR = 0x824A; 51 public static final int GL_DEBUG_SOURCE_OTHER_KHR = 0x824B; 52 public static final int GL_DEBUG_TYPE_ERROR_KHR = 0x824C; 53 public static final int GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D; 54 public static final int GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E; 55 public static final int GL_DEBUG_TYPE_PORTABILITY_KHR = 0x824F; 56 public static final int GL_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250; 57 public static final int GL_DEBUG_TYPE_OTHER_KHR = 0x8251; 58 public static final int GL_DEBUG_TYPE_MARKER_KHR = 0x8268; 59 public static final int GL_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269; 60 public static final int GL_DEBUG_TYPE_POP_GROUP_KHR = 0x826A; 61 public static final int GL_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B; 62 public static final int GL_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C; 63 public static final int GL_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D; 64 public static final int GL_BUFFER_KHR = 0x82E0; 65 public static final int GL_SHADER_KHR = 0x82E1; 66 public static final int GL_PROGRAM_KHR = 0x82E2; 67 public static final int GL_VERTEX_ARRAY_KHR = 0x8074; 68 public static final int GL_QUERY_KHR = 0x82E3; 69 public static final int GL_SAMPLER_KHR = 0x82E6; 70 public static final int GL_MAX_LABEL_LENGTH_KHR = 0x82E8; 71 public static final int GL_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143; 72 public static final int GL_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144; 73 public static final int GL_DEBUG_LOGGED_MESSAGES_KHR = 0x9145; 74 public static final int GL_DEBUG_SEVERITY_HIGH_KHR = 0x9146; 75 public static final int GL_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147; 76 public static final int GL_DEBUG_SEVERITY_LOW_KHR = 0x9148; 77 public static final int GL_DEBUG_OUTPUT_KHR = 0x92E0; 78 public static final int GL_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002; 79 public static final int GL_STACK_OVERFLOW_KHR = 0x0503; 80 public static final int GL_STACK_UNDERFLOW_KHR = 0x0504; 81 82 // GL_KHR_texture_compression_astc_ldr 83 public static final int GL_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0; 84 public static final int GL_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1; 85 public static final int GL_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2; 86 public static final int GL_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3; 87 public static final int GL_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4; 88 public static final int GL_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5; 89 public static final int GL_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6; 90 public static final int GL_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7; 91 public static final int GL_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8; 92 public static final int GL_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9; 93 public static final int GL_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA; 94 public static final int GL_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB; 95 public static final int GL_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC; 96 public static final int GL_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD; 97 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0; 98 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1; 99 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2; 100 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3; 101 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4; 102 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5; 103 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6; 104 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7; 105 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8; 106 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9; 107 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA; 108 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB; 109 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC; 110 public static final int GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD; 111 112 // GL_OES_sample_shading 113 public static final int GL_SAMPLE_SHADING_OES = 0x8C36; 114 public static final int GL_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37; 115 116 // GL_OES_shader_multisample_interpolation 117 public static final int GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B; 118 public static final int GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C; 119 public static final int GL_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D; 120 121 // GL_OES_texture_stencil8 122 public static final int GL_STENCIL_INDEX_OES = 0x1901; 123 public static final int GL_STENCIL_INDEX8_OES = 0x8D48; 124 125 // GL_OES_texture_storage_multisample_2d_array 126 public static final int GL_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102; 127 public static final int GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105; 128 public static final int GL_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B; 129 public static final int GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C; 130 public static final int GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D; 131 132 // GL_EXT_geometry_shader 133 public static final int GL_GEOMETRY_SHADER_EXT = 0x8DD9; 134 public static final int GL_GEOMETRY_SHADER_BIT_EXT = 0x00000004; 135 public static final int GL_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916; 136 public static final int GL_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917; 137 public static final int GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918; 138 public static final int GL_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F; 139 public static final int GL_LAYER_PROVOKING_VERTEX_EXT = 0x825E; 140 public static final int GL_LINES_ADJACENCY_EXT = 0x000A; 141 public static final int GL_LINE_STRIP_ADJACENCY_EXT = 0x000B; 142 public static final int GL_TRIANGLES_ADJACENCY_EXT = 0x000C; 143 public static final int GL_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D; 144 public static final int GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF; 145 public static final int GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C; 146 public static final int GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32; 147 public static final int GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123; 148 public static final int GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124; 149 public static final int GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0; 150 public static final int GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1; 151 public static final int GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A; 152 public static final int GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29; 