1 // Generated Code - DO NOT EDIT !!
2 // generated by 'emugen'
3 
4 
5 #include <string.h>
6 #include "gl2_client_context.h"
7 
8 
9 #include <stdio.h>
10 
initDispatchByName(void * (* getProc)(const char *,void * userData),void * userData)11 int gl2_client_context_t::initDispatchByName(void *(*getProc)(const char *, void *userData), void *userData)
12 {
13 	glActiveTexture = (glActiveTexture_client_proc_t) getProc("glActiveTexture", userData);
14 	glAttachShader = (glAttachShader_client_proc_t) getProc("glAttachShader", userData);
15 	glBindAttribLocation = (glBindAttribLocation_client_proc_t) getProc("glBindAttribLocation", userData);
16 	glBindBuffer = (glBindBuffer_client_proc_t) getProc("glBindBuffer", userData);
17 	glBindFramebuffer = (glBindFramebuffer_client_proc_t) getProc("glBindFramebuffer", userData);
18 	glBindRenderbuffer = (glBindRenderbuffer_client_proc_t) getProc("glBindRenderbuffer", userData);
19 	glBindTexture = (glBindTexture_client_proc_t) getProc("glBindTexture", userData);
20 	glBlendColor = (glBlendColor_client_proc_t) getProc("glBlendColor", userData);
21 	glBlendEquation = (glBlendEquation_client_proc_t) getProc("glBlendEquation", userData);
22 	glBlendEquationSeparate = (glBlendEquationSeparate_client_proc_t) getProc("glBlendEquationSeparate", userData);
23 	glBlendFunc = (glBlendFunc_client_proc_t) getProc("glBlendFunc", userData);
24 	glBlendFuncSeparate = (glBlendFuncSeparate_client_proc_t) getProc("glBlendFuncSeparate", userData);
25 	glBufferData = (glBufferData_client_proc_t) getProc("glBufferData", userData);
26 	glBufferSubData = (glBufferSubData_client_proc_t) getProc("glBufferSubData", userData);
27 	glCheckFramebufferStatus = (glCheckFramebufferStatus_client_proc_t) getProc("glCheckFramebufferStatus", userData);
28 	glClear = (glClear_client_proc_t) getProc("glClear", userData);
29 	glClearColor = (glClearColor_client_proc_t) getProc("glClearColor", userData);
30 	glClearDepthf = (glClearDepthf_client_proc_t) getProc("glClearDepthf", userData);
31 	glClearStencil = (glClearStencil_client_proc_t) getProc("glClearStencil", userData);
32 	glColorMask = (glColorMask_client_proc_t) getProc("glColorMask", userData);
33 	glCompileShader = (glCompileShader_client_proc_t) getProc("glCompileShader", userData);
34 	glCompressedTexImage2D = (glCompressedTexImage2D_client_proc_t) getProc("glCompressedTexImage2D", userData);
35 	glCompressedTexSubImage2D = (glCompressedTexSubImage2D_client_proc_t) getProc("glCompressedTexSubImage2D", userData);
36 	glCopyTexImage2D = (glCopyTexImage2D_client_proc_t) getProc("glCopyTexImage2D", userData);
37 	glCopyTexSubImage2D = (glCopyTexSubImage2D_client_proc_t) getProc("glCopyTexSubImage2D", userData);
38 	glCreateProgram = (glCreateProgram_client_proc_t) getProc("glCreateProgram", userData);
39 	glCreateShader = (glCreateShader_client_proc_t) getProc("glCreateShader", userData);
40 	glCullFace = (glCullFace_client_proc_t) getProc("glCullFace", userData);
41 	glDeleteBuffers = (glDeleteBuffers_client_proc_t) getProc("glDeleteBuffers", userData);
42 	glDeleteFramebuffers = (glDeleteFramebuffers_client_proc_t) getProc("glDeleteFramebuffers", userData);
43 	glDeleteProgram = (glDeleteProgram_client_proc_t) getProc("glDeleteProgram", userData);
44 	glDeleteRenderbuffers = (glDeleteRenderbuffers_client_proc_t) getProc("glDeleteRenderbuffers", userData);
45 	glDeleteShader = (glDeleteShader_client_proc_t) getProc("glDeleteShader", userData);
46 	glDeleteTextures = (glDeleteTextures_client_proc_t) getProc("glDeleteTextures", userData);
47 	glDepthFunc = (glDepthFunc_client_proc_t) getProc("glDepthFunc", userData);
48 	glDepthMask = (glDepthMask_client_proc_t) getProc("glDepthMask", userData);
49 	glDepthRangef = (glDepthRangef_client_proc_t) getProc("glDepthRangef", userData);
50 	glDetachShader = (glDetachShader_client_proc_t) getProc("glDetachShader", userData);
51 	glDisable = (glDisable_client_proc_t) getProc("glDisable", userData);
52 	glDisableVertexAttribArray = (glDisableVertexAttribArray_client_proc_t) getProc("glDisableVertexAttribArray", userData);
53 	glDrawArrays = (glDrawArrays_client_proc_t) getProc("glDrawArrays", userData);
54 	glDrawElements = (glDrawElements_client_proc_t) getProc("glDrawElements", userData);
55 	glEnable = (glEnable_client_proc_t) getProc("glEnable", userData);
56 	glEnableVertexAttribArray = (glEnableVertexAttribArray_client_proc_t) getProc("glEnableVertexAttribArray", userData);
57 	glFinish = (glFinish_client_proc_t) getProc("glFinish", userData);
58 	glFlush = (glFlush_client_proc_t) getProc("glFlush", userData);
59 	glFramebufferRenderbuffer = (glFramebufferRenderbuffer_client_proc_t) getProc("glFramebufferRenderbuffer", userData);
60 	glFramebufferTexture2D = (glFramebufferTexture2D_client_proc_t) getProc("glFramebufferTexture2D", userData);
61 	glFrontFace = (glFrontFace_client_proc_t) getProc("glFrontFace", userData);
62 	glGenBuffers = (glGenBuffers_client_proc_t) getProc("glGenBuffers", userData);
63 	glGenerateMipmap = (glGenerateMipmap_client_proc_t) getProc("glGenerateMipmap", userData);
64 	glGenFramebuffers = (glGenFramebuffers_client_proc_t) getProc("glGenFramebuffers", userData);
65 	glGenRenderbuffers = (glGenRenderbuffers_client_proc_t) getProc("glGenRenderbuffers", userData);
66 	glGenTextures = (glGenTextures_client_proc_t) getProc("glGenTextures", userData);
67 	glGetActiveAttrib = (glGetActiveAttrib_client_proc_t) getProc("glGetActiveAttrib", userData);
68 	glGetActiveUniform = (glGetActiveUniform_client_proc_t) getProc("glGetActiveUniform", userData);
