1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 
18 // SOME COMMENTS ABOUT USAGE:
19 
20 // This provides primarily wp<> weak pointer types and RefBase, which work
21 // together with sp<> from <StrongPointer.h>.
22 
23 // sp<> (and wp<>) are a type of smart pointer that use a well defined protocol
24 // to operate. As long as the object they are templated with implements that
25 // protocol, these smart pointers work. In several places the platform
26 // instantiates sp<> with non-RefBase objects; the two are not tied to each
27 // other.
28 
29 // RefBase is such an implementation and it supports strong pointers, weak
30 // pointers and some magic features for the binder.
31 
32 // So, when using RefBase objects, you have the ability to use strong and weak
33 // pointers through sp<> and wp<>.
34 
35 // Normally, when the last strong pointer goes away, the object is destroyed,
36 // i.e. it's destructor is called. HOWEVER, parts of its associated memory is not
37 // freed until the last weak pointer is released.
38 
39 // Weak pointers are essentially "safe" pointers. They are always safe to
40 // access through promote(). They may return nullptr if the object was
41 // destroyed because it ran out of strong pointers. This makes them good candidates
42 // for keys in a cache for instance.
43 
44 // Weak pointers remain valid for comparison purposes even after the underlying
45 // object has been destroyed. Even if object A is destroyed and its memory reused
46 // for B, A remaining weak pointer to A will not compare equal to one to B.
47 // This again makes them attractive for use as keys.
48 
49 // How is this supposed / intended to be used?
50 
51 // Our recommendation is to use strong references (sp<>) when there is an
52 // ownership relation. e.g. when an object "owns" another one, use a strong
53 // ref. And of course use strong refs as arguments of functions (it's extremely
54 // rare that a function will take a wp<>).
55 
56 // Typically a newly allocated object will immediately be used to initialize
57 // a strong pointer, which may then be used to construct or assign to other
58 // strong and weak pointers.
59 
60 // Use weak references when there are no ownership relation. e.g. the keys in a
61 // cache (you cannot use plain pointers because there is no safe way to acquire
62 // a strong reference from a vanilla pointer).
63 
64 // This implies that two objects should never (or very rarely) have sp<> on
65 // each other, because they can't both own each other.
66 
67 
68 // Caveats with reference counting
69 
70 // Obviously, circular strong references are a big problem; this creates leaks
71 // and it's hard to debug -- except it's in fact really easy because RefBase has
72 // tons of debugging code for that. It can basically tell you exactly where the
73 // leak is.
74 
75 // Another problem has to do with destructors with side effects. You must
76 // assume that the destructor of reference counted objects can be called AT ANY
77 // TIME. For instance code as simple as this:
78 
79 // void setStuff(const sp<Stuff>& stuff) {
80 //   std::lock_guard<std::mutex> lock(mMutex);
81 //   mStuff = stuff;
82 // }
83 
84 // is very dangerous. This code WILL deadlock one day or another.
85 
86 // What isn't obvious is that ~Stuff() can be called as a result of the
87 // assignment. And it gets called with the lock held. First of all, the lock is
88 // protecting mStuff, not ~Stuff(). Secondly, if ~Stuff() uses its own internal
89 // mutex, now you have mutex ordering issues.  Even worse, if ~Stuff() is
90 // virtual, now you're calling into "user" code (potentially), by that, I mean,
91 // code you didn't even write.
92 
93 // A correct way to write this code is something like:
94 
95 // void setStuff(const sp<Stuff>& stuff) {
96 //   std::unique_lock<std::mutex> lock(mMutex);
97 //   sp<Stuff> hold = mStuff;
98 //   mStuff = stuff;
99 //   lock.unlock();
100 // }
101 
102 // More importantly, reference counted objects should do as little work as
103 // possible in their destructor, or at least be mindful that their destructor
104 // could be called from very weird and unintended places.
105 
106 // Other more specific restrictions for wp<> and sp<>:
107 
108 // Do not construct a strong pointer to "this" in an object's constructor.
