Searched refs:glAttachShader_client_proc_t (Results 1 – 4 of 4) sorted by relevance
14 glAttachShader_client_proc_t glAttachShader;
14 glAttachShader = (glAttachShader_client_proc_t) getProc("glAttachShader", userData); in initDispatchByName()
16 typedef void (gl2_APIENTRY *glAttachShader_client_proc_t) (void * ctx, GLuint, GLuint); typedef
282 glAttachShader_client_proc_t m_glAttachShader_enc;