69 	glGetAttachedShaders = (glGetAttachedShaders_client_proc_t) getProc("glGetAttachedShaders", userData);
70 	glGetAttribLocation = (glGetAttribLocation_client_proc_t) getProc("glGetAttribLocation", userData);
71 	glGetBooleanv = (glGetBooleanv_client_proc_t) getProc("glGetBooleanv", userData);
72 	glGetBufferParameteriv = (glGetBufferParameteriv_client_proc_t) getProc("glGetBufferParameteriv", userData);
73 	glGetError = (glGetError_client_proc_t) getProc("glGetError", userData);
74 	glGetFloatv = (glGetFloatv_client_proc_t) getProc("glGetFloatv", userData);
75 	glGetFramebufferAttachmentParameteriv = (glGetFramebufferAttachmentParameteriv_client_proc_t) getProc("glGetFramebufferAttachmentParameteriv", userData);
76 	glGetIntegerv = (glGetIntegerv_client_proc_t) getProc("glGetIntegerv", userData);
77 	glGetProgramiv = (glGetProgramiv_client_proc_t) getProc("glGetProgramiv", userData);
78 	glGetProgramInfoLog = (glGetProgramInfoLog_client_proc_t) getProc("glGetProgramInfoLog", userData);
79 	glGetRenderbufferParameteriv = (glGetRenderbufferParameteriv_client_proc_t) getProc("glGetRenderbufferParameteriv", userData);
80 	glGetShaderiv = (glGetShaderiv_client_proc_t) getProc("glGetShaderiv", userData);
81 	glGetShaderInfoLog = (glGetShaderInfoLog_client_proc_t) getProc("glGetShaderInfoLog", userData);
82 	glGetShaderPrecisionFormat = (glGetShaderPrecisionFormat_client_proc_t) getProc("glGetShaderPrecisionFormat", userData);
83 	glGetShaderSource = (glGetShaderSource_client_proc_t) getProc("glGetShaderSource", userData);
84 	glGetString = (glGetString_client_proc_t) getProc("glGetString", userData);
85 	glGetTexParameterfv = (glGetTexParameterfv_client_proc_t) getProc("glGetTexParameterfv", userData);
86 	glGetTexParameteriv = (glGetTexParameteriv_client_proc_t) getProc("glGetTexParameteriv", userData);
87 	glGetUniformfv = (glGetUniformfv_client_proc_t) getProc("glGetUniformfv", userData);
88 	glGetUniformiv = (glGetUniformiv_client_proc_t) getProc("glGetUniformiv", userData);
89 	glGetUniformLocation = (glGetUniformLocation_client_proc_t) getProc("glGetUniformLocation", userData);
90 	glGetVertexAttribfv = (glGetVertexAttribfv_client_proc_t) getProc("glGetVertexAttribfv", userData);
91 	glGetVertexAttribiv = (glGetVertexAttribiv_client_proc_t) getProc("glGetVertexAttribiv", userData);
92 	glGetVertexAttribPointerv = (glGetVertexAttribPointerv_client_proc_t) getProc("glGetVertexAttribPointerv", userData);
93 	glHint = (glHint_client_proc_t) getProc("glHint", userData);
94 	glIsBuffer = (glIsBuffer_client_proc_t) getProc("glIsBuffer", userData);
95 	glIsEnabled = (glIsEnabled_client_proc_t) getProc("glIsEnabled", userData);
96 	glIsFramebuffer = (glIsFramebuffer_client_proc_t) getProc("glIsFramebuffer", userData);
97 	glIsProgram = (glIsProgram_client_proc_t) getProc("glIsProgram", userData);
98 	glIsRenderbuffer = (glIsRenderbuffer_client_proc_t) getProc("glIsRenderbuffer", userData);
99 	glIsShader = (glIsShader_client_proc_t) getProc("glIsShader", userData);
100 	glIsTexture = (glIsTexture_client_proc_t) getProc("glIsTexture", userData);
101 	glLineWidth = (glLineWidth_client_proc_t) getProc("glLineWidth", userData);
102 	glLinkProgram = (glLinkProgram_client_proc_t) getProc("glLinkProgram", userData);
103 	glPixelStorei = (glPixelStorei_client_proc_t) getProc("glPixelStorei", userData);
104 	glPolygonOffset = (glPolygonOffset_client_proc_t) getProc("glPolygonOffset", userData);
105 	glReadPixels = (glReadPixels_client_proc_t) getProc("glReadPixels", userData);
106 	glReleaseShaderCompiler = (glReleaseShaderCompiler_client_proc_t) getProc("glReleaseShaderCompiler", userData);
107 	glRenderbufferStorage = (glRenderbufferStorage_client_proc_t) getProc("glRenderbufferStorage", userData);
108 	glSampleCoverage = (glSampleCoverage_client_proc_t) getProc("glSampleCoverage", userData);
109 	glScissor = (glScissor_client_proc_t) getProc("glScissor", userData);
110 	glShaderBinary = (glShaderBinary_client_proc_t) getProc("glShaderBinary", userData);
111 	glShaderSource = (glShaderSource_client_proc_t) getProc("glShaderSource", userData);
112 	glStencilFunc = (glStencilFunc_client_proc_t) getProc("glStencilFunc", userData);
113 	glStencilFuncSeparate = (glStencilFuncSeparate_client_proc_t) getProc("glStencilFuncSeparate", userData);
114 	glStencilMask = (glStencilMask_client_proc_t) getProc("glStencilMask", userData);
115 	glStencilMaskSeparate = (glStencilMaskSeparate_client_proc_t) getProc("glStencilMaskSeparate", userData);
116 	glStencilOp = (glStencilOp_client_proc_t) getProc("glStencilOp", userData);
117 	glStencilOpSeparate = (glStencilOpSeparate_client_proc_t) getProc("glStencilOpSeparate", userData);
118 	glTexImage2D = (glTexImage2D_client_proc_t) getProc("glTexImage2D", userData);
119 	glTexParameterf = (glTexParameterf_client_proc_t) getProc("glTexParameterf", userData);
120 	glTexParameterfv = (glTexParameterfv_client_proc_t) getProc("glTexParameterfv", userData);
121 	glTexParameteri = (glTexParameteri_client_proc_t) getProc("glTexParameteri", userData);
122 	glTexParameteriv = (glTexParameteriv_client_proc_t) getProc("glTexParameteriv", userData);
123 	glTexSubImage2D = (glTexSubImage2D_client_proc_t) getProc("glTexSubImage2D", userData);
124 	glUniform1f = (glUniform1f_client_proc_t) getProc("glUniform1f", userData);
125 	glUniform1fv = (glUniform1fv_client_proc_t) getProc("glUniform1fv", userData);
126 	glUniform1i = (glUniform1i_client_proc_t) getProc("glUniform1i", userData);
127 	glUniform1iv = (glUniform1iv_client_proc_t) getProc("glUniform1iv", userData);
128 	glUniform2f = (glUniform2f_client_proc_t) getProc("glUniform2f", userData);