109 // The onFirstRef() callback would be made on an incompletely constructed
110 // object.
111 // Construction of a weak pointer to "this" in an object's constructor is also
112 // discouraged. But the implementation was recently changed so that, in the
113 // absence of extendObjectLifetime() calls, weak pointers no longer impact
114 // object lifetime, and hence this no longer risks premature deallocation,
115 // and hence usually works correctly.
116 
117 // Such strong or weak pointers can be safely created in the RefBase onFirstRef()
118 // callback.
119 
120 // Use of wp::unsafe_get() for any purpose other than debugging is almost
121 // always wrong.  Unless you somehow know that there is a longer-lived sp<> to
122 // the same object, it may well return a pointer to a deallocated object that
123 // has since been reallocated for a different purpose. (And if you know there
124 // is a longer-lived sp<>, why not use an sp<> directly?) A wp<> should only be
125 // dereferenced by using promote().
126 
127 // Any object inheriting from RefBase should always be destroyed as the result
128 // of a reference count decrement, not via any other means.  Such objects
129 // should never be stack allocated, or appear directly as data members in other
130 // objects. Objects inheriting from RefBase should have their strong reference
131 // count incremented as soon as possible after construction. Usually this
132 // will be done via construction of an sp<> to the object, but may instead
133 // involve other means of calling RefBase::incStrong().
134 // Explicitly deleting or otherwise destroying a RefBase object with outstanding
135 // wp<> or sp<> pointers to it will result in an abort or heap corruption.
136 
137 // It is particularly important not to mix sp<> and direct storage management
138 // since the sp from raw pointer constructor is implicit. Thus if a RefBase-
139 // -derived object of type T is managed without ever incrementing its strong
140 // count, and accidentally passed to f(sp<T>), a strong pointer to the object
141 // will be temporarily constructed and destroyed, prematurely deallocating the
142 // object, and resulting in heap corruption. None of this would be easily
143 // visible in the source.
144 
145 // Extra Features:
146 
147 // RefBase::extendObjectLifetime() can be used to prevent destruction of the
148 // object while there are still weak references. This is really special purpose
149 // functionality to support Binder.
150 
151 // Wp::promote(), implemented via the attemptIncStrong() member function, is
152 // used to try to convert a weak pointer back to a strong pointer.  It's the
153 // normal way to try to access the fields of an object referenced only through
154 // a wp<>.  Binder code also sometimes uses attemptIncStrong() directly.
155 
156 // RefBase provides a number of additional callbacks for certain reference count
157 // events, as well as some debugging facilities.
158 
159 // Debugging support can be enabled by turning on DEBUG_REFS in RefBase.cpp.
160 // Otherwise little checking is provided.
161 
162 // Thread safety:
163 
164 // Like std::shared_ptr, sp<> and wp<> allow concurrent accesses to DIFFERENT
165 // sp<> and wp<> instances that happen to refer to the same underlying object.
166 // They do NOT support concurrent access (where at least one access is a write)
167 // to THE SAME sp<> or wp<>.  In effect, their thread-safety properties are
168 // exactly like those of T*, NOT atomic<T*>.
169 
170 #ifndef ANDROID_REF_BASE_H
171 #define ANDROID_REF_BASE_H
172 
173 #include <atomic>
174 #include <functional>
175 #include <type_traits>  // for common_type.
