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Searched refs:OVERRIDE (Results 1 – 2 of 2) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv1_enc/
DGLEncoder.cpp1033 #define OVERRIDE(name) m_##name##_enc = this-> name ; this-> name = &s_##name in GLEncoder() macro
1035 OVERRIDE(glFlush); in GLEncoder()
1036 OVERRIDE(glPixelStorei); in GLEncoder()
1037 OVERRIDE(glVertexPointer); in GLEncoder()
1038 OVERRIDE(glNormalPointer); in GLEncoder()
1039 OVERRIDE(glColorPointer); in GLEncoder()
1040 OVERRIDE(glPointSizePointerOES); in GLEncoder()
1041 OVERRIDE(glClientActiveTexture); in GLEncoder()
1042 OVERRIDE(glTexCoordPointer); in GLEncoder()
1043 OVERRIDE(glMatrixIndexPointerOES); in GLEncoder()
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/device/generic/goldfish-opengl/system/GLESv2_enc/
DGL2Encoder.cpp111 #define OVERRIDE(name) m_##name##_enc = this-> name ; this-> name = &s_##name in GL2Encoder() macro
119 OVERRIDE(glFlush); in GL2Encoder()
120 OVERRIDE(glPixelStorei); in GL2Encoder()
121 OVERRIDE(glGetString); in GL2Encoder()
122 OVERRIDE(glBindBuffer); in GL2Encoder()
123 OVERRIDE(glBufferData); in GL2Encoder()
124 OVERRIDE(glBufferSubData); in GL2Encoder()
125 OVERRIDE(glDeleteBuffers); in GL2Encoder()
126 OVERRIDE(glDrawArrays); in GL2Encoder()
127 OVERRIDE(glDrawElements); in GL2Encoder()
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