1 /* 2 * Copyright 2018 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <memory> 20 21 #include <utils/StrongPointer.h> 22 23 struct ANativeWindow; 24 25 namespace android { 26 27 class IGraphicBufferProducer; 28 29 namespace surfaceflinger { 30 31 // A thin interface to abstract creating instances of Surface (gui/Surface.h) to 32 // use as a NativeWindow. 33 class NativeWindowSurface { 34 public: 35 virtual ~NativeWindowSurface(); 36 37 // Gets the NativeWindow to use for the surface. 38 virtual sp<ANativeWindow> getNativeWindow() const = 0; 39 40 // Indicates that the surface should allocate its buffers now. 41 virtual void preallocateBuffers() = 0; 42 }; 43 44 namespace impl { 45 46 std::unique_ptr<NativeWindowSurface> createNativeWindowSurface(const sp<IGraphicBufferProducer>&); 47 48 } // namespace impl 49 } // namespace surfaceflinger 50 } // namespace android 51