129 	glUniform2fv = (glUniform2fv_client_proc_t) getProc("glUniform2fv", userData);
130 	glUniform2i = (glUniform2i_client_proc_t) getProc("glUniform2i", userData);
131 	glUniform2iv = (glUniform2iv_client_proc_t) getProc("glUniform2iv", userData);
132 	glUniform3f = (glUniform3f_client_proc_t) getProc("glUniform3f", userData);
133 	glUniform3fv = (glUniform3fv_client_proc_t) getProc("glUniform3fv", userData);
134 	glUniform3i = (glUniform3i_client_proc_t) getProc("glUniform3i", userData);
135 	glUniform3iv = (glUniform3iv_client_proc_t) getProc("glUniform3iv", userData);
136 	glUniform4f = (glUniform4f_client_proc_t) getProc("glUniform4f", userData);
137 	glUniform4fv = (glUniform4fv_client_proc_t) getProc("glUniform4fv", userData);
138 	glUniform4i = (glUniform4i_client_proc_t) getProc("glUniform4i", userData);
139 	glUniform4iv = (glUniform4iv_client_proc_t) getProc("glUniform4iv", userData);
140 	glUniformMatrix2fv = (glUniformMatrix2fv_client_proc_t) getProc("glUniformMatrix2fv", userData);
141 	glUniformMatrix3fv = (glUniformMatrix3fv_client_proc_t) getProc("glUniformMatrix3fv", userData);
142 	glUniformMatrix4fv = (glUniformMatrix4fv_client_proc_t) getProc("glUniformMatrix4fv", userData);
143 	glUseProgram = (glUseProgram_client_proc_t) getProc("glUseProgram", userData);
144 	glValidateProgram = (glValidateProgram_client_proc_t) getProc("glValidateProgram", userData);
145 	glVertexAttrib1f = (glVertexAttrib1f_client_proc_t) getProc("glVertexAttrib1f", userData);
146 	glVertexAttrib1fv = (glVertexAttrib1fv_client_proc_t) getProc("glVertexAttrib1fv", userData);
147 	glVertexAttrib2f = (glVertexAttrib2f_client_proc_t) getProc("glVertexAttrib2f", userData);
148 	glVertexAttrib2fv = (glVertexAttrib2fv_client_proc_t) getProc("glVertexAttrib2fv", userData);
149 	glVertexAttrib3f = (glVertexAttrib3f_client_proc_t) getProc("glVertexAttrib3f", userData);
150 	glVertexAttrib3fv = (glVertexAttrib3fv_client_proc_t) getProc("glVertexAttrib3fv", userData);
151 	glVertexAttrib4f = (glVertexAttrib4f_client_proc_t) getProc("glVertexAttrib4f", userData);
152 	glVertexAttrib4fv = (glVertexAttrib4fv_client_proc_t) getProc("glVertexAttrib4fv", userData);
153 	glVertexAttribPointer = (glVertexAttribPointer_client_proc_t) getProc("glVertexAttribPointer", userData);
154 	glViewport = (glViewport_client_proc_t) getProc("glViewport", userData);
155 	glEGLImageTargetTexture2DOES = (glEGLImageTargetTexture2DOES_client_proc_t) getProc("glEGLImageTargetTexture2DOES", userData);
156 	glEGLImageTargetRenderbufferStorageOES = (glEGLImageTargetRenderbufferStorageOES_client_proc_t) getProc("glEGLImageTargetRenderbufferStorageOES", userData);
157 	glGetProgramBinaryOES = (glGetProgramBinaryOES_client_proc_t) getProc("glGetProgramBinaryOES", userData);
158 	glProgramBinaryOES = (glProgramBinaryOES_client_proc_t) getProc("glProgramBinaryOES", userData);
159 	glMapBufferOES = (glMapBufferOES_client_proc_t) getProc("glMapBufferOES", userData);
160 	glUnmapBufferOES = (glUnmapBufferOES_client_proc_t) getProc("glUnmapBufferOES", userData);
161 	glTexImage3DOES = (glTexImage3DOES_client_proc_t) getProc("glTexImage3DOES", userData);
162 	glTexSubImage3DOES = (glTexSubImage3DOES_client_proc_t) getProc("glTexSubImage3DOES", userData);
163 	glCopyTexSubImage3DOES = (glCopyTexSubImage3DOES_client_proc_t) getProc("glCopyTexSubImage3DOES", userData);
164 	glCompressedTexImage3DOES = (glCompressedTexImage3DOES_client_proc_t) getProc("glCompressedTexImage3DOES", userData);
165 	glCompressedTexSubImage3DOES = (glCompressedTexSubImage3DOES_client_proc_t) getProc("glCompressedTexSubImage3DOES", userData);
166 	glFramebufferTexture3DOES = (glFramebufferTexture3DOES_client_proc_t) getProc("glFramebufferTexture3DOES", userData);
167 	glBindVertexArrayOES = (glBindVertexArrayOES_client_proc_t) getProc("glBindVertexArrayOES", userData);
168 	glDeleteVertexArraysOES = (glDeleteVertexArraysOES_client_proc_t) getProc("glDeleteVertexArraysOES", userData);
169 	glGenVertexArraysOES = (glGenVertexArraysOES_client_proc_t) getProc("glGenVertexArraysOES", userData);
170 	glIsVertexArrayOES = (glIsVertexArrayOES_client_proc_t) getProc("glIsVertexArrayOES", userData);
171 	glDiscardFramebufferEXT = (glDiscardFramebufferEXT_client_proc_t) getProc("glDiscardFramebufferEXT", userData);
172 	glMultiDrawArraysEXT = (glMultiDrawArraysEXT_client_proc_t) getProc("glMultiDrawArraysEXT", userData);
173 	glMultiDrawElementsEXT = (glMultiDrawElementsEXT_client_proc_t) getProc("glMultiDrawElementsEXT", userData);
174 	glGetPerfMonitorGroupsAMD = (glGetPerfMonitorGroupsAMD_client_proc_t) getProc("glGetPerfMonitorGroupsAMD", userData);
175 	glGetPerfMonitorCountersAMD = (glGetPerfMonitorCountersAMD_client_proc_t) getProc("glGetPerfMonitorCountersAMD", userData);
176 	glGetPerfMonitorGroupStringAMD = (glGetPerfMonitorGroupStringAMD_client_proc_t) getProc("glGetPerfMonitorGroupStringAMD", userData);
177 	glGetPerfMonitorCounterStringAMD = (glGetPerfMonitorCounterStringAMD_client_proc_t) getProc("glGetPerfMonitorCounterStringAMD", userData);
178 	glGetPerfMonitorCounterInfoAMD = (glGetPerfMonitorCounterInfoAMD_client_proc_t) getProc("glGetPerfMonitorCounterInfoAMD", userData);
179 	glGenPerfMonitorsAMD = (glGenPerfMonitorsAMD_client_proc_t) getProc("glGenPerfMonitorsAMD", userData);
180 	glDeletePerfMonitorsAMD = (glDeletePerfMonitorsAMD_client_proc_t) getProc("glDeletePerfMonitorsAMD", userData);
181 	glSelectPerfMonitorCountersAMD = (glSelectPerfMonitorCountersAMD_client_proc_t) getProc("glSelectPerfMonitorCountersAMD", userData);
182 	glBeginPerfMonitorAMD = (glBeginPerfMonitorAMD_client_proc_t) getProc("glBeginPerfMonitorAMD", userData);
