1 /* Copyright (c) 2015, The Linux Foundation. All rights reserved.
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28 */
29 #include <LocHeap.h>
30
31 class LocHeapNode {
32 friend class LocHeap;
33
34 // size of of the subtree, excluding self, 1 if no subtree
35 int mSize;
36 LocHeapNode* mLeft;
37 LocHeapNode* mRight;
38 LocRankable* mData;
39 public:
LocHeapNode(LocRankable & data)40 inline LocHeapNode(LocRankable& data) :
41 mSize(1), mLeft(NULL), mRight(NULL), mData(&data) {}
42 ~LocHeapNode();
43
44 // this only swaps the data of the two nodes, so no
45 // detach / re-attached is necessary
46 void swap(LocHeapNode& node);
47
48 LocRankable* detachData();
49
50 // push a node into the tree stucture, keeping sorted by rank
51 void push(LocHeapNode& node);
52
53 // pop the head node out of the tree stucture. keeping sorted by rank
54 static LocHeapNode* pop(LocHeapNode*& top);
55
56 // remove a specific node from the tree
57 // returns the pointer to the node removed, which would be either the
58 // same as input (if successfully removed); or NULL (if failed).
59 static LocHeapNode* remove(LocHeapNode*& top, LocRankable& data);
60
61 // convenience method to compare data ranking
outRanks(LocHeapNode & node)62 inline bool outRanks(LocHeapNode& node) { return mData->outRanks(*node.mData); }
outRanks(LocRankable & data)63 inline bool outRanks(LocRankable& data) { return mData->outRanks(data); }
64
65 // checks if mSize is correct, AND this node is the highest ranking
66 // of the entire subtree
67 bool checkNodes();
68
getSize()69 inline int getSize() { return mSize; }
70 };
71
72 inline
~LocHeapNode()73 LocHeapNode::~LocHeapNode() {
74 if (mLeft) {
75 delete mLeft;
76 mLeft = NULL;
77 }
78 if (mRight) {
79 delete mRight;
80 mRight = NULL;
81 }
82 if (mData) {
83 mData = NULL;
84 }
85 }
86
87 inline
swap(LocHeapNode & node)88 void LocHeapNode::swap(LocHeapNode& node) {
89 LocRankable* tmpData = node.mData;
90 node.mData = mData;
91 mData = tmpData;
92 }
93
94 inline
detachData()95 LocRankable* LocHeapNode::detachData() {
96 LocRankable* data = mData;
97 mData = NULL;
98 return data;
99 }
100
101 // push keeps the tree sorted by rank, it also tries to balance the
102 // tree by adding the new node to the smaller of the subtrees.
103 // The pointer to the tree and internal links never change. If the
104 // mData of tree top ranks lower than that of the incoming node,
105 // mData will be swapped with that of the incoming node to ensure
106 // ranking, no restructuring the container nodes.
push(LocHeapNode & node)107 void LocHeapNode::push(LocHeapNode& node) {
108 // ensure the current node ranks higher than in the incoming one
109 if (node.outRanks(*this)) {
110 swap(node);
111 }
112
113 // now drop the new node (ensured lower than *this) into a subtree
114 if (NULL == mLeft) {
115 mLeft = &node;
116 } else if (NULL == mRight) {
117 mRight = &node;
118 } else if (mLeft->mSize <= mRight->mSize) {
119 mLeft->push(node);
120 } else {
121 mRight->push(node);
122 }
123 mSize++;
124 }
125
126 // pop keeps the tree sorted by rank, but it does not try to balance
127 // the tree. It recursively swaps with the higher ranked top of the
128 // subtrees.
129 // The return is a popped out node from leaf level, that has the data
130 // swapped all the way down from the top. The pinter to the tree and
131 // internal links will not be changed or restructured, except for the
132 // node that is popped out.
