Searched refs:glDrawArraysInstanced (Results 1 – 10 of 10) sorted by relevance
/device/generic/goldfish-opengl/system/GLESv2_enc/ |
D | gl2_ftable.h | 257 {"glDrawArraysInstanced", (void*)glDrawArraysInstanced},
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D | gl2_client_context.h | 277 glDrawArraysInstanced_client_proc_t glDrawArraysInstanced; member
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D | gl2_client_context.cpp | 277 …glDrawArraysInstanced = (glDrawArraysInstanced_client_proc_t) getProc("glDrawArraysInstanced", use… in initDispatchByName()
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D | gl2_entry.cpp | 272 void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount); 2048 void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount) in glDrawArraysInstanced() function 2051 ctx->glDrawArraysInstanced(ctx, mode, first, count, primcount); in glDrawArraysInstanced()
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D | GL2Encoder.cpp | 280 OVERRIDE(glDrawArraysInstanced); in GL2Encoder()
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D | gl2_enc.cpp | 11837 this->glDrawArraysInstanced = &glDrawArraysInstanced_enc; in gl2_encoder_context_t()
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/device/generic/opengl-transport/host/libs/virglrenderer/OpenGLESDispatch/ |
D | gles3_only.entries | 76 void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei instancecount);
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/device/generic/goldfish-opengl/system/include/GLES3/ |
D | gl3.h | 897 GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei…
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D | gl31.h | 897 GL_APICALL void GL_APIENTRY glDrawArraysInstanced (GLenum mode, GLint first, GLsizei count, GLsizei…
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/device/generic/opengl-transport/host/libs/virglrenderer/GLESv3_dec/ |
D | gles3.in | 351 GL_ENTRY(void, glDrawArraysInstanced, GLenum mode, GLint first, GLsizei count, GLsizei primcount)
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