176 
177 #include <stdint.h>
178 #include <sys/types.h>
179 #include <stdlib.h>
180 #include <string.h>
181 
182 // LightRefBase used to be declared in this header, so we have to include it
183 #include <utils/LightRefBase.h>
184 
185 #include <utils/StrongPointer.h>
186 #include <utils/TypeHelpers.h>
187 
188 // ---------------------------------------------------------------------------
189 namespace android {
190 
191 // ---------------------------------------------------------------------------
192 
193 #define COMPARE_WEAK(_op_)                                      \
194 template<typename U>                                            \
195 inline bool operator _op_ (const U* o) const {                  \
196     return m_ptr _op_ o;                                        \
197 }                                                               \
198 /* Needed to handle type inference for nullptr: */              \
199 inline bool operator _op_ (const T* o) const {                  \
200     return m_ptr _op_ o;                                        \
201 }
202 
203 template<template<typename C> class comparator, typename T, typename U>
_wp_compare_(T * a,U * b)204 static inline bool _wp_compare_(T* a, U* b) {
205     return comparator<typename std::common_type<T*, U*>::type>()(a, b);
206 }
207 
208 // Use std::less and friends to avoid undefined behavior when ordering pointers
209 // to different objects.
210 #define COMPARE_WEAK_FUNCTIONAL(_op_, _compare_)                 \
211 template<typename U>                                             \
212 inline bool operator _op_ (const U* o) const {                   \
213     return _wp_compare_<_compare_>(m_ptr, o);                    \
214 }
215 
216 // ---------------------------------------------------------------------------
217 
218 // RefererenceRenamer is pure abstract, there is no virtual method
219 // implementation to put in a translation unit in order to silence the
220 // weak vtables warning.
221 #if defined(__clang__)
222 #pragma clang diagnostic push
223 #pragma clang diagnostic ignored "-Wweak-vtables"
224 #endif
225 
226 class ReferenceRenamer {
227 protected:
228     // destructor is purposely not virtual so we avoid code overhead from
229     // subclasses; we have to make it protected to guarantee that it
230     // cannot be called from this base class (and to make strict compilers
231     // happy).
~ReferenceRenamer()232     ~ReferenceRenamer() { }
233 public:
234     virtual void operator()(size_t i) const = 0;
235 };
236 
237 #if defined(__clang__)
238 #pragma clang diagnostic pop
239 #endif
240 
241 // ---------------------------------------------------------------------------
242 
243 class RefBase
244 {
245 public:
246             void            incStrong(const void* id) const;
247             void            decStrong(const void* id) const;
248 
249             void            forceIncStrong(const void* id) const;
250 
251             //! DEBUGGING ONLY: Get current strong ref count.
252             int32_t         getStrongCount() const;
253 
254     class weakref_type
255     {
256     public:
257         RefBase*            refBase() const;
258 
259         void                incWeak(const void* id);
260         void                decWeak(const void* id);
261 
262         // acquires a strong reference if there is already one.
263         bool                attemptIncStrong(const void* id);
264 
265         // acquires a weak reference if there is already one.
266         // This is not always safe. see ProcessState.cpp and BpBinder.cpp
267         // for proper use.
268         bool                attemptIncWeak(const void* id);
269 
270         //! DEBUGGING ONLY: Get current weak ref count.
271         int32_t             getWeakCount() const;
272 
273         //! DEBUGGING ONLY: Print references held on object.
274         void                printRefs() const;
275 
276         //! DEBUGGING ONLY: Enable tracking for this object.
277         // enable -- enable/disable tracking
278         // retain -- when tracking is enable, if true, then we save a stack trace
279         //           for each reference and dereference; when retain == false, we
280         //           match up references and dereferences and keep only the
281         //           outstanding ones.
282 
283         void                trackMe(bool enable, bool retain);
284     };
285 
286             weakref_type*   createWeak(const void* id) const;
287 
288             weakref_type*   getWeakRefs() const;
289 
290             //! DEBUGGING ONLY: Print references held on object.
printRefs()291     inline  void            printRefs() const { getWeakRefs()->printRefs(); }
292 
293             //! DEBUGGING ONLY: Enable tracking of object.
trackMe(bool enable,bool retain)294     inline  void            trackMe(bool enable, bool retain)
295     {
296         getWeakRefs()->trackMe(enable, retain);
297     }
298 
299 protected:
300     // When constructing these objects, prefer using sp::make<>. Using a RefBase
301     // object on the stack or with other refcount mechanisms (e.g.
