1 // Generated Code - DO NOT EDIT !!
2 // generated by 'emugen'
3
4
5 #include <string.h>
6 #include "gl2_client_context.h"
7
8
9 #include <stdio.h>
10
initDispatchByName(void * (* getProc)(const char *,void * userData),void * userData)11 int gl2_client_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData)
12 {
13 glActiveTexture = (glActiveTexture_client_proc_t) getProc("glActiveTexture", userData);
14 glAttachShader = (glAttachShader_client_proc_t) getProc("glAttachShader", userData);
15 glBindAttribLocation = (glBindAttribLocation_client_proc_t) getProc("glBindAttribLocation", userData);
16 glBindBuffer = (glBindBuffer_client_proc_t) getProc("glBindBuffer", userData);
17 glBindFramebuffer = (glBindFramebuffer_client_proc_t) getProc("glBindFramebuffer", userData);
18 glBindRenderbuffer = (glBindRenderbuffer_client_proc_t) getProc("glBindRenderbuffer", userData);
19 glBindTexture = (glBindTexture_client_proc_t) getProc("glBindTexture", userData);
20 glBlendColor = (glBlendColor_client_proc_t) getProc("glBlendColor", userData);
21 glBlendEquation = (glBlendEquation_client_proc_t) getProc("glBlendEquation", userData);
22 glBlendEquationSeparate = (glBlendEquationSeparate_client_proc_t) getProc("glBlendEquationSeparate", userData);
23 glBlendFunc = (glBlendFunc_client_proc_t) getProc("glBlendFunc", userData);
24 glBlendFuncSeparate = (glBlendFuncSeparate_client_proc_t) getProc("glBlendFuncSeparate", userData);
25 glBufferData = (glBufferData_client_proc_t) getProc("glBufferData", userData);
26 glBufferSubData = (glBufferSubData_client_proc_t) getProc("glBufferSubData", userData);
27 glCheckFramebufferStatus = (glCheckFramebufferStatus_client_proc_t) getProc("glCheckFramebufferStatus", userData);
28 glClear = (glClear_client_proc_t) getProc("glClear", userData);
29 glClearColor = (glClearColor_client_proc_t) getProc("glClearColor", userData);
30 glClearDepthf = (glClearDepthf_client_proc_t) getProc("glClearDepthf", userData);
31 glClearStencil = (glClearStencil_client_proc_t) getProc("glClearStencil", userData);
32 glColorMask = (glColorMask_client_proc_t) getProc("glColorMask", userData);
33 glCompileShader = (glCompileShader_client_proc_t) getProc("glCompileShader", userData);
34 glCompressedTexImage2D = (glCompressedTexImage2D_client_proc_t) getProc("glCompressedTexImage2D", userData);
35 glCompressedTexSubImage2D = (glCompressedTexSubImage2D_client_proc_t) getProc("glCompressedTexSubImage2D", userData);
36 glCopyTexImage2D = (glCopyTexImage2D_client_proc_t) getProc("glCopyTexImage2D", userData);
37 glCopyTexSubImage2D = (glCopyTexSubImage2D_client_proc_t) getProc("glCopyTexSubImage2D", userData);
38 glCreateProgram = (glCreateProgram_client_proc_t) getProc("glCreateProgram", userData);
39 glCreateShader = (glCreateShader_client_proc_t) getProc("glCreateShader", userData);
40 glCullFace = (glCullFace_client_proc_t) getProc("glCullFace", userData);
41 glDeleteBuffers = (glDeleteBuffers_client_proc_t) getProc("glDeleteBuffers", userData);
42 glDeleteFramebuffers = (glDeleteFramebuffers_client_proc_t) getProc("glDeleteFramebuffers", userData);
43 glDeleteProgram = (glDeleteProgram_client_proc_t) getProc("glDeleteProgram", userData);
44 glDeleteRenderbuffers = (glDeleteRenderbuffers_client_proc_t) getProc("glDeleteRenderbuffers", userData);
45 glDeleteShader = (glDeleteShader_client_proc_t) getProc("glDeleteShader", userData);
46 glDeleteTextures = (glDeleteTextures_client_proc_t) getProc("glDeleteTextures", userData);
47 glDepthFunc = (glDepthFunc_client_proc_t) getProc("glDepthFunc", userData);
48 glDepthMask = (glDepthMask_client_proc_t) getProc("glDepthMask", userData);
49 glDepthRangef = (glDepthRangef_client_proc_t) getProc("glDepthRangef", userData);
50 glDetachShader = (glDetachShader_client_proc_t) getProc("glDetachShader", userData);
51 glDisable = (glDisable_client_proc_t) getProc("glDisable", userData);
52 glDisableVertexAttribArray = (glDisableVertexAttribArray_client_proc_t) getProc("glDisableVertexAttribArray", userData);
53 glDrawArrays = (glDrawArrays_client_proc_t) getProc("glDrawArrays", userData);
54 glDrawElements = (glDrawElements_client_proc_t) getProc("glDrawElements", userData);
55 glEnable = (glEnable_client_proc_t) getProc("glEnable", userData);
56 glEnableVertexAttribArray = (glEnableVertexAttribArray_client_proc_t) getProc("glEnableVertexAttribArray", userData);
57 glFinish = (glFinish_client_proc_t) getProc("glFinish", userData);
58 glFlush = (glFlush_client_proc_t) getProc("glFlush", userData);
59 glFramebufferRenderbuffer = (glFramebufferRenderbuffer_client_proc_t) getProc("glFramebufferRenderbuffer", userData);
60 glFramebufferTexture2D = (glFramebufferTexture2D_client_proc_t) getProc("glFramebufferTexture2D", userData);
61 glFrontFace = (glFrontFace_client_proc_t) getProc("glFrontFace", userData);
62 glGenBuffers = (glGenBuffers_client_proc_t) getProc("glGenBuffers", userData);
63 glGenerateMipmap = (glGenerateMipmap_client_proc_t) getProc("glGenerateMipmap", userData);
64 glGenFramebuffers = (glGenFramebuffers_client_proc_t) getProc("glGenFramebuffers", userData);
65 glGenRenderbuffers = (glGenRenderbuffers_client_proc_t) getProc("glGenRenderbuffers", userData);
66 glGenTextures = (glGenTextures_client_proc_t) getProc("glGenTextures", userData);
67 glGetActiveAttrib = (glGetActiveAttrib_client_proc_t) getProc("glGetActiveAttrib", userData);
68 glGetActiveUniform = (glGetActiveUniform_client_proc_t) getProc("glGetActiveUniform", userData);
69 glGetAttachedShaders = (glGetAttachedShaders_client_proc_t) getProc("glGetAttachedShaders", userData);