183 	glEndPerfMonitorAMD = (glEndPerfMonitorAMD_client_proc_t) getProc("glEndPerfMonitorAMD", userData);
184 	glGetPerfMonitorCounterDataAMD = (glGetPerfMonitorCounterDataAMD_client_proc_t) getProc("glGetPerfMonitorCounterDataAMD", userData);
185 	glRenderbufferStorageMultisampleIMG = (glRenderbufferStorageMultisampleIMG_client_proc_t) getProc("glRenderbufferStorageMultisampleIMG", userData);
186 	glFramebufferTexture2DMultisampleIMG = (glFramebufferTexture2DMultisampleIMG_client_proc_t) getProc("glFramebufferTexture2DMultisampleIMG", userData);
187 	glDeleteFencesNV = (glDeleteFencesNV_client_proc_t) getProc("glDeleteFencesNV", userData);
188 	glGenFencesNV = (glGenFencesNV_client_proc_t) getProc("glGenFencesNV", userData);
189 	glIsFenceNV = (glIsFenceNV_client_proc_t) getProc("glIsFenceNV", userData);
190 	glTestFenceNV = (glTestFenceNV_client_proc_t) getProc("glTestFenceNV", userData);
191 	glGetFenceivNV = (glGetFenceivNV_client_proc_t) getProc("glGetFenceivNV", userData);
192 	glFinishFenceNV = (glFinishFenceNV_client_proc_t) getProc("glFinishFenceNV", userData);
193 	glSetFenceNV = (glSetFenceNV_client_proc_t) getProc("glSetFenceNV", userData);
194 	glCoverageMaskNV = (glCoverageMaskNV_client_proc_t) getProc("glCoverageMaskNV", userData);
195 	glCoverageOperationNV = (glCoverageOperationNV_client_proc_t) getProc("glCoverageOperationNV", userData);
196 	glGetDriverControlsQCOM = (glGetDriverControlsQCOM_client_proc_t) getProc("glGetDriverControlsQCOM", userData);
197 	glGetDriverControlStringQCOM = (glGetDriverControlStringQCOM_client_proc_t) getProc("glGetDriverControlStringQCOM", userData);
198 	glEnableDriverControlQCOM = (glEnableDriverControlQCOM_client_proc_t) getProc("glEnableDriverControlQCOM", userData);
199 	glDisableDriverControlQCOM = (glDisableDriverControlQCOM_client_proc_t) getProc("glDisableDriverControlQCOM", userData);
200 	glExtGetTexturesQCOM = (glExtGetTexturesQCOM_client_proc_t) getProc("glExtGetTexturesQCOM", userData);
201 	glExtGetBuffersQCOM = (glExtGetBuffersQCOM_client_proc_t) getProc("glExtGetBuffersQCOM", userData);
202 	glExtGetRenderbuffersQCOM = (glExtGetRenderbuffersQCOM_client_proc_t) getProc("glExtGetRenderbuffersQCOM", userData);
203 	glExtGetFramebuffersQCOM = (glExtGetFramebuffersQCOM_client_proc_t) getProc("glExtGetFramebuffersQCOM", userData);
204 	glExtGetTexLevelParameterivQCOM = (glExtGetTexLevelParameterivQCOM_client_proc_t) getProc("glExtGetTexLevelParameterivQCOM", userData);
205 	glExtTexObjectStateOverrideiQCOM = (glExtTexObjectStateOverrideiQCOM_client_proc_t) getProc("glExtTexObjectStateOverrideiQCOM", userData);
206 	glExtGetTexSubImageQCOM = (glExtGetTexSubImageQCOM_client_proc_t) getProc("glExtGetTexSubImageQCOM", userData);
207 	glExtGetBufferPointervQCOM = (glExtGetBufferPointervQCOM_client_proc_t) getProc("glExtGetBufferPointervQCOM", userData);
208 	glExtGetShadersQCOM = (glExtGetShadersQCOM_client_proc_t) getProc("glExtGetShadersQCOM", userData);
209 	glExtGetProgramsQCOM = (glExtGetProgramsQCOM_client_proc_t) getProc("glExtGetProgramsQCOM", userData);
210 	glExtIsProgramBinaryQCOM = (glExtIsProgramBinaryQCOM_client_proc_t) getProc("glExtIsProgramBinaryQCOM", userData);
211 	glExtGetProgramBinarySourceQCOM = (glExtGetProgramBinarySourceQCOM_client_proc_t) getProc("glExtGetProgramBinarySourceQCOM", userData);
212 	glStartTilingQCOM = (glStartTilingQCOM_client_proc_t) getProc("glStartTilingQCOM", userData);
213 	glEndTilingQCOM = (glEndTilingQCOM_client_proc_t) getProc("glEndTilingQCOM", userData);
214 	glVertexAttribPointerData = (glVertexAttribPointerData_client_proc_t) getProc("glVertexAttribPointerData", userData);
215 	glVertexAttribPointerOffset = (glVertexAttribPointerOffset_client_proc_t) getProc("glVertexAttribPointerOffset", userData);
216 	glDrawElementsOffset = (glDrawElementsOffset_client_proc_t) getProc("glDrawElementsOffset", userData);
217 	glDrawElementsData = (glDrawElementsData_client_proc_t) getProc("glDrawElementsData", userData);
218 	glGetCompressedTextureFormats = (glGetCompressedTextureFormats_client_proc_t) getProc("glGetCompressedTextureFormats", userData);
219 	glShaderString = (glShaderString_client_proc_t) getProc("glShaderString", userData);
220 	glFinishRoundTrip = (glFinishRoundTrip_client_proc_t) getProc("glFinishRoundTrip", userData);
221 	glGenVertexArrays = (glGenVertexArrays_client_proc_t) getProc("glGenVertexArrays", userData);
222 	glBindVertexArray = (glBindVertexArray_client_proc_t) getProc("glBindVertexArray", userData);
223 	glDeleteVertexArrays = (glDeleteVertexArrays_client_proc_t) getProc("glDeleteVertexArrays", userData);
224 	glIsVertexArray = (glIsVertexArray_client_proc_t) getProc("glIsVertexArray", userData);
225 	glMapBufferRange = (glMapBufferRange_client_proc_t) getProc("glMapBufferRange", userData);
226 	glUnmapBuffer = (glUnmapBuffer_client_proc_t) getProc("glUnmapBuffer", userData);
227 	glFlushMappedBufferRange = (glFlushMappedBufferRange_client_proc_t) getProc("glFlushMappedBufferRange", userData);
228 	glMapBufferRangeAEMU = (glMapBufferRangeAEMU_client_proc_t) getProc("glMapBufferRangeAEMU", userData);
229 	glUnmapBufferAEMU = (glUnmapBufferAEMU_client_proc_t) getProc("glUnmapBufferAEMU", userData);
230 	glFlushMappedBufferRangeAEMU = (glFlushMappedBufferRangeAEMU_client_proc_t) getProc("glFlushMappedBufferRangeAEMU", userData);
231 	glReadPixelsOffsetAEMU = (glReadPixelsOffsetAEMU_client_proc_t) getProc("glReadPixelsOffsetAEMU", userData);
232 	glCompressedTexImage2DOffsetAEMU = (glCompressedTexImage2DOffsetAEMU_client_proc_t) getProc("glCompressedTexImage2DOffsetAEMU", userData);