302     // std::shared_ptr) is inherently wrong. RefBase types have an implicit
303     // ownership model and cannot be safely used with other ownership models.
304 
305                             RefBase();
306     virtual                 ~RefBase();
307 
308     //! Flags for extendObjectLifetime()
309     enum {
310         OBJECT_LIFETIME_STRONG  = 0x0000,
311         OBJECT_LIFETIME_WEAK    = 0x0001,
312         OBJECT_LIFETIME_MASK    = 0x0001
313     };
314 
315             void            extendObjectLifetime(int32_t mode);
316 
317     //! Flags for onIncStrongAttempted()
318     enum {
319         FIRST_INC_STRONG = 0x0001
320     };
321 
322     // Invoked after creation of initial strong pointer/reference.
323     virtual void            onFirstRef();
324     // Invoked when either the last strong reference goes away, or we need to undo
325     // the effect of an unnecessary onIncStrongAttempted.
326     virtual void            onLastStrongRef(const void* id);
327     // Only called in OBJECT_LIFETIME_WEAK case.  Returns true if OK to promote to
328     // strong reference. May have side effects if it returns true.
329     // The first flags argument is always FIRST_INC_STRONG.
330     // TODO: Remove initial flag argument.
331     virtual bool            onIncStrongAttempted(uint32_t flags, const void* id);
332     // Invoked in the OBJECT_LIFETIME_WEAK case when the last reference of either
333     // kind goes away.  Unused.
334     // TODO: Remove.
335     virtual void            onLastWeakRef(const void* id);
336 
337 private:
338     friend class weakref_type;
339     class weakref_impl;
340 
341                             RefBase(const RefBase& o);
342             RefBase&        operator=(const RefBase& o);
343 
344 private:
345     friend class ReferenceMover;
346 
347     static void renameRefs(size_t n, const ReferenceRenamer& renamer);
348 
349     static void renameRefId(weakref_type* ref,
350             const void* old_id, const void* new_id);
351 
352     static void renameRefId(RefBase* ref,
353             const void* old_id, const void* new_id);
354 
355         weakref_impl* const mRefs;
356 };
357 
358 // ---------------------------------------------------------------------------
359 
360 template <typename T>
361 class wp
362 {
363 public:
364     typedef typename RefBase::weakref_type weakref_type;
365 
wp()366     inline wp() : m_ptr(nullptr), m_refs(nullptr) { }
367 
368     wp(T* other);  // NOLINT(implicit)
369     wp(const wp<T>& other);
370     explicit wp(const sp<T>& other);
371     template<typename U> wp(U* other);  // NOLINT(implicit)
372     template<typename U> wp(const sp<U>& other);  // NOLINT(implicit)
373     template<typename U> wp(const wp<U>& other);  // NOLINT(implicit)
374 
375     ~wp();
376 
377     // Assignment
378 
379     wp& operator = (T* other);
380     wp& operator = (const wp<T>& other);
381     wp& operator = (const sp<T>& other);
382 
383     template<typename U> wp& operator = (U* other);
384     template<typename U> wp& operator = (const wp<U>& other);
385     template<typename U> wp& operator = (const sp<U>& other);
386 
387     void set_object_and_refs(T* other, weakref_type* refs);
388 
389     // promotion to sp
390 
391     sp<T> promote() const;
392 
393     // Reset
394 
395     void clear();
396 
397     // Accessors
398 
get_refs()399     inline  weakref_type* get_refs() const { return m_refs; }
400 
unsafe_get()401     inline  T* unsafe_get() const { return m_ptr; }
402 
403     // Operators
404 
405     COMPARE_WEAK(==)
406     COMPARE_WEAK(!=)
407     COMPARE_WEAK_FUNCTIONAL(>, std::greater)
408     COMPARE_WEAK_FUNCTIONAL(<, std::less)
409     COMPARE_WEAK_FUNCTIONAL(<=, std::less_equal)
410     COMPARE_WEAK_FUNCTIONAL(>=, std::greater_equal)
411 
412     template<typename U>
413     inline bool operator == (const wp<U>& o) const {
414         return m_refs == o.m_refs;  // Implies m_ptr == o.mptr; see invariants below.