70 glGetAttribLocation = (glGetAttribLocation_client_proc_t) getProc("glGetAttribLocation", userData);
71 glGetBooleanv = (glGetBooleanv_client_proc_t) getProc("glGetBooleanv", userData);
72 glGetBufferParameteriv = (glGetBufferParameteriv_client_proc_t) getProc("glGetBufferParameteriv", userData);
73 glGetError = (glGetError_client_proc_t) getProc("glGetError", userData);
74 glGetFloatv = (glGetFloatv_client_proc_t) getProc("glGetFloatv", userData);
75 glGetFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameteriv_client_proc_t) getProc("glGetFramebufferAttachmentParameteriv", userData);
76 glGetIntegerv = (glGetIntegerv_client_proc_t) getProc("glGetIntegerv", userData);
77 glGetProgramiv = (glGetProgramiv_client_proc_t) getProc("glGetProgramiv", userData);
78 glGetProgramInfoLog = (glGetProgramInfoLog_client_proc_t) getProc("glGetProgramInfoLog", userData);
79 glGetRenderbufferParameteriv = (glGetRenderbufferParameteriv_client_proc_t) getProc("glGetRenderbufferParameteriv", userData);
80 glGetShaderiv = (glGetShaderiv_client_proc_t) getProc("glGetShaderiv", userData);
81 glGetShaderInfoLog = (glGetShaderInfoLog_client_proc_t) getProc("glGetShaderInfoLog", userData);
82 glGetShaderPrecisionFormat = (glGetShaderPrecisionFormat_client_proc_t) getProc("glGetShaderPrecisionFormat", userData);
83 glGetShaderSource = (glGetShaderSource_client_proc_t) getProc("glGetShaderSource", userData);
84 glGetString = (glGetString_client_proc_t) getProc("glGetString", userData);
85 glGetTexParameterfv = (glGetTexParameterfv_client_proc_t) getProc("glGetTexParameterfv", userData);
86 glGetTexParameteriv = (glGetTexParameteriv_client_proc_t) getProc("glGetTexParameteriv", userData);
87 glGetUniformfv = (glGetUniformfv_client_proc_t) getProc("glGetUniformfv", userData);
88 glGetUniformiv = (glGetUniformiv_client_proc_t) getProc("glGetUniformiv", userData);
89 glGetUniformLocation = (glGetUniformLocation_client_proc_t) getProc("glGetUniformLocation", userData);
90 glGetVertexAttribfv = (glGetVertexAttribfv_client_proc_t) getProc("glGetVertexAttribfv", userData);
91 glGetVertexAttribiv = (glGetVertexAttribiv_client_proc_t) getProc("glGetVertexAttribiv", userData);
92 glGetVertexAttribPointerv = (glGetVertexAttribPointerv_client_proc_t) getProc("glGetVertexAttribPointerv", userData);
93 glHint = (glHint_client_proc_t) getProc("glHint", userData);
94 glIsBuffer = (glIsBuffer_client_proc_t) getProc("glIsBuffer", userData);
95 glIsEnabled = (glIsEnabled_client_proc_t) getProc("glIsEnabled", userData);
96 glIsFramebuffer = (glIsFramebuffer_client_proc_t) getProc("glIsFramebuffer", userData);
97 glIsProgram = (glIsProgram_client_proc_t) getProc("glIsProgram", userData);
98 glIsRenderbuffer = (glIsRenderbuffer_client_proc_t) getProc("glIsRenderbuffer", userData);
99 glIsShader = (glIsShader_client_proc_t) getProc("glIsShader", userData);
100 glIsTexture = (glIsTexture_client_proc_t) getProc("glIsTexture", userData);
101 glLineWidth = (glLineWidth_client_proc_t) getProc("glLineWidth", userData);
102 glLinkProgram = (glLinkProgram_client_proc_t) getProc("glLinkProgram", userData);
103 glPixelStorei = (glPixelStorei_client_proc_t) getProc("glPixelStorei", userData);
104 glPolygonOffset = (glPolygonOffset_client_proc_t) getProc("glPolygonOffset", userData);
105 glReadPixels = (glReadPixels_client_proc_t) getProc("glReadPixels", userData);
106 glReleaseShaderCompiler = (glReleaseShaderCompiler_client_proc_t) getProc("glReleaseShaderCompiler", userData);
107 glRenderbufferStorage = (glRenderbufferStorage_client_proc_t) getProc("glRenderbufferStorage", userData);
108 glSampleCoverage = (glSampleCoverage_client_proc_t) getProc("glSampleCoverage", userData);
109 glScissor = (glScissor_client_proc_t) getProc("glScissor", userData);
110 glShaderBinary = (glShaderBinary_client_proc_t) getProc("glShaderBinary", userData);
111 glShaderSource = (glShaderSource_client_proc_t) getProc("glShaderSource", userData);
112 glStencilFunc = (glStencilFunc_client_proc_t) getProc("glStencilFunc", userData);
113 glStencilFuncSeparate = (glStencilFuncSeparate_client_proc_t) getProc("glStencilFuncSeparate", userData);
114 glStencilMask = (glStencilMask_client_proc_t) getProc("glStencilMask", userData);
115 glStencilMaskSeparate = (glStencilMaskSeparate_client_proc_t) getProc("glStencilMaskSeparate", userData);
116 glStencilOp = (glStencilOp_client_proc_t) getProc("glStencilOp", userData);
117 glStencilOpSeparate = (glStencilOpSeparate_client_proc_t) getProc("glStencilOpSeparate", userData);
118 glTexImage2D = (glTexImage2D_client_proc_t) getProc("glTexImage2D", userData);
119 glTexParameterf = (glTexParameterf_client_proc_t) getProc("glTexParameterf", userData);
120 glTexParameterfv = (glTexParameterfv_client_proc_t) getProc("glTexParameterfv", userData);
121 glTexParameteri = (glTexParameteri_client_proc_t) getProc("glTexParameteri", userData);
122 glTexParameteriv = (glTexParameteriv_client_proc_t) getProc("glTexParameteriv", userData);
123 glTexSubImage2D = (glTexSubImage2D_client_proc_t) getProc("glTexSubImage2D", userData);
124 glUniform1f = (glUniform1f_client_proc_t) getProc("glUniform1f", userData);
125 glUniform1fv = (glUniform1fv_client_proc_t) getProc("glUniform1fv", userData);
126 glUniform1i = (glUniform1i_client_proc_t) getProc("glUniform1i", userData);
127 glUniform1iv = (glUniform1iv_client_proc_t) getProc("glUniform1iv", userData);
128 glUniform2f = (glUniform2f_client_proc_t) getProc("glUniform2f", userData);