233 	glCompressedTexSubImage2DOffsetAEMU = (glCompressedTexSubImage2DOffsetAEMU_client_proc_t) getProc("glCompressedTexSubImage2DOffsetAEMU", userData);
234 	glTexImage2DOffsetAEMU = (glTexImage2DOffsetAEMU_client_proc_t) getProc("glTexImage2DOffsetAEMU", userData);
235 	glTexSubImage2DOffsetAEMU = (glTexSubImage2DOffsetAEMU_client_proc_t) getProc("glTexSubImage2DOffsetAEMU", userData);
236 	glBindBufferRange = (glBindBufferRange_client_proc_t) getProc("glBindBufferRange", userData);
237 	glBindBufferBase = (glBindBufferBase_client_proc_t) getProc("glBindBufferBase", userData);
238 	glCopyBufferSubData = (glCopyBufferSubData_client_proc_t) getProc("glCopyBufferSubData", userData);
239 	glClearBufferiv = (glClearBufferiv_client_proc_t) getProc("glClearBufferiv", userData);
240 	glClearBufferuiv = (glClearBufferuiv_client_proc_t) getProc("glClearBufferuiv", userData);
241 	glClearBufferfv = (glClearBufferfv_client_proc_t) getProc("glClearBufferfv", userData);
242 	glClearBufferfi = (glClearBufferfi_client_proc_t) getProc("glClearBufferfi", userData);
243 	glGetBufferParameteri64v = (glGetBufferParameteri64v_client_proc_t) getProc("glGetBufferParameteri64v", userData);
244 	glGetBufferPointerv = (glGetBufferPointerv_client_proc_t) getProc("glGetBufferPointerv", userData);
245 	glUniformBlockBinding = (glUniformBlockBinding_client_proc_t) getProc("glUniformBlockBinding", userData);
246 	glGetUniformBlockIndex = (glGetUniformBlockIndex_client_proc_t) getProc("glGetUniformBlockIndex", userData);
247 	glGetUniformIndices = (glGetUniformIndices_client_proc_t) getProc("glGetUniformIndices", userData);
248 	glGetUniformIndicesAEMU = (glGetUniformIndicesAEMU_client_proc_t) getProc("glGetUniformIndicesAEMU", userData);
249 	glGetActiveUniformBlockiv = (glGetActiveUniformBlockiv_client_proc_t) getProc("glGetActiveUniformBlockiv", userData);
250 	glGetActiveUniformBlockName = (glGetActiveUniformBlockName_client_proc_t) getProc("glGetActiveUniformBlockName", userData);
251 	glUniform1ui = (glUniform1ui_client_proc_t) getProc("glUniform1ui", userData);
252 	glUniform2ui = (glUniform2ui_client_proc_t) getProc("glUniform2ui", userData);
253 	glUniform3ui = (glUniform3ui_client_proc_t) getProc("glUniform3ui", userData);
254 	glUniform4ui = (glUniform4ui_client_proc_t) getProc("glUniform4ui", userData);
255 	glUniform1uiv = (glUniform1uiv_client_proc_t) getProc("glUniform1uiv", userData);
256 	glUniform2uiv = (glUniform2uiv_client_proc_t) getProc("glUniform2uiv", userData);
257 	glUniform3uiv = (glUniform3uiv_client_proc_t) getProc("glUniform3uiv", userData);
258 	glUniform4uiv = (glUniform4uiv_client_proc_t) getProc("glUniform4uiv", userData);
259 	glUniformMatrix2x3fv = (glUniformMatrix2x3fv_client_proc_t) getProc("glUniformMatrix2x3fv", userData);
260 	glUniformMatrix3x2fv = (glUniformMatrix3x2fv_client_proc_t) getProc("glUniformMatrix3x2fv", userData);
261 	glUniformMatrix2x4fv = (glUniformMatrix2x4fv_client_proc_t) getProc("glUniformMatrix2x4fv", userData);
262 	glUniformMatrix4x2fv = (glUniformMatrix4x2fv_client_proc_t) getProc("glUniformMatrix4x2fv", userData);
263 	glUniformMatrix3x4fv = (glUniformMatrix3x4fv_client_proc_t) getProc("glUniformMatrix3x4fv", userData);
264 	glUniformMatrix4x3fv = (glUniformMatrix4x3fv_client_proc_t) getProc("glUniformMatrix4x3fv", userData);
265 	glGetUniformuiv = (glGetUniformuiv_client_proc_t) getProc("glGetUniformuiv", userData);
266 	glGetActiveUniformsiv = (glGetActiveUniformsiv_client_proc_t) getProc("glGetActiveUniformsiv", userData);
267 	glVertexAttribI4i = (glVertexAttribI4i_client_proc_t) getProc("glVertexAttribI4i", userData);
268 	glVertexAttribI4ui = (glVertexAttribI4ui_client_proc_t) getProc("glVertexAttribI4ui", userData);
269 	glVertexAttribI4iv = (glVertexAttribI4iv_client_proc_t) getProc("glVertexAttribI4iv", userData);
270 	glVertexAttribI4uiv = (glVertexAttribI4uiv_client_proc_t) getProc("glVertexAttribI4uiv", userData);
271 	glVertexAttribIPointer = (glVertexAttribIPointer_client_proc_t) getProc("glVertexAttribIPointer", userData);
272 	glVertexAttribIPointerOffsetAEMU = (glVertexAttribIPointerOffsetAEMU_client_proc_t) getProc("glVertexAttribIPointerOffsetAEMU", userData);
273 	glVertexAttribIPointerDataAEMU = (glVertexAttribIPointerDataAEMU_client_proc_t) getProc("glVertexAttribIPointerDataAEMU", userData);
274 	glGetVertexAttribIiv = (glGetVertexAttribIiv_client_proc_t) getProc("glGetVertexAttribIiv", userData);
275 	glGetVertexAttribIuiv = (glGetVertexAttribIuiv_client_proc_t) getProc("glGetVertexAttribIuiv", userData);
276 	glVertexAttribDivisor = (glVertexAttribDivisor_client_proc_t) getProc("glVertexAttribDivisor", userData);
277 	glDrawArraysInstanced = (glDrawArraysInstanced_client_proc_t) getProc("glDrawArraysInstanced", userData);
278 	glDrawElementsInstanced = (glDrawElementsInstanced_client_proc_t) getProc("glDrawElementsInstanced", userData);
279 	glDrawElementsInstancedDataAEMU = (glDrawElementsInstancedDataAEMU_client_proc_t) getProc("glDrawElementsInstancedDataAEMU", userData);
280 	glDrawElementsInstancedOffsetAEMU = (glDrawElementsInstancedOffsetAEMU_client_proc_t) getProc("glDrawElementsInstancedOffsetAEMU", userData);
281 	glDrawRangeElements = (glDrawRangeElements_client_proc_t) getProc("glDrawRangeElements", userData);
282 	glDrawRangeElementsDataAEMU = (glDrawRangeElementsDataAEMU_client_proc_t) getProc("glDrawRangeElementsDataAEMU", userData);
283 	glDrawRangeElementsOffsetAEMU = (glDrawRangeElementsOffsetAEMU_client_proc_t) getProc("glDrawRangeElementsOffsetAEMU", userData);
284 	glFenceSync = (glFenceSync_client_proc_t) getProc("glFenceSync", userData);
