Lines Matching refs:v1
500 static void s_glUniform2ui(void* self, GLint location, GLuint v0, GLuint v1);
501 static void s_glUniform3ui(void* self, GLint location, GLuint v0, GLuint v1, GLuint v2);
502 … static void s_glUniform4ui(void* self, GLint location, GLint v0, GLuint v1, GLuint v2, GLuint v3);
678 …atic void s_glProgramUniform2f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1);
679 …glProgramUniform3f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
680 …mUniform4f(void* self, GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat…
682 … static void s_glProgramUniform2i(void* self, GLuint program, GLint location, GLint v0, GLint v1);
683 …static void s_glProgramUniform3i(void* self, GLuint program, GLint location, GLint v0, GLint v1, G…
684 …static void s_glProgramUniform4i(void* self, GLuint program, GLint location, GLint v0, GLint v1, G…
686 …static void s_glProgramUniform2ui(void* self, GLuint program, GLint location, GLint v0, GLuint v1);
687 …d s_glProgramUniform3ui(void* self, GLuint program, GLint location, GLint v0, GLint v1, GLuint v2);
688 …gramUniform4ui(void* self, GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLuint v3…