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Searched refs:gl2_encoder_context_t (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_enc.cpp25 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glActiveTexture_enc()
50 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glAttachShader_enc()
76 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindAttribLocation_enc()
105 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindBuffer_enc()
131 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindFramebuffer_enc()
157 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindRenderbuffer_enc()
183 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindTexture_enc()
209 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendColor_enc()
237 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendEquation_enc()
262 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendEquationSeparate_enc()
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Dgl2_enc.h16 struct gl2_encoder_context_t : public gl2_client_context_t { struct
21 gl2_encoder_context_t(IOStream *stream, ChecksumCalculator *checksumCalculator); argument
DGL2Encoder.h28 class GL2Encoder : public gl2_encoder_context_t {
DGL2Encoder.cpp71 : gl2_encoder_context_t(stream, protocol) in GL2Encoder()