415     }
416 
417     template<typename U>
418     inline bool operator == (const sp<U>& o) const {
419         // Just comparing m_ptr fields is often dangerous, since wp<> may refer to an older
420         // object at the same address.
421         if (o == nullptr) {
422           return m_ptr == nullptr;
423         } else {
424           return m_refs == o->getWeakRefs();  // Implies m_ptr == o.mptr.
425         }
426     }
427 
428     template<typename U>
429     inline bool operator != (const sp<U>& o) const {
430         return !(*this == o);
431     }
432 
433     template<typename U>
434     inline bool operator > (const wp<U>& o) const {
435         if (m_ptr == o.m_ptr) {
436             return _wp_compare_<std::greater>(m_refs, o.m_refs);
437         } else {
438             return _wp_compare_<std::greater>(m_ptr, o.m_ptr);
439         }
440     }
441 
442     template<typename U>
443     inline bool operator < (const wp<U>& o) const {
444         if (m_ptr == o.m_ptr) {
445             return _wp_compare_<std::less>(m_refs, o.m_refs);
446         } else {
447             return _wp_compare_<std::less>(m_ptr, o.m_ptr);
448         }
449     }
450     template<typename U> inline bool operator != (const wp<U>& o) const { return !operator == (o); }
451     template<typename U> inline bool operator <= (const wp<U>& o) const { return !operator > (o); }
452     template<typename U> inline bool operator >= (const wp<U>& o) const { return !operator < (o); }
453 
454 private:
455     template<typename Y> friend class sp;
456     template<typename Y> friend class wp;
457 
458     T*              m_ptr;
459     weakref_type*   m_refs;
460 };
461 
462 #undef COMPARE_WEAK
463 #undef COMPARE_WEAK_FUNCTIONAL
464 
465 // ---------------------------------------------------------------------------
466 // No user serviceable parts below here.
467 
468 // Implementation invariants:
469 // Either
470 // 1) m_ptr and m_refs are both null, or
471 // 2) m_refs == m_ptr->mRefs, or
472 // 3) *m_ptr is no longer live, and m_refs points to the weakref_type object that corresponded
473 //    to m_ptr while it was live. *m_refs remains live while a wp<> refers to it.
474 //
475 // The m_refs field in a RefBase object is allocated on construction, unique to that RefBase
476 // object, and never changes. Thus if two wp's have identical m_refs fields, they are either both
477 // null or point to the same object. If two wp's have identical m_ptr fields, they either both
478 // point to the same live object and thus have the same m_ref fields, or at least one of the
479 // objects is no longer live.
480 //
481 // Note that the above comparison operations go out of their way to provide an ordering consistent
482 // with ordinary pointer comparison; otherwise they could ignore m_ptr, and just compare m_refs.