129 glUniform2fv = (glUniform2fv_client_proc_t) getProc("glUniform2fv", userData);
130 glUniform2i = (glUniform2i_client_proc_t) getProc("glUniform2i", userData);
131 glUniform2iv = (glUniform2iv_client_proc_t) getProc("glUniform2iv", userData);
132 glUniform3f = (glUniform3f_client_proc_t) getProc("glUniform3f", userData);
133 glUniform3fv = (glUniform3fv_client_proc_t) getProc("glUniform3fv", userData);
134 glUniform3i = (glUniform3i_client_proc_t) getProc("glUniform3i", userData);
135 glUniform3iv = (glUniform3iv_client_proc_t) getProc("glUniform3iv", userData);
136 glUniform4f = (glUniform4f_client_proc_t) getProc("glUniform4f", userData);
137 glUniform4fv = (glUniform4fv_client_proc_t) getProc("glUniform4fv", userData);
138 glUniform4i = (glUniform4i_client_proc_t) getProc("glUniform4i", userData);
139 glUniform4iv = (glUniform4iv_client_proc_t) getProc("glUniform4iv", userData);
140 glUniformMatrix2fv = (glUniformMatrix2fv_client_proc_t) getProc("glUniformMatrix2fv", userData);
141 glUniformMatrix3fv = (glUniformMatrix3fv_client_proc_t) getProc("glUniformMatrix3fv", userData);
142 glUniformMatrix4fv = (glUniformMatrix4fv_client_proc_t) getProc("glUniformMatrix4fv", userData);
143 glUseProgram = (glUseProgram_client_proc_t) getProc("glUseProgram", userData);
144 glValidateProgram = (glValidateProgram_client_proc_t) getProc("glValidateProgram", userData);
145 glVertexAttrib1f = (glVertexAttrib1f_client_proc_t) getProc("glVertexAttrib1f", userData);
146 glVertexAttrib1fv = (glVertexAttrib1fv_client_proc_t) getProc("glVertexAttrib1fv", userData);
147 glVertexAttrib2f = (glVertexAttrib2f_client_proc_t) getProc("glVertexAttrib2f", userData);
148 glVertexAttrib2fv = (glVertexAttrib2fv_client_proc_t) getProc("glVertexAttrib2fv", userData);
149 glVertexAttrib3f = (glVertexAttrib3f_client_proc_t) getProc("glVertexAttrib3f", userData);
150 glVertexAttrib3fv = (glVertexAttrib3fv_client_proc_t) getProc("glVertexAttrib3fv", userData);
151 glVertexAttrib4f = (glVertexAttrib4f_client_proc_t) getProc("glVertexAttrib4f", userData);
152 glVertexAttrib4fv = (glVertexAttrib4fv_client_proc_t) getProc("glVertexAttrib4fv", userData);
153 glVertexAttribPointer = (glVertexAttribPointer_client_proc_t) getProc("glVertexAttribPointer", userData);
154 glViewport = (glViewport_client_proc_t) getProc("glViewport", userData);
155 glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_client_proc_t) getProc("glEGLImageTargetTexture2DOES", userData);
156 glEGLImageTargetRenderbufferStorageOES = (glEGLImageTargetRenderbufferStorageOES_client_proc_t) getProc("glEGLImageTargetRenderbufferStorageOES", userData);
157 glGetProgramBinaryOES = (glGetProgramBinaryOES_client_proc_t) getProc("glGetProgramBinaryOES", userData);
158 glProgramBinaryOES = (glProgramBinaryOES_client_proc_t) getProc("glProgramBinaryOES", userData);
159 glMapBufferOES = (glMapBufferOES_client_proc_t) getProc("glMapBufferOES", userData);
160 glUnmapBufferOES = (glUnmapBufferOES_client_proc_t) getProc("glUnmapBufferOES", userData);
161 glTexImage3DOES = (glTexImage3DOES_client_proc_t) getProc("glTexImage3DOES", userData);
162 glTexSubImage3DOES = (glTexSubImage3DOES_client_proc_t) getProc("glTexSubImage3DOES", userData);
163 glCopyTexSubImage3DOES = (glCopyTexSubImage3DOES_client_proc_t) getProc("glCopyTexSubImage3DOES", userData);
164 glCompressedTexImage3DOES = (glCompressedTexImage3DOES_client_proc_t) getProc("glCompressedTexImage3DOES", userData);
165 glCompressedTexSubImage3DOES = (glCompressedTexSubImage3DOES_client_proc_t) getProc("glCompressedTexSubImage3DOES", userData);
166 glFramebufferTexture3DOES = (glFramebufferTexture3DOES_client_proc_t) getProc("glFramebufferTexture3DOES", userData);
167 glBindVertexArrayOES = (glBindVertexArrayOES_client_proc_t) getProc("glBindVertexArrayOES", userData);
168 glDeleteVertexArraysOES = (glDeleteVertexArraysOES_client_proc_t) getProc("glDeleteVertexArraysOES", userData);
169 glGenVertexArraysOES = (glGenVertexArraysOES_client_proc_t) getProc("glGenVertexArraysOES", userData);
170 glIsVertexArrayOES = (glIsVertexArrayOES_client_proc_t) getProc("glIsVertexArrayOES", userData);
171 glDiscardFramebufferEXT = (glDiscardFramebufferEXT_client_proc_t) getProc("glDiscardFramebufferEXT", userData);
172 glMultiDrawArraysEXT = (glMultiDrawArraysEXT_client_proc_t) getProc("glMultiDrawArraysEXT", userData);
173 glMultiDrawElementsEXT = (glMultiDrawElementsEXT_client_proc_t) getProc("glMultiDrawElementsEXT", userData);
174 glGetPerfMonitorGroupsAMD = (glGetPerfMonitorGroupsAMD_client_proc_t) getProc("glGetPerfMonitorGroupsAMD", userData);
175 glGetPerfMonitorCountersAMD = (glGetPerfMonitorCountersAMD_client_proc_t) getProc("glGetPerfMonitorCountersAMD", userData);
176 glGetPerfMonitorGroupStringAMD = (glGetPerfMonitorGroupStringAMD_client_proc_t) getProc("glGetPerfMonitorGroupStringAMD", userData);
177 glGetPerfMonitorCounterStringAMD = (glGetPerfMonitorCounterStringAMD_client_proc_t) getProc("glGetPerfMonitorCounterStringAMD", userData);
178 glGetPerfMonitorCounterInfoAMD = (glGetPerfMonitorCounterInfoAMD_client_proc_t) getProc("glGetPerfMonitorCounterInfoAMD", userData);
179 glGenPerfMonitorsAMD = (glGenPerfMonitorsAMD_client_proc_t) getProc("glGenPerfMonitorsAMD", userData);
180 glDeletePerfMonitorsAMD = (glDeletePerfMonitorsAMD_client_proc_t) getProc("glDeletePerfMonitorsAMD", userData);
181 glSelectPerfMonitorCountersAMD = (glSelectPerfMonitorCountersAMD_client_proc_t) getProc("glSelectPerfMonitorCountersAMD", userData);
182 glBeginPerfMonitorAMD = (glBeginPerfMonitorAMD_client_proc_t) getProc("glBeginPerfMonitorAMD", userData);
