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Searched refs:glBlendColor (Results 1 – 10 of 10) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h18 {"glBlendColor", (void*)glBlendColor},
Dgl2_client_context.h20 glBlendColor_client_proc_t glBlendColor; member
Dgl2_client_context.cpp20 glBlendColor = (glBlendColor_client_proc_t) getProc("glBlendColor", userData); in initDispatchByName()
Dgl2_entry.cpp15 void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
484 void glBlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) in glBlendColor() function
487 ctx->glBlendColor(ctx, red, green, blue, alpha); in glBlendColor()
Dgl2_enc.cpp11580 this->glBlendColor = &glBlendColor_enc; in gl2_encoder_context_t()
/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/
Dgles2_core.entries12 void glBlendColor(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
/device/generic/goldfish-opengl/system/include/GLES2/
Dgl2.h384 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
/device/generic/goldfish-opengl/system/include/GLES3/
Dgl3.h384 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
Dgl31.h384 GL_APICALL void GL_APIENTRY glBlendColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/
Dgles3.in8 GL_ENTRY(void, glBlendColor, GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)