285 	glClientWaitSync = (glClientWaitSync_client_proc_t) getProc("glClientWaitSync", userData);
286 	glWaitSync = (glWaitSync_client_proc_t) getProc("glWaitSync", userData);
287 	glDeleteSync = (glDeleteSync_client_proc_t) getProc("glDeleteSync", userData);
288 	glIsSync = (glIsSync_client_proc_t) getProc("glIsSync", userData);
289 	glGetSynciv = (glGetSynciv_client_proc_t) getProc("glGetSynciv", userData);
290 	glFenceSyncAEMU = (glFenceSyncAEMU_client_proc_t) getProc("glFenceSyncAEMU", userData);
291 	glClientWaitSyncAEMU = (glClientWaitSyncAEMU_client_proc_t) getProc("glClientWaitSyncAEMU", userData);
292 	glWaitSyncAEMU = (glWaitSyncAEMU_client_proc_t) getProc("glWaitSyncAEMU", userData);
293 	glDeleteSyncAEMU = (glDeleteSyncAEMU_client_proc_t) getProc("glDeleteSyncAEMU", userData);
294 	glIsSyncAEMU = (glIsSyncAEMU_client_proc_t) getProc("glIsSyncAEMU", userData);
295 	glGetSyncivAEMU = (glGetSyncivAEMU_client_proc_t) getProc("glGetSyncivAEMU", userData);
296 	glDrawBuffers = (glDrawBuffers_client_proc_t) getProc("glDrawBuffers", userData);
297 	glReadBuffer = (glReadBuffer_client_proc_t) getProc("glReadBuffer", userData);
298 	glBlitFramebuffer = (glBlitFramebuffer_client_proc_t) getProc("glBlitFramebuffer", userData);
299 	glInvalidateFramebuffer = (glInvalidateFramebuffer_client_proc_t) getProc("glInvalidateFramebuffer", userData);
300 	glInvalidateSubFramebuffer = (glInvalidateSubFramebuffer_client_proc_t) getProc("glInvalidateSubFramebuffer", userData);
301 	glFramebufferTextureLayer = (glFramebufferTextureLayer_client_proc_t) getProc("glFramebufferTextureLayer", userData);
302 	glRenderbufferStorageMultisample = (glRenderbufferStorageMultisample_client_proc_t) getProc("glRenderbufferStorageMultisample", userData);
303 	glTexStorage2D = (glTexStorage2D_client_proc_t) getProc("glTexStorage2D", userData);
304 	glGetInternalformativ = (glGetInternalformativ_client_proc_t) getProc("glGetInternalformativ", userData);
305 	glBeginTransformFeedback = (glBeginTransformFeedback_client_proc_t) getProc("glBeginTransformFeedback", userData);
306 	glEndTransformFeedback = (glEndTransformFeedback_client_proc_t) getProc("glEndTransformFeedback", userData);
307 	glGenTransformFeedbacks = (glGenTransformFeedbacks_client_proc_t) getProc("glGenTransformFeedbacks", userData);
308 	glDeleteTransformFeedbacks = (glDeleteTransformFeedbacks_client_proc_t) getProc("glDeleteTransformFeedbacks", userData);
309 	glBindTransformFeedback = (glBindTransformFeedback_client_proc_t) getProc("glBindTransformFeedback", userData);
310 	glPauseTransformFeedback = (glPauseTransformFeedback_client_proc_t) getProc("glPauseTransformFeedback", userData);
311 	glResumeTransformFeedback = (glResumeTransformFeedback_client_proc_t) getProc("glResumeTransformFeedback", userData);
312 	glIsTransformFeedback = (glIsTransformFeedback_client_proc_t) getProc("glIsTransformFeedback", userData);
313 	glTransformFeedbackVaryings = (glTransformFeedbackVaryings_client_proc_t) getProc("glTransformFeedbackVaryings", userData);
314 	glTransformFeedbackVaryingsAEMU = (glTransformFeedbackVaryingsAEMU_client_proc_t) getProc("glTransformFeedbackVaryingsAEMU", userData);
315 	glGetTransformFeedbackVarying = (glGetTransformFeedbackVarying_client_proc_t) getProc("glGetTransformFeedbackVarying", userData);
316 	glGenSamplers = (glGenSamplers_client_proc_t) getProc("glGenSamplers", userData);
317 	glDeleteSamplers = (glDeleteSamplers_client_proc_t) getProc("glDeleteSamplers", userData);
318 	glBindSampler = (glBindSampler_client_proc_t) getProc("glBindSampler", userData);
319 	glSamplerParameterf = (glSamplerParameterf_client_proc_t) getProc("glSamplerParameterf", userData);
320 	glSamplerParameteri = (glSamplerParameteri_client_proc_t) getProc("glSamplerParameteri", userData);
321 	glSamplerParameterfv = (glSamplerParameterfv_client_proc_t) getProc("glSamplerParameterfv", userData);
322 	glSamplerParameteriv = (glSamplerParameteriv_client_proc_t) getProc("glSamplerParameteriv", userData);
323 	glGetSamplerParameterfv = (glGetSamplerParameterfv_client_proc_t) getProc("glGetSamplerParameterfv", userData);
324 	glGetSamplerParameteriv = (glGetSamplerParameteriv_client_proc_t) getProc("glGetSamplerParameteriv", userData);
325 	glIsSampler = (glIsSampler_client_proc_t) getProc("glIsSampler", userData);
326 	glGenQueries = (glGenQueries_client_proc_t) getProc("glGenQueries", userData);
327 	glDeleteQueries = (glDeleteQueries_client_proc_t) getProc("glDeleteQueries", userData);
328 	glBeginQuery = (glBeginQuery_client_proc_t) getProc("glBeginQuery", userData);
329 	glEndQuery = (glEndQuery_client_proc_t) getProc("glEndQuery", userData);
330 	glGetQueryiv = (glGetQueryiv_client_proc_t) getProc("glGetQueryiv", userData);
331 	glGetQueryObjectuiv = (glGetQueryObjectuiv_client_proc_t) getProc("glGetQueryObjectuiv", userData);
332 	glIsQuery = (glIsQuery_client_proc_t) getProc("glIsQuery", userData);
333 	glProgramParameteri = (glProgramParameteri_client_proc_t) getProc("glProgramParameteri", userData);
334 	glProgramBinary = (glProgramBinary_client_proc_t) getProc("glProgramBinary", userData);
335 	glGetProgramBinary = (glGetProgramBinary_client_proc_t) getProc("glGetProgramBinary", userData);
336 	glGetFragDataLocation = (glGetFragDataLocation_client_proc_t) getProc("glGetFragDataLocation", userData);
337 	glGetInteger64v = (glGetInteger64v_client_proc_t) getProc("glGetInteger64v", userData);
338 	glGetIntegeri_v = (glGetIntegeri_v_client_proc_t) getProc("glGetIntegeri_v", userData);
339 	glGetInteger64i_v = (glGetInteger64i_v_client_proc_t) getProc("glGetInteger64i_v", userData);