183 glEndPerfMonitorAMD = (glEndPerfMonitorAMD_client_proc_t) getProc("glEndPerfMonitorAMD", userData);
184 glGetPerfMonitorCounterDataAMD = (glGetPerfMonitorCounterDataAMD_client_proc_t) getProc("glGetPerfMonitorCounterDataAMD", userData);
185 glRenderbufferStorageMultisampleIMG = (glRenderbufferStorageMultisampleIMG_client_proc_t) getProc("glRenderbufferStorageMultisampleIMG", userData);
186 glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData);
187 glDeleteFencesNV = (glDeleteFencesNV_client_proc_t) getProc("glDeleteFencesNV", userData);
188 glGenFencesNV = (glGenFencesNV_client_proc_t) getProc("glGenFencesNV", userData);
189 glIsFenceNV = (glIsFenceNV_client_proc_t) getProc("glIsFenceNV", userData);
190 glTestFenceNV = (glTestFenceNV_client_proc_t) getProc("glTestFenceNV", userData);
191 glGetFenceivNV = (glGetFenceivNV_client_proc_t) getProc("glGetFenceivNV", userData);
192 glFinishFenceNV = (glFinishFenceNV_client_proc_t) getProc("glFinishFenceNV", userData);
193 glSetFenceNV = (glSetFenceNV_client_proc_t) getProc("glSetFenceNV", userData);
194 glCoverageMaskNV = (glCoverageMaskNV_client_proc_t) getProc("glCoverageMaskNV", userData);
195 glCoverageOperationNV = (glCoverageOperationNV_client_proc_t) getProc("glCoverageOperationNV", userData);
196 glGetDriverControlsQCOM = (glGetDriverControlsQCOM_client_proc_t) getProc("glGetDriverControlsQCOM", userData);
197 glGetDriverControlStringQCOM = (glGetDriverControlStringQCOM_client_proc_t) getProc("glGetDriverControlStringQCOM", userData);
198 glEnableDriverControlQCOM = (glEnableDriverControlQCOM_client_proc_t) getProc("glEnableDriverControlQCOM", userData);
199 glDisableDriverControlQCOM = (glDisableDriverControlQCOM_client_proc_t) getProc("glDisableDriverControlQCOM", userData);
200 glExtGetTexturesQCOM = (glExtGetTexturesQCOM_client_proc_t) getProc("glExtGetTexturesQCOM", userData);
201 glExtGetBuffersQCOM = (glExtGetBuffersQCOM_client_proc_t) getProc("glExtGetBuffersQCOM", userData);
202 glExtGetRenderbuffersQCOM = (glExtGetRenderbuffersQCOM_client_proc_t) getProc("glExtGetRenderbuffersQCOM", userData);
203 glExtGetFramebuffersQCOM = (glExtGetFramebuffersQCOM_client_proc_t) getProc("glExtGetFramebuffersQCOM", userData);
204 glExtGetTexLevelParameterivQCOM = (glExtGetTexLevelParameterivQCOM_client_proc_t) getProc("glExtGetTexLevelParameterivQCOM", userData);
205 glExtTexObjectStateOverrideiQCOM = (glExtTexObjectStateOverrideiQCOM_client_proc_t) getProc("glExtTexObjectStateOverrideiQCOM", userData);
206 glExtGetTexSubImageQCOM = (glExtGetTexSubImageQCOM_client_proc_t) getProc("glExtGetTexSubImageQCOM", userData);
207 glExtGetBufferPointervQCOM = (glExtGetBufferPointervQCOM_client_proc_t) getProc("glExtGetBufferPointervQCOM", userData);
208 glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData);
209 glExtGetProgramsQCOM = (glExtGetProgramsQCOM_client_proc_t) getProc("glExtGetProgramsQCOM", userData);
210 glExtIsProgramBinaryQCOM = (glExtIsProgramBinaryQCOM_client_proc_t) getProc("glExtIsProgramBinaryQCOM", userData);
211 glExtGetProgramBinarySourceQCOM = (glExtGetProgramBinarySourceQCOM_client_proc_t) getProc("glExtGetProgramBinarySourceQCOM", userData);
212 glStartTilingQCOM = (glStartTilingQCOM_client_proc_t) getProc("glStartTilingQCOM", userData);
213 glEndTilingQCOM = (glEndTilingQCOM_client_proc_t) getProc("glEndTilingQCOM", userData);
214 glVertexAttribPointerData = (glVertexAttribPointerData_client_proc_t) getProc("glVertexAttribPointerData", userData);
215 glVertexAttribPointerOffset = (glVertexAttribPointerOffset_client_proc_t) getProc("glVertexAttribPointerOffset", userData);
216 glDrawElementsOffset = (glDrawElementsOffset_client_proc_t) getProc("glDrawElementsOffset", userData);
217 glDrawElementsData = (glDrawElementsData_client_proc_t) getProc("glDrawElementsData", userData);
218 glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompressedTextureFormats", userData);
219 glShaderString = (glShaderString_client_proc_t) getProc("glShaderString", userData);
220 glFinishRoundTrip = (glFinishRoundTrip_client_proc_t) getProc("glFinishRoundTrip", userData);
221 glGenVertexArrays = (glGenVertexArrays_client_proc_t) getProc("glGenVertexArrays", userData);
222 glBindVertexArray = (glBindVertexArray_client_proc_t) getProc("glBindVertexArray", userData);
223 glDeleteVertexArrays = (glDeleteVertexArrays_client_proc_t) getProc("glDeleteVertexArrays", userData);
224 glIsVertexArray = (glIsVertexArray_client_proc_t) getProc("glIsVertexArray", userData);
225 glMapBufferRange = (glMapBufferRange_client_proc_t) getProc("glMapBufferRange", userData);
226 glUnmapBuffer = (glUnmapBuffer_client_proc_t) getProc("glUnmapBuffer", userData);
227 glFlushMappedBufferRange = (glFlushMappedBufferRange_client_proc_t) getProc("glFlushMappedBufferRange", userData);
228 glMapBufferRangeAEMU = (glMapBufferRangeAEMU_client_proc_t) getProc("glMapBufferRangeAEMU", userData);
229 glUnmapBufferAEMU = (glUnmapBufferAEMU_client_proc_t) getProc("glUnmapBufferAEMU", userData);
230 glFlushMappedBufferRangeAEMU = (glFlushMappedBufferRangeAEMU_client_proc_t) getProc("glFlushMappedBufferRangeAEMU", userData);
231 glReadPixelsOffsetAEMU = (glReadPixelsOffsetAEMU_client_proc_t) getProc("glReadPixelsOffsetAEMU", userData);
232 glCompressedTexImage2DOffsetAEMU = (glCompressedTexImage2DOffsetAEMU_client_proc_t) getProc("glCompressedTexImage2DOffsetAEMU", userData);
233 glCompressedTexSubImage2DOffsetAEMU = (glCompressedTexSubImage2DOffsetAEMU_client_proc_t) getProc("glCompressedTexSubImage2DOffsetAEMU", userData);
