1 /*
2  * Copyright 2018 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "IdleTimer.h"
18 
19 #include <chrono>
20 #include <thread>
21 
22 namespace android {
23 namespace scheduler {
24 
IdleTimer(const Interval & interval,const ResetCallback & resetCallback,const TimeoutCallback & timeoutCallback)25 IdleTimer::IdleTimer(const Interval& interval, const ResetCallback& resetCallback,
26                      const TimeoutCallback& timeoutCallback)
27       : mInterval(interval), mResetCallback(resetCallback), mTimeoutCallback(timeoutCallback) {}
28 
~IdleTimer()29 IdleTimer::~IdleTimer() {
30     stop();
31 }
32 
start()33 void IdleTimer::start() {
34     {
35         std::lock_guard<std::mutex> lock(mMutex);
36         mState = TimerState::RESET;
37     }
38     mThread = std::thread(&IdleTimer::loop, this);
39 }
40 
stop()41 void IdleTimer::stop() {
42     {
43         std::lock_guard<std::mutex> lock(mMutex);
44         mState = TimerState::STOPPED;
45     }
46     mCondition.notify_all();
47     if (mThread.joinable()) {
48         mThread.join();
49     }
50 }
51 
loop()52 void IdleTimer::loop() {
53     while (true) {
54         bool triggerReset = false;
55         bool triggerTimeout = false;
56         {
57             std::lock_guard<std::mutex> lock(mMutex);
58             if (mState == TimerState::STOPPED) {
59                 break;
60             }
61 
62             if (mState == TimerState::IDLE) {
63                 mCondition.wait(mMutex);
64                 continue;
65             }
66 
67             if (mState == TimerState::RESET) {
68                 triggerReset = true;
69             }
70         }
71         if (triggerReset && mResetCallback) {
72             mResetCallback();
73         }
74 
75         { // lock the mutex again. someone might have called stop meanwhile
76             std::lock_guard<std::mutex> lock(mMutex);
77             if (mState == TimerState::STOPPED) {
78                 break;
79             }
80 
81             auto triggerTime = std::chrono::steady_clock::now() + mInterval;
82             mState = TimerState::WAITING;
83             while (mState == TimerState::WAITING) {
84                 constexpr auto zero = std::chrono::steady_clock::duration::zero();
85                 auto waitTime = triggerTime - std::chrono::steady_clock::now();
86                 if (waitTime > zero) mCondition.wait_for(mMutex, waitTime);
87                 if (mState == TimerState::RESET) {
88                     triggerTime = std::chrono::steady_clock::now() + mInterval;
89                     mState = TimerState::WAITING;
90                 } else if (mState == TimerState::WAITING &&
91                            (triggerTime - std::chrono::steady_clock::now()) <= zero) {
92                     triggerTimeout = true;
93                     mState = TimerState::IDLE;
94                 }
95             }
96         }
97         if (triggerTimeout && mTimeoutCallback) {
98             mTimeoutCallback();
99         }
100     }
101 } // namespace scheduler
102 
reset()103 void IdleTimer::reset() {
104     {
105         std::lock_guard<std::mutex> lock(mMutex);
106         mState = TimerState::RESET;
107     }
108     mCondition.notify_all();
109 }
110 
111 } // namespace scheduler
112 } // namespace android
113