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Searched refs:glBindVertexArray_client_proc_t (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_client_context.h222 glBindVertexArray_client_proc_t glBindVertexArray;
Dgl2_client_context.cpp222 glBindVertexArray = (glBindVertexArray_client_proc_t) getProc("glBindVertexArray", userData); in initDispatchByName()
Dgl2_client_proc.h224 typedef void (gl2_APIENTRY *glBindVertexArray_client_proc_t) (void * ctx, GLuint); typedef
DGL2Encoder.h420 glBindVertexArray_client_proc_t m_glBindVertexArray_enc;