1 #include "RenderScript.h"
2
3 using android::RSC::Allocation;
4 using android::RSC::Element;
5 using android::RSC::RS;
6 using android::RSC::Type;
7 using android::RSC::sp;
8
9 static const uint32_t dimX = 7, dimY = 5, dimZ = 3;
10
testAllocationCreation(const sp<RS> & rs,const sp<const Element> & e,uint32_t nDims)11 void testAllocationCreation(const sp<RS>& rs, const sp<const Element>& e, uint32_t nDims) {
12 Type::Builder tb(rs, e);
13 tb.setX(dimX);
14 if (nDims >= 2)
15 tb.setY(dimY);
16 if (nDims >= 3)
17 tb.setZ(dimZ);
18
19 sp<const Type> t = tb.create();
20 sp<Allocation> alloc = Allocation::createTyped(rs, t);
21 }
22
main(int,char **)23 int main(int , char** )
24 {
25 sp<RS> rs = new RS();
26
27 if (!rs->init("/system/bin")) {
28 printf("Could not initialize RenderScript\n");
29 return 1;
30 }
31
32 // Test ability to create 1D, 2D and 3D allocations of f16 scalars and
33 // vectors
34 sp<const Element> half = Element::F16(rs);
35 sp<const Element> half2 = Element::F16_2(rs);
36 sp<const Element> half3 = Element::F16_3(rs);
37 sp<const Element> half4 = Element::F16_4(rs);
38
39 for (uint32_t nDims = 1; nDims <= 3; nDims ++) {
40 testAllocationCreation(rs, half, nDims);
41 testAllocationCreation(rs, half2, nDims);
42 testAllocationCreation(rs, half3, nDims);
43 testAllocationCreation(rs, half4, nDims);
44 }
45
46 printf("Test successful!");
47 }
48