234 glTexImage2DOffsetAEMU = (glTexImage2DOffsetAEMU_client_proc_t) getProc("glTexImage2DOffsetAEMU", userData);
235 glTexSubImage2DOffsetAEMU = (glTexSubImage2DOffsetAEMU_client_proc_t) getProc("glTexSubImage2DOffsetAEMU", userData);
236 glBindBufferRange = (glBindBufferRange_client_proc_t) getProc("glBindBufferRange", userData);
237 glBindBufferBase = (glBindBufferBase_client_proc_t) getProc("glBindBufferBase", userData);
238 glCopyBufferSubData = (glCopyBufferSubData_client_proc_t) getProc("glCopyBufferSubData", userData);
239 glClearBufferiv = (glClearBufferiv_client_proc_t) getProc("glClearBufferiv", userData);
240 glClearBufferuiv = (glClearBufferuiv_client_proc_t) getProc("glClearBufferuiv", userData);
241 glClearBufferfv = (glClearBufferfv_client_proc_t) getProc("glClearBufferfv", userData);
242 glClearBufferfi = (glClearBufferfi_client_proc_t) getProc("glClearBufferfi", userData);
243 glGetBufferParameteri64v = (glGetBufferParameteri64v_client_proc_t) getProc("glGetBufferParameteri64v", userData);
244 glGetBufferPointerv = (glGetBufferPointerv_client_proc_t) getProc("glGetBufferPointerv", userData);
245 glUniformBlockBinding = (glUniformBlockBinding_client_proc_t) getProc("glUniformBlockBinding", userData);
246 glGetUniformBlockIndex = (glGetUniformBlockIndex_client_proc_t) getProc("glGetUniformBlockIndex", userData);
247 glGetUniformIndices = (glGetUniformIndices_client_proc_t) getProc("glGetUniformIndices", userData);
248 glGetUniformIndicesAEMU = (glGetUniformIndicesAEMU_client_proc_t) getProc("glGetUniformIndicesAEMU", userData);
249 glGetActiveUniformBlockiv = (glGetActiveUniformBlockiv_client_proc_t) getProc("glGetActiveUniformBlockiv", userData);
250 glGetActiveUniformBlockName = (glGetActiveUniformBlockName_client_proc_t) getProc("glGetActiveUniformBlockName", userData);
251 glUniform1ui = (glUniform1ui_client_proc_t) getProc("glUniform1ui", userData);
252 glUniform2ui = (glUniform2ui_client_proc_t) getProc("glUniform2ui", userData);
253 glUniform3ui = (glUniform3ui_client_proc_t) getProc("glUniform3ui", userData);
254 glUniform4ui = (glUniform4ui_client_proc_t) getProc("glUniform4ui", userData);
255 glUniform1uiv = (glUniform1uiv_client_proc_t) getProc("glUniform1uiv", userData);
256 glUniform2uiv = (glUniform2uiv_client_proc_t) getProc("glUniform2uiv", userData);
257 glUniform3uiv = (glUniform3uiv_client_proc_t) getProc("glUniform3uiv", userData);
258 glUniform4uiv = (glUniform4uiv_client_proc_t) getProc("glUniform4uiv", userData);
259 glUniformMatrix2x3fv = (glUniformMatrix2x3fv_client_proc_t) getProc("glUniformMatrix2x3fv", userData);
260 glUniformMatrix3x2fv = (glUniformMatrix3x2fv_client_proc_t) getProc("glUniformMatrix3x2fv", userData);
261 glUniformMatrix2x4fv = (glUniformMatrix2x4fv_client_proc_t) getProc("glUniformMatrix2x4fv", userData);
262 glUniformMatrix4x2fv = (glUniformMatrix4x2fv_client_proc_t) getProc("glUniformMatrix4x2fv", userData);
263 glUniformMatrix3x4fv = (glUniformMatrix3x4fv_client_proc_t) getProc("glUniformMatrix3x4fv", userData);
264 glUniformMatrix4x3fv = (glUniformMatrix4x3fv_client_proc_t) getProc("glUniformMatrix4x3fv", userData);
265 glGetUniformuiv = (glGetUniformuiv_client_proc_t) getProc("glGetUniformuiv", userData);
266 glGetActiveUniformsiv = (glGetActiveUniformsiv_client_proc_t) getProc("glGetActiveUniformsiv", userData);
267 glVertexAttribI4i = (glVertexAttribI4i_client_proc_t) getProc("glVertexAttribI4i", userData);
268 glVertexAttribI4ui = (glVertexAttribI4ui_client_proc_t) getProc("glVertexAttribI4ui", userData);
269 glVertexAttribI4iv = (glVertexAttribI4iv_client_proc_t) getProc("glVertexAttribI4iv", userData);
270 glVertexAttribI4uiv = (glVertexAttribI4uiv_client_proc_t) getProc("glVertexAttribI4uiv", userData);
271 glVertexAttribIPointer = (glVertexAttribIPointer_client_proc_t) getProc("glVertexAttribIPointer", userData);
272 glVertexAttribIPointerOffsetAEMU = (glVertexAttribIPointerOffsetAEMU_client_proc_t) getProc("glVertexAttribIPointerOffsetAEMU", userData);
273 glVertexAttribIPointerDataAEMU = (glVertexAttribIPointerDataAEMU_client_proc_t) getProc("glVertexAttribIPointerDataAEMU", userData);
274 glGetVertexAttribIiv = (glGetVertexAttribIiv_client_proc_t) getProc("glGetVertexAttribIiv", userData);
275 glGetVertexAttribIuiv = (glGetVertexAttribIuiv_client_proc_t) getProc("glGetVertexAttribIuiv", userData);
276 glVertexAttribDivisor = (glVertexAttribDivisor_client_proc_t) getProc("glVertexAttribDivisor", userData);
277 glDrawArraysInstanced = (glDrawArraysInstanced_client_proc_t) getProc("glDrawArraysInstanced", userData);
278 glDrawElementsInstanced = (glDrawElementsInstanced_client_proc_t) getProc("glDrawElementsInstanced", userData);
279 glDrawElementsInstancedDataAEMU = (glDrawElementsInstancedDataAEMU_client_proc_t) getProc("glDrawElementsInstancedDataAEMU", userData);
280 glDrawElementsInstancedOffsetAEMU = (glDrawElementsInstancedOffsetAEMU_client_proc_t) getProc("glDrawElementsInstancedOffsetAEMU", userData);
281 glDrawRangeElements = (glDrawRangeElements_client_proc_t) getProc("glDrawRangeElements", userData);
282 glDrawRangeElementsDataAEMU = (glDrawRangeElementsDataAEMU_client_proc_t) getProc("glDrawRangeElementsDataAEMU", userData);
283 glDrawRangeElementsOffsetAEMU = (glDrawRangeElementsOffsetAEMU_client_proc_t) getProc("glDrawRangeElementsOffsetAEMU", userData);
284 glFenceSync = (glFenceSync_client_proc_t) getProc("glFenceSync", userData);
285 glClientWaitSync = (glClientWaitSync_client_proc_t) getProc("glClientWaitSync", userData);