153 public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF; 154 public static final int GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5; 155 public static final int GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD; 156 public static final int GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7; 157 public static final int GL_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D; 158 public static final int GL_LAST_VERTEX_CONVENTION_EXT = 0x8E4E; 159 public static final int GL_UNDEFINED_VERTEX_EXT = 0x8260; 160 public static final int GL_PRIMITIVES_GENERATED_EXT = 0x8C87; 161 public static final int GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312; 162 public static final int GL_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317; 163 public static final int GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8; 164 public static final int GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7; 165 public static final int GL_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309; 166 167 // GL_EXT_primitive_bounding_box 168 public static final int GL_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE; 169 170 // GL_EXT_tessellation_shader 171 public static final int GL_PATCHES_EXT = 0x000E; 172 public static final int GL_PATCH_VERTICES_EXT = 0x8E72; 173 public static final int GL_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75; 174 public static final int GL_TESS_GEN_MODE_EXT = 0x8E76; 175 public static final int GL_TESS_GEN_SPACING_EXT = 0x8E77; 176 public static final int GL_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78; 177 public static final int GL_TESS_GEN_POINT_MODE_EXT = 0x8E79; 178 public static final int GL_ISOLINES_EXT = 0x8E7A; 179 public static final int GL_QUADS_EXT = 0x0007; 180 public static final int GL_FRACTIONAL_ODD_EXT = 0x8E7B; 181 public static final int GL_FRACTIONAL_EVEN_EXT = 0x8E7C; 182 public static final int GL_MAX_PATCH_VERTICES_EXT = 0x8E7D; 183 public static final int GL_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E; 184 public static final int GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F; 185 public static final int GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80; 186 public static final int GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81; 187 public static final int GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82; 188 public static final int GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83; 189 public static final int GL_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84; 190 public static final int GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85; 191 public static final int GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86; 192 public static final int GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89; 193 public static final int GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A; 194 public static final int GL_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C; 195 public static final int GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D; 196 public static final int GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E; 197 public static final int GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F; 198 public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD; 199 public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE; 200 public static final int GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3; 201 public static final int GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4; 202 public static final int GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB; 203 public static final int GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC; 204 public static final int GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8; 205 public static final int GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9; 206 public static final int GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221; 207 public static final int GL_IS_PER_PATCH_EXT = 0x92E7; 208 public static final int GL_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307; 209 public static final int GL_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308; 210 public static final int GL_TESS_CONTROL_SHADER_EXT = 0x8E88; 211 public static final int GL_TESS_EVALUATION_SHADER_EXT = 0x8E87; 212 public static final int GL_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008; 213 public static final int GL_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010; 214 215 // GL_EXT_texture_border_clamp 216 public static final int GL_TEXTURE_BORDER_COLOR_EXT = 0x1004; 217 public static final int GL_CLAMP_TO_BORDER_EXT = 0x812D; 218 219 // GL_EXT_texture_buffer 220 public static final int GL_TEXTURE_BUFFER_EXT = 0x8C2A; 221 public static final int GL_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A; 222 public static final int GL_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B; 223 public static final int GL_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C; 224 public static final int GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D; 225 public static final int GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F; 226 public static final int GL_SAMPLER_BUFFER_EXT = 0x8DC2; 227 public static final int GL_INT_SAMPLER_BUFFER_EXT = 0x8DD0; 228 public static final int GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8; 229 public static final int GL_IMAGE_BUFFER_EXT = 0x9051; 230 public static final int GL_INT_IMAGE_BUFFER_EXT = 0x905C; 231 public static final int GL_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067; 232 public static final int GL_TEXTURE_BUFFER_OFFSET_EXT = 0x919D; 233 public static final int GL_TEXTURE_BUFFER_SIZE_EXT = 0x919E; 234 235 // GL_EXT_texture_cube_map_array 236 public static final int GL_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009; 237 public static final int GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A; 238 public static final int GL_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C; 239 public static final int GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D; 240 public static final int GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E; 241 public static final int GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F; 242 public static final int GL_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054; 243 public static final int GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F; 244 public static final int GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A; 245 246 // GL_EXT_texture_sRGB_decode 247 public static final int GL_TEXTURE_SRGB_DECODE_EXT = 0x8A48; 248 public static final int GL_DECODE_EXT = 0x8A49; 249 public static final int GL_SKIP_DECODE_EXT = 0x8A4A; 250 251 native private static void _nativeClassInit(); 252 static { 253 _nativeClassInit(); 254 } 255 256 private GLES31Ext() {} 257