Lines Matching refs:count
149 GLenum type, GLsizei count,
152 GLenum type, GLsizei count,
155 GLenum type, size_t count, size_t offset,
158 …void sendVertexAttributes(GLint first, GLsizei count, bool hasClientArrays, GLsizei primcount = 0);
210 static void s_glDrawArrays(void *self, GLenum mode, GLint first, GLsizei count);
213 …static void s_glDrawElements(void *self, GLenum mode, GLsizei count, GLenum type, const void *indi…
216 static void s_glDrawArraysNullAEMU(void *self, GLenum mode, GLint first, GLsizei count);
219 …static void s_glDrawElementsNullAEMU(void *self, GLenum mode, GLsizei count, GLenum type, const vo…
257 …static void s_glShaderSource(void *self, GLuint shader, GLsizei count, const GLchar * const *strin…
290 GLsizei* count, GLuint* shaders);
330 static void s_glUniform1fv(void *self , GLint location, GLsizei count, const GLfloat* v);
332 static void s_glUniform1iv(void *self , GLint location, GLsizei count, const GLint* v);
334 static void s_glUniform2fv(void *self , GLint location, GLsizei count, const GLfloat* v);
336 static void s_glUniform2iv(void *self , GLint location, GLsizei count, const GLint* v);
338 static void s_glUniform3fv(void *self , GLint location, GLsizei count, const GLfloat* v);
340 static void s_glUniform3iv(void *self , GLint location, GLsizei count, const GLint* v);
342 static void s_glUniform4fv(void *self , GLint location, GLsizei count, const GLfloat* v);
344 static void s_glUniform4iv(void *self , GLint location, GLsizei count, const GLint* v);
345 …static void s_glUniformMatrix2fv(void *self , GLint location, GLsizei count, GLboolean transpose, …
346 …static void s_glUniformMatrix3fv(void *self , GLint location, GLsizei count, GLboolean transpose, …
347 …static void s_glUniformMatrix4fv(void *self , GLint location, GLsizei count, GLboolean transpose, …
503 static void s_glUniform1uiv(void* self, GLint location, GLsizei count, const GLuint *value);
504 static void s_glUniform2uiv(void* self, GLint location, GLsizei count, const GLuint *value);
505 static void s_glUniform3uiv(void* self, GLint location, GLsizei count, const GLuint *value);
506 static void s_glUniform4uiv(void* self, GLint location, GLsizei count, const GLuint *value);
507 …static void s_glUniformMatrix2x3fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
508 …static void s_glUniformMatrix3x2fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
509 …static void s_glUniformMatrix2x4fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
510 …static void s_glUniformMatrix4x2fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
511 …static void s_glUniformMatrix3x4fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
512 …static void s_glUniformMatrix4x3fv(void* self, GLint location, GLsizei count, GLboolean transpose,…
546 …static void s_glTransformFeedbackVaryings(void* self, GLuint program, GLsizei count, const char** …
578 …static void s_glDrawArraysInstanced(void* self, GLenum mode, GLint first, GLsizei count, GLsizei p…
580 …static void s_glDrawElementsInstanced(void* self, GLenum mode, GLsizei count, GLenum type, const v…
583 …wRangeElements(void* self, GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, cons…
641 …static GLuint s_glCreateShaderProgramv(void* self, GLenum type, GLsizei count, const char** string…
689 …static void s_glProgramUniform1fv(void* self, GLuint program, GLint location, GLsizei count, const…
690 …static void s_glProgramUniform2fv(void* self, GLuint program, GLint location, GLsizei count, const…
691 …static void s_glProgramUniform3fv(void* self, GLuint program, GLint location, GLsizei count, const…
692 …static void s_glProgramUniform4fv(void* self, GLuint program, GLint location, GLsizei count, const…
693 …static void s_glProgramUniform1iv(void* self, GLuint program, GLint location, GLsizei count, const…
694 …static void s_glProgramUniform2iv(void* self, GLuint program, GLint location, GLsizei count, const…
695 …static void s_glProgramUniform3iv(void* self, GLuint program, GLint location, GLsizei count, const…
696 …static void s_glProgramUniform4iv(void* self, GLuint program, GLint location, GLsizei count, const…
697 …static void s_glProgramUniform1uiv(void* self, GLuint program, GLint location, GLsizei count, cons…
698 …static void s_glProgramUniform2uiv(void* self, GLuint program, GLint location, GLsizei count, cons…
699 …static void s_glProgramUniform3uiv(void* self, GLuint program, GLint location, GLsizei count, cons…
700 …static void s_glProgramUniform4uiv(void* self, GLuint program, GLint location, GLsizei count, cons…
701 …ogramUniformMatrix2fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpo…
702 …ogramUniformMatrix3fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpo…
703 …ogramUniformMatrix4fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpo…
704 …ramUniformMatrix2x3fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpo…
705 …ramUniformMatrix3x2fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpo…
706 …ramUniformMatrix2x4fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpo…
707 …ramUniformMatrix4x2fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpo…
708 …ramUniformMatrix3x4fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpo…
709 …ramUniformMatrix4x3fv(void* self, GLuint program, GLint location, GLsizei count, GLboolean transpo…