340 	glTexImage3D = (glTexImage3D_client_proc_t) getProc("glTexImage3D", userData);
341 	glTexImage3DOffsetAEMU = (glTexImage3DOffsetAEMU_client_proc_t) getProc("glTexImage3DOffsetAEMU", userData);
342 	glTexStorage3D = (glTexStorage3D_client_proc_t) getProc("glTexStorage3D", userData);
343 	glTexSubImage3D = (glTexSubImage3D_client_proc_t) getProc("glTexSubImage3D", userData);
344 	glTexSubImage3DOffsetAEMU = (glTexSubImage3DOffsetAEMU_client_proc_t) getProc("glTexSubImage3DOffsetAEMU", userData);
345 	glCompressedTexImage3D = (glCompressedTexImage3D_client_proc_t) getProc("glCompressedTexImage3D", userData);
346 	glCompressedTexImage3DOffsetAEMU = (glCompressedTexImage3DOffsetAEMU_client_proc_t) getProc("glCompressedTexImage3DOffsetAEMU", userData);
347 	glCompressedTexSubImage3D = (glCompressedTexSubImage3D_client_proc_t) getProc("glCompressedTexSubImage3D", userData);
348 	glCompressedTexSubImage3DOffsetAEMU = (glCompressedTexSubImage3DOffsetAEMU_client_proc_t) getProc("glCompressedTexSubImage3DOffsetAEMU", userData);
349 	glCopyTexSubImage3D = (glCopyTexSubImage3D_client_proc_t) getProc("glCopyTexSubImage3D", userData);
350 	glGetStringi = (glGetStringi_client_proc_t) getProc("glGetStringi", userData);
351 	glGetBooleani_v = (glGetBooleani_v_client_proc_t) getProc("glGetBooleani_v", userData);
352 	glMemoryBarrier = (glMemoryBarrier_client_proc_t) getProc("glMemoryBarrier", userData);
353 	glMemoryBarrierByRegion = (glMemoryBarrierByRegion_client_proc_t) getProc("glMemoryBarrierByRegion", userData);
354 	glGenProgramPipelines = (glGenProgramPipelines_client_proc_t) getProc("glGenProgramPipelines", userData);
355 	glDeleteProgramPipelines = (glDeleteProgramPipelines_client_proc_t) getProc("glDeleteProgramPipelines", userData);
356 	glBindProgramPipeline = (glBindProgramPipeline_client_proc_t) getProc("glBindProgramPipeline", userData);
357 	glGetProgramPipelineiv = (glGetProgramPipelineiv_client_proc_t) getProc("glGetProgramPipelineiv", userData);
358 	glGetProgramPipelineInfoLog = (glGetProgramPipelineInfoLog_client_proc_t) getProc("glGetProgramPipelineInfoLog", userData);
359 	glValidateProgramPipeline = (glValidateProgramPipeline_client_proc_t) getProc("glValidateProgramPipeline", userData);
360 	glIsProgramPipeline = (glIsProgramPipeline_client_proc_t) getProc("glIsProgramPipeline", userData);
361 	glUseProgramStages = (glUseProgramStages_client_proc_t) getProc("glUseProgramStages", userData);
362 	glActiveShaderProgram = (glActiveShaderProgram_client_proc_t) getProc("glActiveShaderProgram", userData);
363 	glCreateShaderProgramv = (glCreateShaderProgramv_client_proc_t) getProc("glCreateShaderProgramv", userData);
364 	glCreateShaderProgramvAEMU = (glCreateShaderProgramvAEMU_client_proc_t) getProc("glCreateShaderProgramvAEMU", userData);
365 	glProgramUniform1f = (glProgramUniform1f_client_proc_t) getProc("glProgramUniform1f", userData);
366 	glProgramUniform2f = (glProgramUniform2f_client_proc_t) getProc("glProgramUniform2f", userData);
367 	glProgramUniform3f = (glProgramUniform3f_client_proc_t) getProc("glProgramUniform3f", userData);
368 	glProgramUniform4f = (glProgramUniform4f_client_proc_t) getProc("glProgramUniform4f", userData);
369 	glProgramUniform1i = (glProgramUniform1i_client_proc_t) getProc("glProgramUniform1i", userData);
370 	glProgramUniform2i = (glProgramUniform2i_client_proc_t) getProc("glProgramUniform2i", userData);
371 	glProgramUniform3i = (glProgramUniform3i_client_proc_t) getProc("glProgramUniform3i", userData);
372 	glProgramUniform4i = (glProgramUniform4i_client_proc_t) getProc("glProgramUniform4i", userData);
373 	glProgramUniform1ui = (glProgramUniform1ui_client_proc_t) getProc("glProgramUniform1ui", userData);
374 	glProgramUniform2ui = (glProgramUniform2ui_client_proc_t) getProc("glProgramUniform2ui", userData);
375 	glProgramUniform3ui = (glProgramUniform3ui_client_proc_t) getProc("glProgramUniform3ui", userData);
376 	glProgramUniform4ui = (glProgramUniform4ui_client_proc_t) getProc("glProgramUniform4ui", userData);
377 	glProgramUniform1fv = (glProgramUniform1fv_client_proc_t) getProc("glProgramUniform1fv", userData);
378 	glProgramUniform2fv = (glProgramUniform2fv_client_proc_t) getProc("glProgramUniform2fv", userData);
379 	glProgramUniform3fv = (glProgramUniform3fv_client_proc_t) getProc("glProgramUniform3fv", userData);
380 	glProgramUniform4fv = (glProgramUniform4fv_client_proc_t) getProc("glProgramUniform4fv", userData);
381 	glProgramUniform1iv = (glProgramUniform1iv_client_proc_t) getProc("glProgramUniform1iv", userData);
382 	glProgramUniform2iv = (glProgramUniform2iv_client_proc_t) getProc("glProgramUniform2iv", userData);
383 	glProgramUniform3iv = (glProgramUniform3iv_client_proc_t) getProc("glProgramUniform3iv", userData);
384 	glProgramUniform4iv = (glProgramUniform4iv_client_proc_t) getProc("glProgramUniform4iv", userData);
385 	glProgramUniform1uiv = (glProgramUniform1uiv_client_proc_t) getProc("glProgramUniform1uiv", userData);
386 	glProgramUniform2uiv = (glProgramUniform2uiv_client_proc_t) getProc("glProgramUniform2uiv", userData);
387 	glProgramUniform3uiv = (glProgramUniform3uiv_client_proc_t) getProc("glProgramUniform3uiv", userData);
388 	glProgramUniform4uiv = (glProgramUniform4uiv_client_proc_t) getProc("glProgramUniform4uiv", userData);
389 	glProgramUniformMatrix2fv = (glProgramUniformMatrix2fv_client_proc_t) getProc("glProgramUniformMatrix2fv", userData);
390 	glProgramUniformMatrix3fv = (glProgramUniformMatrix3fv_client_proc_t) getProc("glProgramUniformMatrix3fv", userData);
391 	glProgramUniformMatrix4fv = (glProgramUniformMatrix4fv_client_proc_t) getProc("glProgramUniformMatrix4fv", userData);