483 
484 template<typename T>
wp(T * other)485 wp<T>::wp(T* other)
486     : m_ptr(other)
487 {
488     m_refs = other ? m_refs = other->createWeak(this) : nullptr;
489 }
490 
491 template<typename T>
wp(const wp<T> & other)492 wp<T>::wp(const wp<T>& other)
493     : m_ptr(other.m_ptr), m_refs(other.m_refs)
494 {
495     if (m_ptr) m_refs->incWeak(this);
496 }
497 
498 template<typename T>
wp(const sp<T> & other)499 wp<T>::wp(const sp<T>& other)
500     : m_ptr(other.m_ptr)
501 {
502     m_refs = m_ptr ? m_ptr->createWeak(this) : nullptr;
503 }
504 
505 template<typename T> template<typename U>
wp(U * other)506 wp<T>::wp(U* other)
507     : m_ptr(other)
508 {
509     m_refs = other ? other->createWeak(this) : nullptr;
510 }
511 
512 template<typename T> template<typename U>
wp(const wp<U> & other)513 wp<T>::wp(const wp<U>& other)
514     : m_ptr(other.m_ptr)
515 {
516     if (m_ptr) {
517         m_refs = other.m_refs;
518         m_refs->incWeak(this);
519     } else {
520         m_refs = nullptr;
521     }
522 }
523 
524 template<typename T> template<typename U>
wp(const sp<U> & other)525 wp<T>::wp(const sp<U>& other)
526     : m_ptr(other.m_ptr)
527 {
528     m_refs = m_ptr ? m_ptr->createWeak(this) : nullptr;
529 }
530 
531 template<typename T>
~wp()532 wp<T>::~wp()
533 {
534     if (m_ptr) m_refs->decWeak(this);
535 }
536 
537 template<typename T>
538 wp<T>& wp<T>::operator = (T* other)
539 {
540     weakref_type* newRefs =
541         other ? other->createWeak(this) : nullptr;
542     if (m_ptr) m_refs->decWeak(this);
543     m_ptr = other;
544     m_refs = newRefs;
545     return *this;
546 }
547 
548 template<typename T>
549 wp<T>& wp<T>::operator = (const wp<T>& other)
550 {
551     weakref_type* otherRefs(other.m_refs);
552     T* otherPtr(other.m_ptr);
553     if (otherPtr) otherRefs->incWeak(this);
554     if (m_ptr) m_refs->decWeak(this);
555     m_ptr = otherPtr;
556     m_refs = otherRefs;
557     return *this;
558 }
559 
560 template<typename T>
561 wp<T>& wp<T>::operator = (const sp<T>& other)
562 {
563     weakref_type* newRefs =
564         other != nullptr ? other->createWeak(this) : nullptr;
565     T* otherPtr(other.m_ptr);
566     if (m_ptr) m_refs->decWeak(this);
567     m_ptr = otherPtr;
568     m_refs = newRefs;
569     return *this;
570 }
571 
572 template<typename T> template<typename U>
573 wp<T>& wp<T>::operator = (U* other)
574 {
575     weakref_type* newRefs =
576         other ? other->createWeak(this) : 0;
577     if (m_ptr) m_refs->decWeak(this);
578     m_ptr = other;
579     m_refs = newRefs;
580     return *this;
581 }
582 
583 template<typename T> template<typename U>
584 wp<T>& wp<T>::operator = (const wp<U>& other)
585 {
586     weakref_type* otherRefs(other.m_refs);
587     U* otherPtr(other.m_ptr);
588     if (otherPtr) otherRefs->incWeak(this);
589     if (m_ptr) m_refs->decWeak(this);
590     m_ptr = otherPtr;
591     m_refs = otherRefs;
592     return *this;
593 }
594 
595 template<typename T> template<typename U>
596 wp<T>& wp<T>::operator = (const sp<U>& other)
597 {
598     weakref_type* newRefs =
599         other != nullptr ? other->createWeak(this) : 0;
600     U* otherPtr(other.m_ptr);
601     if (m_ptr) m_refs->decWeak(this);
602     m_ptr = otherPtr;
603     m_refs = newRefs;
604     return *this;
605 }
606 
607 template<typename T>
set_object_and_refs(T * other,weakref_type * refs)608 void wp<T>::set_object_and_refs(T* other, weakref_type* refs)
609 {
610     if (other) refs->incWeak(this);
611     if (m_ptr) m_refs->decWeak(this);
612     m_ptr = other;
613     m_refs = refs;
614 }
615 
616 template<typename T>
promote()617 sp<T> wp<T>::promote() const
618 {
619     sp<T> result;
620     if (m_ptr && m_refs->attemptIncStrong(&result)) {
621         result.set_pointer(m_ptr);
622     }
623     return result;
624 }
625 
626 template<typename T>
clear()627 void wp<T>::clear()
628 {
629     if (m_ptr) {
630         m_refs->decWeak(this);
631         m_refs = 0;
632         m_ptr = 0;
633     }
634 }
635 
636 // ---------------------------------------------------------------------------
637 
638 // this class just serves as a namespace so TYPE::moveReferences can stay
639 // private.