286 glWaitSync = (glWaitSync_client_proc_t) getProc("glWaitSync", userData);
287 glDeleteSync = (glDeleteSync_client_proc_t) getProc("glDeleteSync", userData);
288 glIsSync = (glIsSync_client_proc_t) getProc("glIsSync", userData);
289 glGetSynciv = (glGetSynciv_client_proc_t) getProc("glGetSynciv", userData);
290 glFenceSyncAEMU = (glFenceSyncAEMU_client_proc_t) getProc("glFenceSyncAEMU", userData);
291 glClientWaitSyncAEMU = (glClientWaitSyncAEMU_client_proc_t) getProc("glClientWaitSyncAEMU", userData);
292 glWaitSyncAEMU = (glWaitSyncAEMU_client_proc_t) getProc("glWaitSyncAEMU", userData);
293 glDeleteSyncAEMU = (glDeleteSyncAEMU_client_proc_t) getProc("glDeleteSyncAEMU", userData);
294 glIsSyncAEMU = (glIsSyncAEMU_client_proc_t) getProc("glIsSyncAEMU", userData);
295 glGetSyncivAEMU = (glGetSyncivAEMU_client_proc_t) getProc("glGetSyncivAEMU", userData);
296 glDrawBuffers = (glDrawBuffers_client_proc_t) getProc("glDrawBuffers", userData);
297 glReadBuffer = (glReadBuffer_client_proc_t) getProc("glReadBuffer", userData);
298 glBlitFramebuffer = (glBlitFramebuffer_client_proc_t) getProc("glBlitFramebuffer", userData);
299 glInvalidateFramebuffer = (glInvalidateFramebuffer_client_proc_t) getProc("glInvalidateFramebuffer", userData);
300 glInvalidateSubFramebuffer = (glInvalidateSubFramebuffer_client_proc_t) getProc("glInvalidateSubFramebuffer", userData);
301 glFramebufferTextureLayer = (glFramebufferTextureLayer_client_proc_t) getProc("glFramebufferTextureLayer", userData);
302 glRenderbufferStorageMultisample = (glRenderbufferStorageMultisample_client_proc_t) getProc("glRenderbufferStorageMultisample", userData);
303 glTexStorage2D = (glTexStorage2D_client_proc_t) getProc("glTexStorage2D", userData);
304 glGetInternalformativ = (glGetInternalformativ_client_proc_t) getProc("glGetInternalformativ", userData);
305 glBeginTransformFeedback = (glBeginTransformFeedback_client_proc_t) getProc("glBeginTransformFeedback", userData);
306 glEndTransformFeedback = (glEndTransformFeedback_client_proc_t) getProc("glEndTransformFeedback", userData);
307 glGenTransformFeedbacks = (glGenTransformFeedbacks_client_proc_t) getProc("glGenTransformFeedbacks", userData);
308 glDeleteTransformFeedbacks = (glDeleteTransformFeedbacks_client_proc_t) getProc("glDeleteTransformFeedbacks", userData);
309 glBindTransformFeedback = (glBindTransformFeedback_client_proc_t) getProc("glBindTransformFeedback", userData);
310 glPauseTransformFeedback = (glPauseTransformFeedback_client_proc_t) getProc("glPauseTransformFeedback", userData);
311 glResumeTransformFeedback = (glResumeTransformFeedback_client_proc_t) getProc("glResumeTransformFeedback", userData);
312 glIsTransformFeedback = (glIsTransformFeedback_client_proc_t) getProc("glIsTransformFeedback", userData);
313 glTransformFeedbackVaryings = (glTransformFeedbackVaryings_client_proc_t) getProc("glTransformFeedbackVaryings", userData);
314 glTransformFeedbackVaryingsAEMU = (glTransformFeedbackVaryingsAEMU_client_proc_t) getProc("glTransformFeedbackVaryingsAEMU", userData);
315 glGetTransformFeedbackVarying = (glGetTransformFeedbackVarying_client_proc_t) getProc("glGetTransformFeedbackVarying", userData);
316 glGenSamplers = (glGenSamplers_client_proc_t) getProc("glGenSamplers", userData);
317 glDeleteSamplers = (glDeleteSamplers_client_proc_t) getProc("glDeleteSamplers", userData);
318 glBindSampler = (glBindSampler_client_proc_t) getProc("glBindSampler", userData);
319 glSamplerParameterf = (glSamplerParameterf_client_proc_t) getProc("glSamplerParameterf", userData);
320 glSamplerParameteri = (glSamplerParameteri_client_proc_t) getProc("glSamplerParameteri", userData);
321 glSamplerParameterfv = (glSamplerParameterfv_client_proc_t) getProc("glSamplerParameterfv", userData);
322 glSamplerParameteriv = (glSamplerParameteriv_client_proc_t) getProc("glSamplerParameteriv", userData);
323 glGetSamplerParameterfv = (glGetSamplerParameterfv_client_proc_t) getProc("glGetSamplerParameterfv", userData);
324 glGetSamplerParameteriv = (glGetSamplerParameteriv_client_proc_t) getProc("glGetSamplerParameteriv", userData);
325 glIsSampler = (glIsSampler_client_proc_t) getProc("glIsSampler", userData);
326 glGenQueries = (glGenQueries_client_proc_t) getProc("glGenQueries", userData);
327 glDeleteQueries = (glDeleteQueries_client_proc_t) getProc("glDeleteQueries", userData);
328 glBeginQuery = (glBeginQuery_client_proc_t) getProc("glBeginQuery", userData);
329 glEndQuery = (glEndQuery_client_proc_t) getProc("glEndQuery", userData);
330 glGetQueryiv = (glGetQueryiv_client_proc_t) getProc("glGetQueryiv", userData);
331 glGetQueryObjectuiv = (glGetQueryObjectuiv_client_proc_t) getProc("glGetQueryObjectuiv", userData);
332 glIsQuery = (glIsQuery_client_proc_t) getProc("glIsQuery", userData);
333 glProgramParameteri = (glProgramParameteri_client_proc_t) getProc("glProgramParameteri", userData);
334 glProgramBinary = (glProgramBinary_client_proc_t) getProc("glProgramBinary", userData);
335 glGetProgramBinary = (glGetProgramBinary_client_proc_t) getProc("glGetProgramBinary", userData);
336 glGetFragDataLocation = (glGetFragDataLocation_client_proc_t) getProc("glGetFragDataLocation", userData);
337 glGetInteger64v = (glGetInteger64v_client_proc_t) getProc("glGetInteger64v", userData);
338 glGetIntegeri_v = (glGetIntegeri_v_client_proc_t) getProc("glGetIntegeri_v", userData);
339 glGetInteger64i_v = (glGetInteger64i_v_client_proc_t) getProc("glGetInteger64i_v", userData);
340 glTexImage3D = (glTexImage3D_client_proc_t) getProc("glTexImage3D", userData);