392 	glProgramUniformMatrix2x3fv = (glProgramUniformMatrix2x3fv_client_proc_t) getProc("glProgramUniformMatrix2x3fv", userData);
393 	glProgramUniformMatrix3x2fv = (glProgramUniformMatrix3x2fv_client_proc_t) getProc("glProgramUniformMatrix3x2fv", userData);
394 	glProgramUniformMatrix2x4fv = (glProgramUniformMatrix2x4fv_client_proc_t) getProc("glProgramUniformMatrix2x4fv", userData);
395 	glProgramUniformMatrix4x2fv = (glProgramUniformMatrix4x2fv_client_proc_t) getProc("glProgramUniformMatrix4x2fv", userData);
396 	glProgramUniformMatrix3x4fv = (glProgramUniformMatrix3x4fv_client_proc_t) getProc("glProgramUniformMatrix3x4fv", userData);
397 	glProgramUniformMatrix4x3fv = (glProgramUniformMatrix4x3fv_client_proc_t) getProc("glProgramUniformMatrix4x3fv", userData);
398 	glGetProgramInterfaceiv = (glGetProgramInterfaceiv_client_proc_t) getProc("glGetProgramInterfaceiv", userData);
399 	glGetProgramResourceiv = (glGetProgramResourceiv_client_proc_t) getProc("glGetProgramResourceiv", userData);
400 	glGetProgramResourceIndex = (glGetProgramResourceIndex_client_proc_t) getProc("glGetProgramResourceIndex", userData);
401 	glGetProgramResourceLocation = (glGetProgramResourceLocation_client_proc_t) getProc("glGetProgramResourceLocation", userData);
402 	glGetProgramResourceName = (glGetProgramResourceName_client_proc_t) getProc("glGetProgramResourceName", userData);
403 	glBindImageTexture = (glBindImageTexture_client_proc_t) getProc("glBindImageTexture", userData);
404 	glDispatchCompute = (glDispatchCompute_client_proc_t) getProc("glDispatchCompute", userData);
405 	glDispatchComputeIndirect = (glDispatchComputeIndirect_client_proc_t) getProc("glDispatchComputeIndirect", userData);
406 	glBindVertexBuffer = (glBindVertexBuffer_client_proc_t) getProc("glBindVertexBuffer", userData);
407 	glVertexAttribBinding = (glVertexAttribBinding_client_proc_t) getProc("glVertexAttribBinding", userData);
408 	glVertexAttribFormat = (glVertexAttribFormat_client_proc_t) getProc("glVertexAttribFormat", userData);
409 	glVertexAttribIFormat = (glVertexAttribIFormat_client_proc_t) getProc("glVertexAttribIFormat", userData);
410 	glVertexBindingDivisor = (glVertexBindingDivisor_client_proc_t) getProc("glVertexBindingDivisor", userData);
411 	glDrawArraysIndirect = (glDrawArraysIndirect_client_proc_t) getProc("glDrawArraysIndirect", userData);
412 	glDrawArraysIndirectDataAEMU = (glDrawArraysIndirectDataAEMU_client_proc_t) getProc("glDrawArraysIndirectDataAEMU", userData);
413 	glDrawArraysIndirectOffsetAEMU = (glDrawArraysIndirectOffsetAEMU_client_proc_t) getProc("glDrawArraysIndirectOffsetAEMU", userData);
414 	glDrawElementsIndirect = (glDrawElementsIndirect_client_proc_t) getProc("glDrawElementsIndirect", userData);
415 	glDrawElementsIndirectDataAEMU = (glDrawElementsIndirectDataAEMU_client_proc_t) getProc("glDrawElementsIndirectDataAEMU", userData);
416 	glDrawElementsIndirectOffsetAEMU = (glDrawElementsIndirectOffsetAEMU_client_proc_t) getProc("glDrawElementsIndirectOffsetAEMU", userData);
417 	glTexStorage2DMultisample = (glTexStorage2DMultisample_client_proc_t) getProc("glTexStorage2DMultisample", userData);
418 	glSampleMaski = (glSampleMaski_client_proc_t) getProc("glSampleMaski", userData);
419 	glGetMultisamplefv = (glGetMultisamplefv_client_proc_t) getProc("glGetMultisamplefv", userData);
420 	glFramebufferParameteri = (glFramebufferParameteri_client_proc_t) getProc("glFramebufferParameteri", userData);
421 	glGetFramebufferParameteriv = (glGetFramebufferParameteriv_client_proc_t) getProc("glGetFramebufferParameteriv", userData);
422 	glGetTexLevelParameterfv = (glGetTexLevelParameterfv_client_proc_t) getProc("glGetTexLevelParameterfv", userData);
423 	glGetTexLevelParameteriv = (glGetTexLevelParameteriv_client_proc_t) getProc("glGetTexLevelParameteriv", userData);
424 	glMapBufferRangeDMA = (glMapBufferRangeDMA_client_proc_t) getProc("glMapBufferRangeDMA", userData);
425 	glUnmapBufferDMA = (glUnmapBufferDMA_client_proc_t) getProc("glUnmapBufferDMA", userData);
426 	glMapBufferRangeDirect = (glMapBufferRangeDirect_client_proc_t) getProc("glMapBufferRangeDirect", userData);
427 	glUnmapBufferDirect = (glUnmapBufferDirect_client_proc_t) getProc("glUnmapBufferDirect", userData);
428 	glFlushMappedBufferRangeDirect = (glFlushMappedBufferRangeDirect_client_proc_t) getProc("glFlushMappedBufferRangeDirect", userData);
429 	glGetGraphicsResetStatusEXT = (glGetGraphicsResetStatusEXT_client_proc_t) getProc("glGetGraphicsResetStatusEXT", userData);
430 	glReadnPixelsEXT = (glReadnPixelsEXT_client_proc_t) getProc("glReadnPixelsEXT", userData);
431 	glGetnUniformfvEXT = (glGetnUniformfvEXT_client_proc_t) getProc("glGetnUniformfvEXT", userData);
432 	glGetnUniformivEXT = (glGetnUniformivEXT_client_proc_t) getProc("glGetnUniformivEXT", userData);
433 	glDrawArraysNullAEMU = (glDrawArraysNullAEMU_client_proc_t) getProc("glDrawArraysNullAEMU", userData);
434 	glDrawElementsNullAEMU = (glDrawElementsNullAEMU_client_proc_t) getProc("glDrawElementsNullAEMU", userData);
435 	glDrawElementsOffsetNullAEMU = (glDrawElementsOffsetNullAEMU_client_proc_t) getProc("glDrawElementsOffsetNullAEMU", userData);
436 	glDrawElementsDataNullAEMU = (glDrawElementsDataNullAEMU_client_proc_t) getProc("glDrawElementsDataNullAEMU", userData);
437 	glUnmapBufferAsyncAEMU = (glUnmapBufferAsyncAEMU_client_proc_t) getProc("glUnmapBufferAsyncAEMU", userData);
438 	glFlushMappedBufferRangeAEMU2 = (glFlushMappedBufferRangeAEMU2_client_proc_t) getProc("glFlushMappedBufferRangeAEMU2", userData);
439 	return 0;
440 }
441 
442