640 class ReferenceMover {
641 public:
642     // it would be nice if we could make sure no extra code is generated
643     // for sp<TYPE> or wp<TYPE> when TYPE is a descendant of RefBase:
644     // Using a sp<RefBase> override doesn't work; it's a bit like we wanted
645     // a template<typename TYPE inherits RefBase> template...
646 
647     template<typename TYPE> static inline
move_references(sp<TYPE> * dest,sp<TYPE> const * src,size_t n)648     void move_references(sp<TYPE>* dest, sp<TYPE> const* src, size_t n) {
649 
650         class Renamer : public ReferenceRenamer {
651             sp<TYPE>* d_;
652             sp<TYPE> const* s_;
653             virtual void operator()(size_t i) const {
654                 // The id are known to be the sp<>'s this pointer
655                 TYPE::renameRefId(d_[i].get(), &s_[i], &d_[i]);
656             }
657         public:
658             Renamer(sp<TYPE>* d, sp<TYPE> const* s) : d_(d), s_(s) { }
659             virtual ~Renamer() { }
660         };
661 
662         memmove(dest, src, n*sizeof(sp<TYPE>));
663         TYPE::renameRefs(n, Renamer(dest, src));
664     }
665 
666 
667     template<typename TYPE> static inline
move_references(wp<TYPE> * dest,wp<TYPE> const * src,size_t n)668     void move_references(wp<TYPE>* dest, wp<TYPE> const* src, size_t n) {
669 
670         class Renamer : public ReferenceRenamer {
671             wp<TYPE>* d_;
672             wp<TYPE> const* s_;
673             virtual void operator()(size_t i) const {
674                 // The id are known to be the wp<>'s this pointer
675                 TYPE::renameRefId(d_[i].get_refs(), &s_[i], &d_[i]);
676             }
677         public:
678             Renamer(wp<TYPE>* rd, wp<TYPE> const* rs) : d_(rd), s_(rs) { }
679             virtual ~Renamer() { }
680         };
681 
682         memmove(dest, src, n*sizeof(wp<TYPE>));
683         TYPE::renameRefs(n, Renamer(dest, src));
684     }
685 };
686 
687 // specialization for moving sp<> and wp<> types.
688 // these are used by the [Sorted|Keyed]Vector<> implementations
689 // sp<> and wp<> need to be handled specially, because they do not
690 // have trivial copy operation in the general case (see RefBase.cpp
691 // when DEBUG ops are enabled), but can be implemented very
692 // efficiently in most cases.
693 
694 template<typename TYPE> inline
move_forward_type(sp<TYPE> * d,sp<TYPE> const * s,size_t n)695 void move_forward_type(sp<TYPE>* d, sp<TYPE> const* s, size_t n) {
696     ReferenceMover::move_references(d, s, n);
697 }
698 
699 template<typename TYPE> inline
move_backward_type(sp<TYPE> * d,sp<TYPE> const * s,size_t n)700 void move_backward_type(sp<TYPE>* d, sp<TYPE> const* s, size_t n) {
701     ReferenceMover::move_references(d, s, n);
702 }
703 
704 template<typename TYPE> inline
move_forward_type(wp<TYPE> * d,wp<TYPE> const * s,size_t n)705 void move_forward_type(wp<TYPE>* d, wp<TYPE> const* s, size_t n) {
706     ReferenceMover::move_references(d, s, n);
707 }
708 
709 template<typename TYPE> inline
move_backward_type(wp<TYPE> * d,wp<TYPE> const * s,size_t n)710 void move_backward_type(wp<TYPE>* d, wp<TYPE> const* s, size_t n) {
711     ReferenceMover::move_references(d, s, n);
712 }
713 
714 }  // namespace android
715 
716 // ---------------------------------------------------------------------------
717 
718 #endif // ANDROID_REF_BASE_H
719