Home
last modified time | relevance | path

Searched refs:glDrawArraysNullAEMU (Results 1 – 6 of 6) sorted by relevance

/device/generic/goldfish-opengl/system/GLESv2_enc/
Dgl2_ftable.h388 {"glDrawArraysNullAEMU", (void*)glDrawArraysNullAEMU},
Dgl2_client_context.h433 glDrawArraysNullAEMU_client_proc_t glDrawArraysNullAEMU; member
Dgl2_client_context.cpp433glDrawArraysNullAEMU = (glDrawArraysNullAEMU_client_proc_t) getProc("glDrawArraysNullAEMU", userDa… in initDispatchByName()
Dgl2_entry.cpp428 void glDrawArraysNullAEMU(GLenum mode, GLint first, GLsizei count);
2999 void glDrawArraysNullAEMU(GLenum mode, GLint first, GLsizei count) in glDrawArraysNullAEMU() function
3002 ctx->glDrawArraysNullAEMU(ctx, mode, first, count); in glDrawArraysNullAEMU()
DGL2Encoder.cpp128 OVERRIDE(glDrawArraysNullAEMU); in GL2Encoder()
Dgl2_enc.cpp11993 this->glDrawArraysNullAEMU = &glDrawArraysNullAEMU_enc; in gl2_encoder_context_t()