Searched refs:glCheckFramebufferStatus (Results 1 – 11 of 11) sorted by relevance
25 {"glCheckFramebufferStatus", (void*)glCheckFramebufferStatus},
27 glCheckFramebufferStatus_client_proc_t glCheckFramebufferStatus; member
27 …glCheckFramebufferStatus = (glCheckFramebufferStatus_client_proc_t) getProc("glCheckFramebufferSta… in initDispatchByName()
22 GLenum glCheckFramebufferStatus(GLenum target);526 GLenum glCheckFramebufferStatus(GLenum target) in glCheckFramebufferStatus() function529 return ctx->glCheckFramebufferStatus(ctx, target); in glCheckFramebufferStatus()
208 OVERRIDE(glCheckFramebufferStatus); in GL2Encoder()2507 SET_ERROR_IF(ctx->glCheckFramebufferStatus(ctx, GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE, in s_glCopyTexImage2D()
11587 this->glCheckFramebufferStatus = &glCheckFramebufferStatus_enc; in gl2_encoder_context_t()
19 GLenum glCheckFramebufferStatus(GLenum target);
391 GL_APICALL GLenum GL_APIENTRY glCheckFramebufferStatus (GLenum target);
15 GL_ENTRY(GLenum, glCheckFramebufferStatus, GLenum target)