Searched refs:adjHour (Results 1 – 2 of 2) sorted by relevance
258 int adjHour = (mHour + 12) % 24; in calculateScene() local260 shadeIllumXYZ[0] += (adjHour < adjMoonOverhead) ? in calculateScene()262 shadeIllumXYZ[1] += (adjHour < adjMoonOverhead) ? in calculateScene()264 shadeIllumXYZ[2] += (adjHour < adjMoonOverhead) ? in calculateScene()
237 int adjHour = (mHour + 12) % 24; in calculateScene() local240 (adjHour < adjMoonOverhead) ? moonXYZ[0] : moonShadeXYZ[0]; in calculateScene()242 (adjHour < adjMoonOverhead) ? moonXYZ[1] : moonShadeXYZ[1]; in calculateScene()244 (adjHour < adjMoonOverhead) ? moonXYZ[2] : moonShadeXYZ[2]; in calculateScene()