Lines Matching refs:shadeIllumXYZ
247 float shadeIllumXYZ[3] = { in calculateScene() local
253 shadeIllumXYZ[0] += (mHour < kSunOverhead) ? sunXYZ[0] : sunShadeXYZ[0]; in calculateScene()
254 shadeIllumXYZ[1] += (mHour < kSunOverhead) ? sunXYZ[1] : sunShadeXYZ[1]; in calculateScene()
255 shadeIllumXYZ[2] += (mHour < kSunOverhead) ? sunXYZ[2] : sunShadeXYZ[2]; in calculateScene()
260 shadeIllumXYZ[0] += (adjHour < adjMoonOverhead) ? in calculateScene()
262 shadeIllumXYZ[1] += (adjHour < adjMoonOverhead) ? in calculateScene()
264 shadeIllumXYZ[2] += (adjHour < adjMoonOverhead) ? in calculateScene()
270 shadeIllumXYZ[0], shadeIllumXYZ[1], shadeIllumXYZ[2]); in calculateScene()
290 matXYZ[0] *= shadeIllumXYZ[0]; in calculateScene()
291 matXYZ[1] *= shadeIllumXYZ[1]; in calculateScene()
292 matXYZ[2] *= shadeIllumXYZ[2]; in calculateScene()