133 // If the return pointer == this, this the last node in the tree.
pop(LocHeapNode * & top)134 LocHeapNode* LocHeapNode::pop(LocHeapNode*& top) {
135 // we know the top has the highest ranking at this point, else
136 // the tree is broken. This top will be popped out. But we need
137 // a node from the left or right child, whichever ranks higher,
138 // to replace the current top. This then will need to be done
139 // recursively to the leaf level. So we swap the mData of the
140 // current top node all the way down to the leaf level.
141 LocHeapNode* poppedNode = top;
142 // top is losing a node in its subtree
143 top->mSize--;
144 if (top->mLeft || top->mRight) {
145 // if mLeft is NULL, mRight for sure is NOT NULL, take that;
146 // else if mRight is NULL, mLeft for sure is NOT, take that;
147 // else we take the address of whatever has higher ranking mData
148 LocHeapNode*& subTop = (NULL == top->mLeft) ? top->mRight :
149 ((NULL == top->mRight) ? top->mLeft :
150 (top->mLeft->outRanks(*(top->mRight)) ? top->mLeft : top->mRight));
151 // swap mData, the tree top gets updated with the new data.
152 top->swap(*subTop);
153 // pop out from the subtree
154 poppedNode = pop(subTop);
155 } else {
156 // if the top has only single node
157 // detach the poppedNode from the tree
158 // subTop is the reference of ether mLeft or mRight
159 // NOT a local stack pointer. so it MUST be NULL'ed here.
160 top = NULL;
161 }
162
163 return poppedNode;
164 }
165
166 // navigating through the tree and find the node that hass the input
167 // data. Since this is a heap, we do recursive linear search.
168 // returns the pointer to the node removed, which would be either the
169 // same as input (if successfully removed); or NULL (if failed).
remove(LocHeapNode * & top,LocRankable & data)170 LocHeapNode* LocHeapNode::remove(LocHeapNode*& top, LocRankable& data) {
171 LocHeapNode* removedNode = NULL;
172 // this is the node, by address
173 if (&data == (LocRankable*)(top->mData)) {
174 // pop this node out
175 removedNode = pop(top);
176 } else if (!data.outRanks(*top->mData)) {
177 // subtrees might have this node
178 if (top->mLeft) {
179 removedNode = remove(top->mLeft, data);
180 }
181 // if we did not find in mLeft, and mRight is not empty
182 if (!removedNode && top->mRight) {
183 removedNode = remove(top->mRight, data);
184 }
185
186 // top lost a node in its subtree
187 if (removedNode) {
188 top->mSize--;
189 }
190 }
191
192 return removedNode;
193 }
194
195 // checks if mSize is correct, AND this node is the highest ranking
196 // of the entire subtree
checkNodes()197 bool LocHeapNode::checkNodes() {
198 // size of the current subtree
199 int totalSize = mSize;
200 if (mLeft) {
201 // check the consistency of left subtree
202 if (mLeft->outRanks(*this) || !mLeft->checkNodes()) {
203 return false;
204 }
205 // subtract the size of left subtree (with subtree head)
206 totalSize -= mLeft->mSize;
207 }
208
209 if (mRight) {
210 // check the consistency of right subtree
211 if (mRight->outRanks(*this) || !mRight->checkNodes()) {
212 return false;
213 }
214 // subtract the size of right subtree (with subtree head)
215 totalSize -= mRight->mSize;
216 }
217
218 // for the tree nodes to consistent, totalSize must be 1 now
219 return totalSize == 1;
220 }
221
~LocHeap()222 LocHeap::~LocHeap() {
223 if (mTree) {
224 delete mTree;
225 }
226 }
227
