Searched defs:shaders (Results 1 – 6 of 6) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 790 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders() 1039 void glShaderBinary(GLsizei n, const GLuint* shaders, GLenum binaryformat, const GLvoid* binary, GL… in glShaderBinary() 1631 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM()
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D | GL2Encoder.cpp | 1883 GLsizei* count, GLuint* shaders) in s_glGetAttachedShaders()
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D | gl2_enc.cpp | 1684 …AttachedShaders_enc(void *self , GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders_enc()
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/device/generic/goldfish-opengl/tests/gles_android_wrapper/ |
D | gles.cpp | 1381 void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders) in glExtGetShadersQCOM()
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/device/generic/goldfish-opengl/system/GLESv1_enc/ |
D | gl_entry.cpp | 2031 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM()
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D | gl_enc.cpp | 8101 void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM_enc()
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