1 /* libs/pixelflinger/buffer.h 2 ** 3 ** Copyright 2006, The Android Open Source Project 4 ** 5 ** Licensed under the Apache License, Version 2.0 (the "License"); 6 ** you may not use this file except in compliance with the License. 7 ** You may obtain a copy of the License at 8 ** 9 ** http://www.apache.org/licenses/LICENSE-2.0 10 ** 11 ** Unless required by applicable law or agreed to in writing, software 12 ** distributed under the License is distributed on an "AS IS" BASIS, 13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 14 ** See the License for the specific language governing permissions and 15 ** limitations under the License. 16 */ 17 18 19 #ifndef ANDROID_GGL_TEXTURE_H 20 #define ANDROID_GGL_TEXTURE_H 21 22 #include <private/pixelflinger/ggl_context.h> 23 24 namespace android { 25 26 void ggl_init_texture(context_t* c); 27 28 void ggl_set_surface(context_t* c, surface_t* dst, const GGLSurface* src); 29 30 void ggl_pick_texture(context_t* c); 31 void ggl_pick_cb(context_t* c); 32 33 uint32_t ggl_expand(uint32_t v, int sbits, int dbits); 34 uint32_t ggl_pack_color(context_t* c, int32_t format, 35 GGLcolor r, GGLcolor g, GGLcolor b, GGLcolor a); 36 37 }; // namespace android 38 39 #endif // ANDROID_GGL_TEXTURE_H 40