341 glTexImage3DOffsetAEMU = (glTexImage3DOffsetAEMU_client_proc_t) getProc("glTexImage3DOffsetAEMU", userData);
342 glTexStorage3D = (glTexStorage3D_client_proc_t) getProc("glTexStorage3D", userData);
343 glTexSubImage3D = (glTexSubImage3D_client_proc_t) getProc("glTexSubImage3D", userData);
344 glTexSubImage3DOffsetAEMU = (glTexSubImage3DOffsetAEMU_client_proc_t) getProc("glTexSubImage3DOffsetAEMU", userData);
345 glCompressedTexImage3D = (glCompressedTexImage3D_client_proc_t) getProc("glCompressedTexImage3D", userData);
346 glCompressedTexImage3DOffsetAEMU = (glCompressedTexImage3DOffsetAEMU_client_proc_t) getProc("glCompressedTexImage3DOffsetAEMU", userData);
347 glCompressedTexSubImage3D = (glCompressedTexSubImage3D_client_proc_t) getProc("glCompressedTexSubImage3D", userData);
348 glCompressedTexSubImage3DOffsetAEMU = (glCompressedTexSubImage3DOffsetAEMU_client_proc_t) getProc("glCompressedTexSubImage3DOffsetAEMU", userData);
349 glCopyTexSubImage3D = (glCopyTexSubImage3D_client_proc_t) getProc("glCopyTexSubImage3D", userData);
350 glGetStringi = (glGetStringi_client_proc_t) getProc("glGetStringi", userData);
351 glGetBooleani_v = (glGetBooleani_v_client_proc_t) getProc("glGetBooleani_v", userData);
352 glMemoryBarrier = (glMemoryBarrier_client_proc_t) getProc("glMemoryBarrier", userData);
353 glMemoryBarrierByRegion = (glMemoryBarrierByRegion_client_proc_t) getProc("glMemoryBarrierByRegion", userData);
354 glGenProgramPipelines = (glGenProgramPipelines_client_proc_t) getProc("glGenProgramPipelines", userData);
355 glDeleteProgramPipelines = (glDeleteProgramPipelines_client_proc_t) getProc("glDeleteProgramPipelines", userData);
356 glBindProgramPipeline = (glBindProgramPipeline_client_proc_t) getProc("glBindProgramPipeline", userData);
357 glGetProgramPipelineiv = (glGetProgramPipelineiv_client_proc_t) getProc("glGetProgramPipelineiv", userData);
358 glGetProgramPipelineInfoLog = (glGetProgramPipelineInfoLog_client_proc_t) getProc("glGetProgramPipelineInfoLog", userData);
359 glValidateProgramPipeline = (glValidateProgramPipeline_client_proc_t) getProc("glValidateProgramPipeline", userData);
360 glIsProgramPipeline = (glIsProgramPipeline_client_proc_t) getProc("glIsProgramPipeline", userData);
361 glUseProgramStages = (glUseProgramStages_client_proc_t) getProc("glUseProgramStages", userData);
362 glActiveShaderProgram = (glActiveShaderProgram_client_proc_t) getProc("glActiveShaderProgram", userData);
363 glCreateShaderProgramv = (glCreateShaderProgramv_client_proc_t) getProc("glCreateShaderProgramv", userData);
364 glCreateShaderProgramvAEMU = (glCreateShaderProgramvAEMU_client_proc_t) getProc("glCreateShaderProgramvAEMU", userData);
365 glProgramUniform1f = (glProgramUniform1f_client_proc_t) getProc("glProgramUniform1f", userData);
366 glProgramUniform2f = (glProgramUniform2f_client_proc_t) getProc("glProgramUniform2f", userData);
367 glProgramUniform3f = (glProgramUniform3f_client_proc_t) getProc("glProgramUniform3f", userData);
368 glProgramUniform4f = (glProgramUniform4f_client_proc_t) getProc("glProgramUniform4f", userData);
369 glProgramUniform1i = (glProgramUniform1i_client_proc_t) getProc("glProgramUniform1i", userData);
370 glProgramUniform2i = (glProgramUniform2i_client_proc_t) getProc("glProgramUniform2i", userData);
371 glProgramUniform3i = (glProgramUniform3i_client_proc_t) getProc("glProgramUniform3i", userData);
372 glProgramUniform4i = (glProgramUniform4i_client_proc_t) getProc("glProgramUniform4i", userData);
373 glProgramUniform1ui = (glProgramUniform1ui_client_proc_t) getProc("glProgramUniform1ui", userData);
374 glProgramUniform2ui = (glProgramUniform2ui_client_proc_t) getProc("glProgramUniform2ui", userData);
375 glProgramUniform3ui = (glProgramUniform3ui_client_proc_t) getProc("glProgramUniform3ui", userData);
376 glProgramUniform4ui = (glProgramUniform4ui_client_proc_t) getProc("glProgramUniform4ui", userData);
377 glProgramUniform1fv = (glProgramUniform1fv_client_proc_t) getProc("glProgramUniform1fv", userData);
378 glProgramUniform2fv = (glProgramUniform2fv_client_proc_t) getProc("glProgramUniform2fv", userData);
379 glProgramUniform3fv = (glProgramUniform3fv_client_proc_t) getProc("glProgramUniform3fv", userData);
380 glProgramUniform4fv = (glProgramUniform4fv_client_proc_t) getProc("glProgramUniform4fv", userData);
381 glProgramUniform1iv = (glProgramUniform1iv_client_proc_t) getProc("glProgramUniform1iv", userData);
382 glProgramUniform2iv = (glProgramUniform2iv_client_proc_t) getProc("glProgramUniform2iv", userData);
383 glProgramUniform3iv = (glProgramUniform3iv_client_proc_t) getProc("glProgramUniform3iv", userData);
384 glProgramUniform4iv = (glProgramUniform4iv_client_proc_t) getProc("glProgramUniform4iv", userData);
385 glProgramUniform1uiv = (glProgramUniform1uiv_client_proc_t) getProc("glProgramUniform1uiv", userData);
386 glProgramUniform2uiv = (glProgramUniform2uiv_client_proc_t) getProc("glProgramUniform2uiv", userData);
387 glProgramUniform3uiv = (glProgramUniform3uiv_client_proc_t) getProc("glProgramUniform3uiv", userData);
388 glProgramUniform4uiv = (glProgramUniform4uiv_client_proc_t) getProc("glProgramUniform4uiv", userData);
389 glProgramUniformMatrix2fv = (glProgramUniformMatrix2fv_client_proc_t) getProc("glProgramUniformMatrix2fv", userData);
390 glProgramUniformMatrix3fv = (glProgramUniformMatrix3fv_client_proc_t) getProc("glProgramUniformMatrix3fv", userData);
391 glProgramUniformMatrix4fv = (glProgramUniformMatrix4fv_client_proc_t) getProc("glProgramUniformMatrix4fv", userData);
