Searched refs:encoder (Results 1 – 7 of 7) sorted by relevance
/device/generic/opengl-transport/host/commands/emugen/ |
D | README | 4 based on provided API. The tool generates c++ encoder code that takes 158 In order to generate the encoder files, one should run the ‘emugen’ 161 emugen -i <input directory> -E <encoder files output directory> <basename> 164 <encoder directory> - a directory name to generate the encoder output files 176 the encoder context. For example, such callback could fetch the 189 api_enc.h - This header file defines the encoder data strcuture. The 190 encoder data structure inherits its functionality from the 280 a list of headers that will be included in the encoder header file 325 unsupported - The encoder side implementation is pointed to "unsuppored reporting function".
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/device/generic/goldfish-opengl/tests/ut_rendercontrol_enc/ |
D | Android.mk | 5 $(call emugl-gen-encoder,$(LOCAL_PATH),ut_rendercontrol)
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/device/generic/goldfish-opengl/ |
D | README | 5 Note that this directory contains encoder sources that are auto-generated
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/device/generic/goldfish-opengl/system/vulkan_enc/ |
D | ResourceTracker.h | 485 …void registerEncoderCleanupCallback(const VkEncoder* encoder, void* handle, CleanupCallback callba… 486 void unregisterEncoderCleanupCallback(const VkEncoder* encoder, void* handle); 487 void onEncoderDeleted(const VkEncoder* encoder);
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D | ResourceTracker.cpp | 4727 …void registerEncoderCleanupCallback(const VkEncoder* encoder, void* object, CleanupCallback callba… in registerEncoderCleanupCallback() argument 4729 auto& callbacks = mEncoderCleanupCallbacks[encoder]; in registerEncoderCleanupCallback() 4733 void unregisterEncoderCleanupCallback(const VkEncoder* encoder, void* object) { in unregisterEncoderCleanupCallback() argument 4735 mEncoderCleanupCallbacks[encoder].erase(object); in unregisterEncoderCleanupCallback() 4738 void onEncoderDeleted(const VkEncoder* encoder) { in onEncoderDeleted() argument 4740 if (mEncoderCleanupCallbacks.find(encoder) == mEncoderCleanupCallbacks.end()) return; in onEncoderDeleted() 4742 … std::unordered_map<void*, CleanupCallback> callbackCopies = mEncoderCleanupCallbacks[encoder]; in onEncoderDeleted() 4744 mEncoderCleanupCallbacks.erase(encoder); in onEncoderDeleted() 5797 void ResourceTracker::registerEncoderCleanupCallback(const VkEncoder* encoder, void* handle, Resour… in registerEncoderCleanupCallback() argument 5798 mImpl->registerEncoderCleanupCallback(encoder, handle, callback); in registerEncoderCleanupCallback() [all …]
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/device/linaro/dragonboard/db845c/firmware/ |
D | adsp.b13 | 15 …encoder request.Dropping encoder packet.vsm_actions.cpp:VSM: TX_MAILBOX_PKTEXG: Client error: F… 20 …encoder packet buffer mem_address: MSW:(0X%08X) LSW:(0X%08X)vsm_utilities.cpp:VSM: Client error… 38 …encoder cached params: 0x%p for port 0x%xAFEEncDecCmn_If.cpp:freeing up enc_cfg_blk_ptr: 0x%p …
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 221 ## Primitive restart (close to already implemented in guest encoder, but can be tricky to validate … 227 ## Before anything else, move GL calls out of sendVertexAttributes() in encoder, 363 # Sync - mostly implemented on host, just need encoder part 531 ### Requires us tp really clean up how draws work in the encoder currently. 557 # Already used in Translator's validations, just need encoder.
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