push(LocRankable & node)228 void LocHeap::push(LocRankable& node) {
229 LocHeapNode* heapNode = new LocHeapNode(node);
230 if (!mTree) {
231 mTree = heapNode;
232 } else {
233 mTree->push(*heapNode);
234 }
235 }
236
peek()237 LocRankable* LocHeap::peek() {
238 LocRankable* top = NULL;
239 if (mTree) {
240 top = mTree->mData;
241 }
242 return top;
243 }
244
pop()245 LocRankable* LocHeap::pop() {
246 LocRankable* locNode = NULL;
247 if (mTree) {
248 // mTree may become NULL after this call
249 LocHeapNode* heapNode = LocHeapNode::pop(mTree);
250 locNode = heapNode->detachData();
251 delete heapNode;
252 }
253 return locNode;
254 }
255
remove(LocRankable & rankable)256 LocRankable* LocHeap::remove(LocRankable& rankable) {
257 LocRankable* locNode = NULL;
258 if (mTree) {
259 // mTree may become NULL after this call
260 LocHeapNode* heapNode = LocHeapNode::remove(mTree, rankable);
261 if (heapNode) {
262 locNode = heapNode->detachData();
263 delete heapNode;
264 }
265 }
266 return locNode;
267 }
268
269 #ifdef __LOC_UNIT_TEST__
checkTree()270 bool LocHeap::checkTree() {
271 return ((NULL == mTree) || mTree->checkNodes());
272 }
getTreeSize()273 uint32_t LocHeap::getTreeSize() {
274 return (NULL == mTree) ? 0 : mTree->getSize();
275 }
276 #endif
277
278 #ifdef __LOC_DEBUG__
279
280 #include <stdio.h>
281 #include <stdlib.h>
282 #include <time.h>
283
284 class LocHeapDebug : public LocHeap {
285 public:
checkTree()286 bool checkTree() {
287 return ((NULL == mTree) || mTree->checkNodes());
288 }
289
getTreeSize()290 uint32_t getTreeSize() {
291 return (NULL == mTree) ? 0 : (mTree->getSize());
292 }
293 };
294
295 class LocHeapDebugData : public LocRankable {
296 const int mID;
297 public:
LocHeapDebugData(int id)298 LocHeapDebugData(int id) : mID(id) {}
ranks(LocRankable & rankable)299 inline virtual int ranks(LocRankable& rankable) {
300 LocHeapDebugData* testData = dynamic_cast<LocHeapDebugData*>(&rankable);
301 return testData->mID - mID;
302 }
303 };
304
305 // For Linux command line testing:
306 // compilation: g++ -D__LOC_HOST_DEBUG__ -D__LOC_DEBUG__ -g -I. -I../../../../vendor/qcom/proprietary/gps-internal/unit-tests/fakes_for_host -I../../../../system/core/include LocHeap.cpp
307 // test: valgrind --leak-check=full ./a.out 100
main(int argc,char ** argv)308 int main(int argc, char** argv) {
309 srand(time(NULL));
310 int tries = atoi(argv[1]);
311 int checks = tries >> 3;
312 LocHeapDebug heap;
313 int treeSize = 0;
314
315 for (int i = 0; i < tries; i++) {
316 if (i % checks == 0 && !heap.checkTree()) {
317 printf("tree check failed before %dth op\n", i);
318 }
319 int r = rand();
320
321 if (r & 1) {
322 LocHeapDebugData* data = new LocHeapDebugData(r >> 1);
323 heap.push(dynamic_cast<LocRankable&>(*data));
324 treeSize++;
325 } else {
326 LocRankable* rankable = heap.pop();
327 if (rankable) {
328 delete rankable;
329 }
330 treeSize ? treeSize-- : 0;
331 }
332
333 printf("%s: %d == %d\n", (r&1)?"push":"pop", treeSize, heap.getTreeSize());
334 if (treeSize != heap.getTreeSize()) {
335 printf("!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\n");
336 tries = i+1;
337 break;
338 }
339 }
340
341 if (!heap.checkTree()) {
342 printf("!!!!!!!!!!tree check failed at the end after %d ops!!!!!!!\n", tries);
343 } else {
344 printf("success!\n");
345 }
346
347 for (LocRankable* data = heap.pop(); NULL != data; data = heap.pop()) {
348 delete data;
349 }
350
351 return 0;
352 }
353
354 #endif
355