392 glProgramUniformMatrix2x3fv = (glProgramUniformMatrix2x3fv_client_proc_t) getProc("glProgramUniformMatrix2x3fv", userData);
393 glProgramUniformMatrix3x2fv = (glProgramUniformMatrix3x2fv_client_proc_t) getProc("glProgramUniformMatrix3x2fv", userData);
394 glProgramUniformMatrix2x4fv = (glProgramUniformMatrix2x4fv_client_proc_t) getProc("glProgramUniformMatrix2x4fv", userData);
395 glProgramUniformMatrix4x2fv = (glProgramUniformMatrix4x2fv_client_proc_t) getProc("glProgramUniformMatrix4x2fv", userData);
396 glProgramUniformMatrix3x4fv = (glProgramUniformMatrix3x4fv_client_proc_t) getProc("glProgramUniformMatrix3x4fv", userData);
397 glProgramUniformMatrix4x3fv = (glProgramUniformMatrix4x3fv_client_proc_t) getProc("glProgramUniformMatrix4x3fv", userData);
398 glGetProgramInterfaceiv = (glGetProgramInterfaceiv_client_proc_t) getProc("glGetProgramInterfaceiv", userData);
399 glGetProgramResourceiv = (glGetProgramResourceiv_client_proc_t) getProc("glGetProgramResourceiv", userData);
400 glGetProgramResourceIndex = (glGetProgramResourceIndex_client_proc_t) getProc("glGetProgramResourceIndex", userData);
401 glGetProgramResourceLocation = (glGetProgramResourceLocation_client_proc_t) getProc("glGetProgramResourceLocation", userData);
402 glGetProgramResourceName = (glGetProgramResourceName_client_proc_t) getProc("glGetProgramResourceName", userData);
403 glBindImageTexture = (glBindImageTexture_client_proc_t) getProc("glBindImageTexture", userData);
404 glDispatchCompute = (glDispatchCompute_client_proc_t) getProc("glDispatchCompute", userData);
405 glDispatchComputeIndirect = (glDispatchComputeIndirect_client_proc_t) getProc("glDispatchComputeIndirect", userData);
406 glBindVertexBuffer = (glBindVertexBuffer_client_proc_t) getProc("glBindVertexBuffer", userData);
407 glVertexAttribBinding = (glVertexAttribBinding_client_proc_t) getProc("glVertexAttribBinding", userData);
408 glVertexAttribFormat = (glVertexAttribFormat_client_proc_t) getProc("glVertexAttribFormat", userData);
409 glVertexAttribIFormat = (glVertexAttribIFormat_client_proc_t) getProc("glVertexAttribIFormat", userData);
410 glVertexBindingDivisor = (glVertexBindingDivisor_client_proc_t) getProc("glVertexBindingDivisor", userData);
411 glDrawArraysIndirect = (glDrawArraysIndirect_client_proc_t) getProc("glDrawArraysIndirect", userData);
412 glDrawArraysIndirectDataAEMU = (glDrawArraysIndirectDataAEMU_client_proc_t) getProc("glDrawArraysIndirectDataAEMU", userData);
413 glDrawArraysIndirectOffsetAEMU = (glDrawArraysIndirectOffsetAEMU_client_proc_t) getProc("glDrawArraysIndirectOffsetAEMU", userData);
414 glDrawElementsIndirect = (glDrawElementsIndirect_client_proc_t) getProc("glDrawElementsIndirect", userData);
415 glDrawElementsIndirectDataAEMU = (glDrawElementsIndirectDataAEMU_client_proc_t) getProc("glDrawElementsIndirectDataAEMU", userData);
416 glDrawElementsIndirectOffsetAEMU = (glDrawElementsIndirectOffsetAEMU_client_proc_t) getProc("glDrawElementsIndirectOffsetAEMU", userData);
417 glTexStorage2DMultisample = (glTexStorage2DMultisample_client_proc_t) getProc("glTexStorage2DMultisample", userData);
418 glSampleMaski = (glSampleMaski_client_proc_t) getProc("glSampleMaski", userData);
419 glGetMultisamplefv = (glGetMultisamplefv_client_proc_t) getProc("glGetMultisamplefv", userData);
420 glFramebufferParameteri = (glFramebufferParameteri_client_proc_t) getProc("glFramebufferParameteri", userData);
421 glGetFramebufferParameteriv = (glGetFramebufferParameteriv_client_proc_t) getProc("glGetFramebufferParameteriv", userData);
422 glGetTexLevelParameterfv = (glGetTexLevelParameterfv_client_proc_t) getProc("glGetTexLevelParameterfv", userData);
423 glGetTexLevelParameteriv = (glGetTexLevelParameteriv_client_proc_t) getProc("glGetTexLevelParameteriv", userData);
424 glMapBufferRangeDMA = (glMapBufferRangeDMA_client_proc_t) getProc("glMapBufferRangeDMA", userData);
425 glUnmapBufferDMA = (glUnmapBufferDMA_client_proc_t) getProc("glUnmapBufferDMA", userData);
426 glMapBufferRangeDirect = (glMapBufferRangeDirect_client_proc_t) getProc("glMapBufferRangeDirect", userData);
427 glUnmapBufferDirect = (glUnmapBufferDirect_client_proc_t) getProc("glUnmapBufferDirect", userData);
428 glFlushMappedBufferRangeDirect = (glFlushMappedBufferRangeDirect_client_proc_t) getProc("glFlushMappedBufferRangeDirect", userData);
429 glGetGraphicsResetStatusEXT = (glGetGraphicsResetStatusEXT_client_proc_t) getProc("glGetGraphicsResetStatusEXT", userData);
430 glReadnPixelsEXT = (glReadnPixelsEXT_client_proc_t) getProc("glReadnPixelsEXT", userData);
431 glGetnUniformfvEXT = (glGetnUniformfvEXT_client_proc_t) getProc("glGetnUniformfvEXT", userData);
432 glGetnUniformivEXT = (glGetnUniformivEXT_client_proc_t) getProc("glGetnUniformivEXT", userData);
433 glDrawArraysNullAEMU = (glDrawArraysNullAEMU_client_proc_t) getProc("glDrawArraysNullAEMU", userData);
434 glDrawElementsNullAEMU = (glDrawElementsNullAEMU_client_proc_t) getProc("glDrawElementsNullAEMU", userData);
435 glDrawElementsOffsetNullAEMU = (glDrawElementsOffsetNullAEMU_client_proc_t) getProc("glDrawElementsOffsetNullAEMU", userData);
436 glDrawElementsDataNullAEMU = (glDrawElementsDataNullAEMU_client_proc_t) getProc("glDrawElementsDataNullAEMU", userData);
437 glUnmapBufferAsyncAEMU = (glUnmapBufferAsyncAEMU_client_proc_t) getProc("glUnmapBufferAsyncAEMU", userData);
438 glFlushMappedBufferRangeAEMU2 = (glFlushMappedBufferRangeAEMU2_client_proc_t) getProc("glFlushMappedBufferRangeAEMU2", userData);
439 return 0;
440 }
441
442